Player Matchup

Nu Wa
Nu Wa
BigMeeech12
Nu Wa
Level 138
God Stats
1W - 2L
1,508 SR
Queue Stats
630W - 710L
1,559 Elo+
Solo
Sylvanus
Sylvanus
PGreen
Sylvanus
Level 58
God Stats
3W - 3L
1,621 SR
Queue Stats
97W - 83L
1,555 Elo+
Solo
Hachiman
Hachiman
Starsky157
Hachiman
Level 109
God Stats
5W - 5L
1,292 SR
Queue Stats
133W - 136L
1,525 Elo+
Solo
Loki
Loki
XRIOT-Chesty
Loki
Level 105
God Stats
4W - 8L
1,473 SR
Queue Stats
296W - 227L
1,548 Elo+
Party 2
Agni
Agni
choffa_Boy93
Agni
Level 102
God Stats
5W - 13L
1,384 SR
Queue Stats
405W - 355L
1,508 Elo+
Party 2
Team Averages
Level 102
1,455 SR
1,539 Elo+

VS

Team Averages
Level 119
1,478 SR
1,570 Elo+
Ullr
Ullr
AeternumVale
Ullr
Level 155
God Stats
1W - 1L
1,242 SR
Queue Stats
339W - 309L
1,572 Elo+
Party 1
Mercury
Mercury
ForlornHare
Mercury
Level 89
God Stats
7W - 18L
1,481 SR
Queue Stats
146W - 127L
1,526 Elo+
Solo
Pele
Pele
Pruff
Pele
Level 155
God Stats
4W - 2L
1,433 SR
Queue Stats
356W - 328L
1,626 Elo+
Party 1
Geb
Geb
SS4Broly
Geb
Level 68
God Stats
9W - 4L
1,712 SR
Queue Stats
41W - 30L
1,513 Elo+
Party 1
Scylla
Scylla
theslayer190
Scylla
Level 129
God Stats
6W - 4L
1,525 SR
Queue Stats
184W - 155L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 2
7,898
465
10,092
9,910
3,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
PGreen
Sylvanus
13
1 / 4 / 3
7,405
436
7,562
14,421
12,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
Starsky157
Hachiman
16
2 / 2 / 1
9,046
532
6,004
10,012
2,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
6 / 2 / 2
9,867
580
5,867
9,346
3,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 7 / 1
8,760
515
12,978
12,280
4,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 3
9,657
568
6,922
8,723
2,771
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
ForlornHare
Mercury
16
5 / 4 / 6
9,587
564
8,746
13,566
4,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pele
Pruff
Pele
18
5 / 0 / 5
10,420
613
7,978
14,377
9,227
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 2 / 11
8,582
505
4,169
12,965
11,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
16
6 / 6 / 4
9,530
561
10,009
12,473
4,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
50
13
Kills
21
21
Deaths
13
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
4
1
3
5.5
L
0
6
2
0.17
W
Mercury
ForlornHare
Mercury
5
4
6
2
L
Sylvanus
PGreen
Sylvanus
1
4
3
0.63
W
Pele
Pruff
Pele
5
0
5
7.5
W
1
2
11
3.25
L
Hachiman
Starsky157
Hachiman
2
2
1
1.25
L
6
2
2
3.5
L
4
7
1
0.64
W
Scylla
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,503
Damage
37,824
55,969
Taken
62,104
25,690
Mitigated
32,870
18,144
Healing
15,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,922
1,853
0
1,768
8,723
2,771
956
2,325
6,394
0
85,781
L
10,092
1,687
0
1,330
9,910
3,158
0
1,535
8,375
54,738
0
W
Mercury
ForlornHare
Mercury
8,746
3,525
0
1,726
13,566
4,745
0
6,786
6,540
0
68,721
L
Sylvanus
PGreen
Sylvanus
7,562
1,470
2,041
4,319
14,421
12,355
558
5,328
9,093
29,024
8,508
W
Pele
Pruff
Pele
7,978
1,291
692
7,205
14,377
9,227
0
5,176
9,187
0
78,385
W
4,169
592
0
2,467
12,965
11,635
0
7,447
5,328
17,436
0
L
Hachiman
Starsky157
Hachiman
6,004
3,333
0
4,272
10,012
2,769
476
652
9,360
0
72,017
L
5,867
2,486
0
4,496
9,346
3,291
0
1,354
7,992
0
65,959
L
12,978
473
0
1,686
12,280
4,117
336
5,355
6,925
60,398
0
W
Scylla
10,009
1,993
0
1,906
12,473
4,492
183
7,627
4,408
65,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,976
Gold Earned
47,776
569
Minions Killed
572
0
Camps Cleared
0
1,512,924
Distance Traveled
1,707,958
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,657
568
163
10
0
325,111
2
L
Nu Wa
7,898
465
101
6
0
268,338
0
W
Mercury
9,587
564
112
7
0
387,312
1
L
Sylvanus
7,405
436
79
5
0
285,306
5
W
Pele
10,420
613
144
8
0
367,329
5
W
Geb
8,582
505
28
2
0
332,561
3
L
Hachiman
9,046
532
133
8
0
298,982
7
L
Loki
9,867
580
134
8
0
354,962
0
L
Agni
8,760
515
122
7
0
305,336
2
W
Scylla
9,530
561
125
7
0
295,645
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role