Player Matchup

Cliodhna
Cliodhna
EkkoGun
Cliodhna
Level 86
God Stats
8W - 10L
1,404 SR
Queue Stats
34W - 53L
1,358 Elo+
Party 1
Horus
Horus
HRTlolito
Horus
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
655W - 710L
1,475 Elo+
Party 4
Danzaburou
Danzaburou
HRTwillyrex
Danzaburou
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 19L
1,281 Elo+
Party 4
Geb
Geb
Hungules
Geb
Level 59
God Stats
21W - 8L
1,677 SR
Queue Stats
79W - 71L
1,501 Elo+
Solo
Sol
Sol
kimbacon
Sol
Level 129
God Stats
67W - 69L
1,431 SR
Queue Stats
212W - 239L
1,360 Elo+
Party 1
Team Averages
Level 81
1,502 SR
1,395 Elo+

VS

Team Averages
Level 62
1,411 SR
1,421 Elo+
Jing Wei
Jing Wei
FrWzz
Jing Wei
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 40L
1,425 Elo+
Party 2
Ymir
Ymir
HeyItsTwiggy
Ymir
Level 82
God Stats
0W - 2L
1,280 SR
Queue Stats
46W - 60L
1,407 Elo+
Party 3
Mulan
Mulan
Levy703
Mulan
Level 29
God Stats
9W - 13L
1,436 SR
Queue Stats
58W - 67L
1,401 Elo+
Party 3
Freya
Freya
saltyslapmeat
Freya
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
320W - 376L
1,402 Elo+
Party 2
Apollo
Apollo
sluggga
Apollo
Level 86
God Stats
3W - 3L
1,339 SR
Queue Stats
372W - 434L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
EkkoGun
Cliodhna
17
10 / 5 / 6
10,643
626
13,119
15,177
5,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
HRTlolito
Horus
15
0 / 3 / 4
9,123
537
6,095
16,533
13,457
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
HRTwillyrex
Danzaburou
15
4 / 1 / 3
8,902
524
9,008
11,572
4,352
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 1 / 10
9,214
542
5,082
13,242
15,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 3 / 4
9,833
578
10,530
8,427
3,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FrWzz
Jing Wei
11
0 / 7 / 1
6,990
411
7,434
13,861
3,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 3 / 1
7,301
429
2,215
11,156
11,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mulan
Levy703
Mulan
15
3 / 3 / 0
9,330
549
12,858
13,935
13,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 4 / 7
8,485
499
9,324
16,391
5,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
sluggga
Apollo
15
7 / 3 / 2
9,661
568
10,873
10,900
5,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
24
20
Kills
13
13
Deaths
20
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
EkkoGun
Cliodhna
10
5
6
2.6
L
Jing Wei
FrWzz
Jing Wei
0
7
1
0.07
W
Horus
HRTlolito
Horus
0
3
4
0.67
W
Danzaburou
HRTwillyrex
Danzaburou
4
1
3
5.5
L
0
3
1
0.17
W
2
1
10
7
L
Mulan
Levy703
Mulan
3
3
0
1
W
4
3
4
2
L
3
4
7
1.63
L
Apollo
sluggga
Apollo
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,834
Damage
42,704
64,951
Taken
66,243
42,599
Mitigated
38,806
22,367
Healing
13,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
EkkoGun
Cliodhna
13,119
2,254
0
6,183
15,177
5,962
75
5,261
9,916
0
66,734
L
Jing Wei
FrWzz
Jing Wei
7,434
5,325
0
2,486
13,861
3,675
730
1,920
11,941
0
44,537
W
Horus
HRTlolito
Horus
6,095
2,895
0
5,786
16,533
13,457
104
2,329
13,179
3,411
42,172
W
Danzaburou
HRTwillyrex
Danzaburou
9,008
3,771
0
2,249
11,572
4,352
1,575
1,153
10,419
0
65,760
L
2,215
292
0
1,544
11,156
11,290
244
3,335
7,821
21,120
0
W
5,082
417
546
3,858
13,242
15,259
45
2,231
10,919
19,890
0
L
Mulan
Levy703
Mulan
12,858
1,745
0
3,931
13,935
13,087
192
2,694
11,241
12,545
46,158
W
10,530
3,096
136
3,609
8,427
3,569
1,755
2,813
5,614
67,187
6,761
L
9,324
3,667
0
4,008
16,391
5,654
0
3,941
12,450
48,239
0
L
Apollo
sluggga
Apollo
10,873
5,960
0
1,694
10,900
5,100
0
4,193
6,707
0
66,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,715
Gold Earned
41,767
474
Minions Killed
436
0
Camps Cleared
0
1,701,511
Distance Traveled
1,628,229
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,643
626
106
6
0
390,947
0
L
Jing Wei
6,990
411
89
5
0
312,827
0
W
Horus
9,123
537
106
6
0
353,367
4
W
Danzaburou
8,902
524
109
6
0
317,765
1
L
Ymir
7,301
429
28
2
0
329,341
4
W
Geb
9,214
542
22
1
0
345,000
8
L
Mulan
9,330
549
123
7
0
303,285
1
W
Sol
9,833
578
131
8
0
294,432
1
L
Freya
8,485
499
71
4
0
359,062
3
L
Apollo
9,661
568
125
7
0
323,714
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role