Player Matchup

Hercules
Hercules
BLeFevre
Hercules
Level 39
God Stats
46W - 29L
1,636 SR
Queue Stats
158W - 101L
1,535 Elo+
Party 2
Ganesha
Ganesha
BuckSternwheel
Ganesha
Level 140
God Stats
8W - 6L
1,564 SR
Queue Stats
247W - 170L
1,620 Elo+
Party 2
Kuzenbo
Kuzenbo
RumHom
Kuzenbo
Level 119
God Stats
9W - 5L
1,497 SR
Queue Stats
107W - 60L
1,754 Elo+
Party 2
Team Averages
Level 99
1,566 SR
1,636 Elo+

VS

Team Averages
Level 113
1,664 SR
1,648 Elo+
Izanami
Izanami
GettheMemoo
Izanami
Level 127
God Stats
10W - 3L
1,724 SR
Queue Stats
148W - 115L
1,666 Elo+
Party 1
Zeus
Zeus
Morino01
Zeus
Level 124
God Stats
13W - 5L
1,739 SR
Queue Stats
105W - 90L
1,618 Elo+
Party 1
Sylvanus
Sylvanus
SuspecK
Sylvanus
Level 89
God Stats
2W - 3L
1,528 SR
Queue Stats
41W - 25L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BLeFevre
Hercules
13
6 / 1 / 1
9,457
727
5,319
14,691
8,467
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

10
0 / 10 / 7
7,849
604
5,519
15,307
6,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
RumHom
Kuzenbo
12
1 / 4 / 6
8,566
659
7,139
17,891
18,048
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GettheMemoo
Izanami
14
4 / 4 / 10
9,684
745
16,022
8,913
3,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
15
10 / 1 / 5
10,432
802
20,843
6,896
2,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
SuspecK
Sylvanus
12
1 / 2 / 13
9,627
741
5,056
9,962
8,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
7
Kills
15
15
Deaths
7
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hercules
BLeFevre
Hercules
6
1
1
6.5
L
0
10
7
0.35
W
Izanami
GettheMemoo
Izanami
4
4
10
2.25
W
Zeus
10
1
5
12.5
L
Kuzenbo
RumHom
Kuzenbo
1
4
6
1
W
Sylvanus
SuspecK
Sylvanus
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,977
Damage
41,921
47,889
Taken
25,771
32,581
Mitigated
15,005
7,198
Healing
9,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BLeFevre
Hercules
5,319
703
0
2,390
14,691
8,467
0
7,976
6,255
0
18,086
L
5,519
0
366
1,464
15,307
6,066
0
7,491
7,448
21,232
0
W
Izanami
GettheMemoo
Izanami
16,022
10,714
0
1,680
8,913
3,584
2,638
3,802
4,936
0
63,996
W
Zeus
20,843
1,666
0
1,069
6,896
2,503
386
4,948
1,874
43,159
0
L
Kuzenbo
RumHom
Kuzenbo
7,139
1,653
225
2,753
17,891
18,048
0
9,294
8,135
19,374
0
W
Sylvanus
SuspecK
Sylvanus
5,056
1,499
2,361
4,777
9,962
8,918
91
3,966
5,849
13,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,872
Gold Earned
29,743
104
Minions Killed
174
2
Camps Cleared
9
659,635
Distance Traveled
684,874
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,457
727
56
4
1
240,753
5
L
Ganesha
7,849
604
9
1
0
193,370
3
W
Izanami
9,684
745
104
8
7
212,058
4
W
Zeus
10,432
802
55
4
2
249,926
2
L
Kuzenbo
8,566
659
39
3
1
225,512
2
W
Sylvanus
9,627
741
15
1
0
222,890
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role