Player Matchup

Anhur
Anhur
CrimsonBird21
Anhur
Level 64
God Stats
3W - 2L
1,825 SR
Queue Stats
172W - 186L
1,468 Elo+
Party 1
Ymir
Ymir
Dangerwaves
Ymir
Level 46
God Stats
2W - 2L
1,202 SR
Queue Stats
102W - 139L
1,399 Elo+
Party 1
Sun Wukong
Sun Wukong
GingerBudders
Sun Wukong
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,307 Elo+
Party 3
Arachne
Arachne
RavenTheGreat
Arachne
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,407 Elo+
Party 3
Anubis
Anubis
ohpiras
Anubis
Level 44
God Stats
1W - 1L
1,255 SR
Queue Stats
14W - 13L
1,412 Elo+
Party 3
Team Averages
Level 54
1,456 SR
1,399 Elo+

VS

Team Averages
Level 46
1,595 SR
1,390 Elo+
Izanami
Izanami
 
Izanami
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sol
Sol
Bournival44
Sol
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 35L
1,374 Elo+
Party 2
Nemesis
Nemesis
Chin00ky
Nemesis
Level 48
God Stats
10W - 7L
1,748 SR
Queue Stats
55W - 80L
1,346 Elo+
Party 2
Erlang Shen
Erlang Shen
YetAnotherGame
Erlang Shen
Level 29
God Stats
3W - 3L
1,648 SR
Queue Stats
30W - 40L
1,393 Elo+
Party 2
Zhong Kui
Zhong Kui
souperloop
Zhong Kui
Level 64
God Stats
5W - 3L
1,581 SR
Queue Stats
155W - 269L
1,338 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 5
10,203
567
13,004
11,053
4,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 2 / 13
9,761
542
5,344
14,290
14,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
GingerBudders
Sun Wukong
15
4 / 5 / 2
9,931
552
9,425
14,375
12,074
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
17
7 / 2 / 6
10,545
586
9,968
18,834
8,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
ohpiras
Anubis
16
7 / 3 / 5
10,087
560
16,061
11,110
6,030
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
0 / 5 / 1
7,688
427
4,456
11,200
1,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 5 / 1
8,834
491
9,859
10,408
3,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Chin00ky
Nemesis
14
5 / 6 / 2
9,241
513
13,995
17,271
10,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
YetAnotherGame
Erlang Shen
15
3 / 5 / 3
9,110
506
9,406
14,129
7,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
souperloop
Zhong Kui
11
2 / 8 / 1
7,044
391
9,056
18,888
6,172
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
20
29
Kills
12
12
Deaths
29
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
5
1
0.1
L
2
5
1
0.5
L
Nemesis
Chin00ky
Nemesis
5
6
2
1
W
9
0
5
11.5
W
2
2
13
4.25
W
Sun Wukong
GingerBudders
Sun Wukong
4
5
2
1
W
Arachne
7
2
6
5
L
Erlang Shen
YetAnotherGame
Erlang Shen
3
5
3
0.9
W
Anubis
ohpiras
Anubis
7
3
5
3.17
L
Zhong Kui
souperloop
Zhong Kui
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,802
Damage
46,772
69,662
Taken
71,896
45,075
Mitigated
29,516
29,226
Healing
20,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,456
2,522
0
2,514
11,200
1,793
669
3,482
7,718
0
52,045
L
9,859
2,912
0
2,900
10,408
3,150
0
6,578
3,830
44,834
5,016
L
Nemesis
Chin00ky
Nemesis
13,995
7,267
0
4,639
17,271
10,573
0
2,723
14,548
0
48,128
W
13,004
7,363
0
5,435
11,053
4,017
3,351
4,195
6,812
0
75,499
W
5,344
1,027
845
4,961
14,290
14,790
641
6,665
7,580
21,071
0
W
Sun Wukong
GingerBudders
Sun Wukong
9,425
2,087
0
2,372
14,375
12,074
546
1,760
12,002
300
49,320
W
Arachne
9,968
7,340
0
9,892
18,834
8,164
24
1,513
17,132
0
67,449
L
Erlang Shen
YetAnotherGame
Erlang Shen
9,406
4,978
0
4,865
14,129
7,828
0
3,917
10,212
0
61,367
W
Anubis
ohpiras
Anubis
16,061
1,278
0
5,721
11,110
6,030
968
4,277
6,703
64,806
0
L
Zhong Kui
souperloop
Zhong Kui
9,056
1,491
270
5,542
18,888
6,172
0
4,801
14,087
31,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,527
Gold Earned
41,917
485
Minions Killed
455
0
Camps Cleared
0
1,661,790
Distance Traveled
1,482,749
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,688
427
109
6
0
296,259
4
L
Sol
8,834
491
108
6
0
287,658
5
L
Nemesis
9,241
513
92
5
0
298,619
2
W
Anhur
10,203
567
126
7
0
324,414
5
W
Ymir
9,761
542
31
2
0
334,642
2
W
Sun Wukong
9,931
552
109
6
0
336,493
0
W
Arachne
10,545
586
111
6
0
372,235
0
L
Erlang Shen
9,110
506
99
6
0
323,677
3
W
Anubis
10,087
560
108
6
0
294,006
5
L
Zhong Kui
7,044
391
47
3
0
276,536
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role