Player Matchup

Mulan
Mulan
BOOOCHAN
Mulan
Level 62
God Stats
11W - 15L
1,497 SR
Queue Stats
62W - 128L
1,383 Elo+
Party 1
Ymir
Ymir
ChrxZeroENP
Ymir
Level 67
God Stats
12W - 23L
1,417 SR
Queue Stats
87W - 166L
1,427 Elo+
Party 1
Anhur
Anhur
angy02190
Anhur
Level 105
God Stats
1W - 1L
1,246 SR
Queue Stats
15W - 20L
1,419 Elo+
Solo
Team Averages
Level 78
1,387 SR
1,410 Elo+

VS

Team Averages
Level 57
1,451 SR
1,405 Elo+
Cernunnos
Cernunnos
Cavusoglu
Cernunnos
Level 65
God Stats
3W - 3L
1,561 SR
Queue Stats
11W - 14L
1,382 Elo+
Solo
Nemesis
Nemesis
ishi100000
Nemesis
Level 69
God Stats
1W - 6L
1,250 SR
Queue Stats
104W - 113L
1,472 Elo+
Solo
Agni
Agni
xenolord
Agni
Level 38
God Stats
1W - 1L
1,543 SR
Queue Stats
1W - 5L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BOOOCHAN
Mulan
14
7 / 1 / 11
9,041
822
5,748
8,986
6,822
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 3 / 13
8,503
773
9,075
9,694
5,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
angy02190
Anhur
14
9 / 3 / 7
9,284
844
10,649
8,696
2,369
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Cavusoglu
Cernunnos
11
1 / 6 / 6
7,879
716
6,965
10,271
3,209
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
ishi100000
Nemesis
10
3 / 6 / 3
7,623
693
5,756
11,115
4,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Agni
12
3 / 7 / 4
8,105
737
5,667
8,155
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
19
Kills
7
7
Deaths
19
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Mulan
BOOOCHAN
Mulan
7
1
11
12.5
L
Cernunnos
Cavusoglu
Cernunnos
1
6
6
0.67
W
3
3
13
3.17
W
Anhur
angy02190
Anhur
9
3
7
4.17
L
Nemesis
ishi100000
Nemesis
3
6
3
0.75
L
Agni
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,472
Damage
18,388
27,376
Taken
29,541
14,294
Mitigated
10,169
7,198
Healing
2,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
BOOOCHAN
Mulan
5,748
600
724
3,769
8,986
6,822
601
1,616
7,370
4,595
20,137
L
Cernunnos
Cavusoglu
Cernunnos
6,965
2,803
0
660
10,271
3,209
0
3,171
6,944
0
22,293
W
9,075
582
0
1,319
9,694
5,103
122
2,489
7,135
27,733
0
W
Anhur
angy02190
Anhur
10,649
5,098
0
1,386
8,696
2,369
1,795
1,822
6,874
0
29,054
L
Nemesis
ishi100000
Nemesis
5,756
1,334
0
1,386
11,115
4,316
0
3,381
7,393
0
15,095
L
Agni
5,667
773
0
347
8,155
2,644
0
3,473
4,612
20,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,828
Gold Earned
23,607
133
Minions Killed
108
8
Camps Cleared
4
603,920
Distance Traveled
507,817
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,041
822
50
5
3
222,022
3
L
Cernunnos
7,879
716
34
3
1
160,746
3
W
Ymir
8,503
773
40
4
1
187,315
1
W
Anhur
9,284
844
43
4
4
194,583
2
L
Nemesis
7,623
693
20
2
3
194,875
3
L
Agni
8,105
737
54
5
0
152,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role