Player Matchup

Hachiman
Hachiman
HELMUTT2345
Hachiman
Level 83
God Stats
1W - 1L
1,792 SR
Queue Stats
19W - 24L
1,418 Elo+
Party 2
Xing Tian
Xing Tian
Jack-todorico
Xing Tian
Level 22
God Stats
9W - 10L
1,586 SR
Queue Stats
14W - 16L
1,479 Elo+
Party 2
Ne Zha
Ne Zha
QuitFeline3
Ne Zha
Level 113
God Stats
4W - 4L
1,603 SR
Queue Stats
468W - 479L
1,504 Elo+
Party 1
He Bo
He Bo
RoxasOXIIIKH
He Bo
Level 93
God Stats
0W - 2L
1,239 SR
Queue Stats
423W - 423L
1,550 Elo+
Party 1
Chaac
Chaac
kl1xm3r
Chaac
Level 29
God Stats
2W - 4L
1,427 SR
Queue Stats
77W - 80L
1,453 Elo+
Party 1
Team Averages
Level 68
1,529 SR
1,481 Elo+

VS

Team Averages
Level 79
1,449 SR
1,470 Elo+
Loki
Loki
DarkerDagger
Loki
Level 127
God Stats
7W - 4L
1,513 SR
Queue Stats
166W - 146L
1,504 Elo+
Party 3
Tiamat
Tiamat
JukeboxRusty
Tiamat
Level 123
God Stats
1W - 2L
1,328 SR
Queue Stats
153W - 137L
1,477 Elo+
Party 3
Xing Tian
Xing Tian
MazeRunner96
Xing Tian
Level 36
God Stats
18W - 10L
1,614 SR
Queue Stats
63W - 51L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
TDO Kasier
Gilgamesh
Level 85
God Stats
1W - 2L
1,224 SR
Queue Stats
85W - 106L
1,425 Elo+
Solo
Heimdallr
Heimdallr
TheAcidMan420
Heimdallr
Level 25
God Stats
9W - 5L
1,566 SR
Queue Stats
29W - 32L
1,446 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
HELMUTT2345
Hachiman
8
2 / 1 / 0
5,200
473
6,623
4,814
943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
Jack-todorico
Xing Tian
7
0 / 2 / 2
5,136
467
2,044
8,100
4,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
9
1 / 4 / 1
5,523
502
2,039
9,091
2,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 1 / 0
5,158
469
1,719
5,612
1,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
kl1xm3r
Chaac
5
0 / 3 / 0
4,255
387
720
3,600
1,561
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 1
6,809
619
5,181
5,080
1,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
12
1 / 0 / 2
6,899
627
4,511
4,251
2,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
MazeRunner96
Xing Tian
8
0 / 0 / 4
5,547
504
2,890
6,772
3,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
TDO Kasier
Gilgamesh
12
4 / 0 / 1
6,841
622
2,531
6,040
2,677
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
TheAcidMan420
Heimdallr
9
0 / 2 / 4
5,238
476
4,109
4,651
1,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
3
Kills
11
11
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
6
1
1
6.5
L
Hachiman
HELMUTT2345
Hachiman
2
1
0
2
L
Xing Tian
Jack-todorico
Xing Tian
0
2
2
0.5
W
Tiamat
1
0
2
2
W
Xing Tian
MazeRunner96
Xing Tian
0
0
4
2
L
Ne Zha
1
4
1
0.38
L
0
1
0
0
W
Gilgamesh
TDO Kasier
Gilgamesh
4
0
1
4.5
W
Heimdallr
TheAcidMan420
Heimdallr
0
2
4
1
L
Chaac
kl1xm3r
Chaac
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,145
Damage
19,222
31,217
Taken
26,794
10,620
Mitigated
11,581
8,675
Healing
9,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,181
1,003
0
2,740
5,080
1,396
0
627
4,445
0
31,914
L
Hachiman
HELMUTT2345
Hachiman
6,623
3,868
0
1,338
4,814
943
392
672
4,122
0
27,474
L
Xing Tian
Jack-todorico
Xing Tian
2,044
198
302
1,398
8,100
4,218
0
2,527
5,563
7,253
0
W
Tiamat
4,511
76
0
1,968
4,251
2,684
168
1,059
3,033
39,283
0
W
Xing Tian
MazeRunner96
Xing Tian
2,890
309
0
1,843
6,772
3,612
0
1,448
5,304
9,212
0
L
Ne Zha
2,039
1,029
0
3,455
9,091
2,348
0
1,162
7,749
0
27,592
L
1,719
259
0
1,968
5,612
1,550
0
2,622
2,722
20,946
0
W
Gilgamesh
TDO Kasier
Gilgamesh
2,531
684
0
1,955
6,040
2,677
0
0
6,040
783
32,132
W
Heimdallr
TheAcidMan420
Heimdallr
4,109
1,259
0
759
4,651
1,212
0
442
4,209
0
23,536
L
Chaac
kl1xm3r
Chaac
720
84
0
214
3,600
1,561
0
0
3,600
0
10,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,272
Gold Earned
31,334
190
Minions Killed
291
0
Camps Cleared
0
996,518
Distance Traveled
1,134,845
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,809
619
65
6
0
231,147
5
L
Hachiman
5,200
473
47
4
0
179,096
2
L
Xing Tian
5,136
467
14
1
0
223,373
1
W
Tiamat
6,899
627
89
8
0
234,178
1
W
Xing Tian
5,547
504
13
1
0
215,736
1
L
Ne Zha
5,523
502
59
5
0
237,151
1
L
He Bo
5,158
469
47
4
0
202,286
4
W
Gilgamesh
6,841
622
91
8
0
243,565
5
W
Heimdallr
5,238
476
33
3
0
210,219
0
L
Chaac
4,255
387
23
2
0
154,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role