Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
GamerTrap_2927
Set
Level 99
God Stats
2W - 1L
1,882 SR
Queue Stats
40W - 46L
1,342 Elo+
Party 2
Fafnir
Fafnir
Virgil-Hawkins-
Fafnir
Level 48
God Stats
0W - 3L
1,213 SR
Queue Stats
35W - 53L
1,343 Elo+
Party 3
Ullr
Ullr
hunter_enc
Ullr
Level 22
God Stats
5W - 8L
1,408 SR
Queue Stats
34W - 60L
1,270 Elo+
Party 3
Hel
Hel
rattycris
Hel
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 101L
1,372 Elo+
Solo
Team Averages
Level 68
1,501 SR
1,365 Elo+

VS

Team Averages
Level 78
1,474 SR
1,332 Elo+
Fenrir
Fenrir
Child1shPear
Fenrir
Level 48
God Stats
5W - 2L
1,555 SR
Queue Stats
13W - 21L
1,315 Elo+
Party 1
Ao Kuang
Ao Kuang
ChildishApple
Ao Kuang
Level 60
God Stats
3W - 2L
1,302 SR
Queue Stats
15W - 22L
1,324 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Hector546
Ah Muzen Cab
Level 126
God Stats
17W - 11L
1,546 SR
Queue Stats
373W - 419L
1,353 Elo+
Solo
Hel
Hel
Leaskk
Hel
Level 128
God Stats
1W - 1L
1,469 SR
Queue Stats
17W - 27L
1,354 Elo+
Party 1
Kukulkan
Kukulkan
POPTARTS 54
Kukulkan
Level 28
God Stats
7W - 7L
1,497 SR
Queue Stats
10W - 16L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
8
1 / 5 / 1
5,006
417
4,189
7,655
6,815
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

8
2 / 4 / 1
5,330
444
4,191
9,240
3,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 2
5,255
438
1,405
7,853
5,689
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 4 / 0
5,297
441
920
6,760
1,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
0 / 2 / 0
6,204
517
1,451
5,125
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
2 / 2 / 4
6,692
558
2,481
6,165
4,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
ChildishApple
Ao Kuang
11
4 / 1 / 3
7,060
588
7,422
8,485
2,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ah Muzen Cab
Hector546
Ah Muzen Cab
10
3 / 1 / 3
6,642
554
5,670
5,764
1,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hel
Leaskk
Hel
12
6 / 1 / 2
7,527
627
6,954
7,063
3,476
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Kukulkan
POPTARTS 54
Kukulkan
13
2 / 0 / 1
7,705
642
1,084
2,429
821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
4
Kills
17
17
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
5
1
0.3
W
Fenrir
2
2
4
2
W
Ao Kuang
ChildishApple
Ao Kuang
4
1
3
5.5
L
2
4
1
0.63
W
Ah Muzen Cab
Hector546
Ah Muzen Cab
3
1
3
4.5
W
Hel
Leaskk
Hel
6
1
2
7
W
Kukulkan
POPTARTS 54
Kukulkan
2
0
1
2.5
L
0
2
2
0.5
L
1
4
0
0.25
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,156
Damage
23,611
36,633
Taken
29,906
18,784
Mitigated
13,064
10,471
Healing
14,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
4,189
1,416
34
1,351
7,655
6,815
0
5,322
1,944
0
13,859
W
Fenrir
2,481
309
213
1,581
6,165
4,282
1,091
667
5,498
0
15,436
W
Ao Kuang
ChildishApple
Ao Kuang
7,422
2,705
0
4,143
8,485
2,724
0
773
7,712
32,571
0
L
4,191
2,270
0
3,307
9,240
3,125
0
5,379
3,753
0
21,099
W
Ah Muzen Cab
Hector546
Ah Muzen Cab
5,670
2,737
268
3,369
5,764
1,761
2,253
274
5,490
0
42,207
W
Hel
Leaskk
Hel
6,954
1,079
475
3,110
7,063
3,476
489
207
6,856
33,649
0
W
Kukulkan
POPTARTS 54
Kukulkan
1,084
49
0
969
2,429
821
0
1,041
1,388
41,413
0
L
1,405
432
0
2,089
7,853
5,689
0
1,831
5,982
12,501
0
L
920
500
0
1,891
6,760
1,501
0
0
6,760
0
23,914
L
1,451
153
33
1,766
5,125
1,654
0
2,365
2,734
42,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,092
Gold Earned
35,626
238
Minions Killed
351
0
Camps Cleared
0
1,080,791
Distance Traveled
1,100,785
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,006
417
21
2
0
226,280
1
W
Fenrir
6,692
558
23
2
0
201,501
5
W
Ao Kuang
7,060
588
64
5
0
251,224
3
L
Set
5,330
444
42
4
0
218,421
0
W
Ah Muzen Cab
6,642
554
72
6
0
201,472
4
W
Hel
7,527
627
75
6
0
216,948
0
W
Kukulkan
7,705
642
117
10
0
229,640
1
L
Fafnir
5,255
438
14
1
0
229,190
3
L
Ullr
5,297
441
65
5
0
183,511
0
L
Hel
6,204
517
96
8
0
223,389
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role