Player Matchup

Thanatos
Thanatos
Chewedon
Thanatos
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 11L
1,016 Elo+
Party 1
Merlin
Merlin
JKzer089
Merlin
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 11L
1,016 Elo+
Party 1
Hera
Hera
LazDaBeast
Hera
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 29L
1,541 Elo+
Solo
Amaterasu
Amaterasu
Matt bacon74
Amaterasu
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 11L
1,148 Elo+
Party 1
Jormungandr
Jormungandr
PrimeChaos11
Jormungandr
Level 47
God Stats
3W - 5L
1,540 SR
Queue Stats
13W - 13L
1,601 Elo+
Party 1
Team Averages
Level 34
1,508 SR
1,264 Elo+

VS

Team Averages
Level 59
1,522 SR
1,462 Elo+
Cernunnos
Cernunnos
Feases
Cernunnos
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,370 Elo+
Party 2
He Bo
He Bo
KingSlama
He Bo
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,475 Elo+
Party 2
Ymir
Ymir
NEB1016
Ymir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,481 Elo+
Party 2
Thor
Thor
Norzor
Thor
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,570 Elo+
Party 2
Gilgamesh
Gilgamesh
せえlぼおlt
Gilgamesh
Level 41
God Stats
8W - 2L
1,612 SR
Queue Stats
38W - 46L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Chewedon
Thanatos
20
10 / 12 / 7
14,708
1,051
15,862
23,753
10,887
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Merlin
JKzer089
Merlin
20
1 / 7 / 15
12,714
908
11,873
14,169
5,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
0 / 2 / 0
10,048
718
615
1,561
353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Matt bacon74
Amaterasu
20
7 / 8 / 13
14,046
1,003
18,707
35,287
23,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jormungandr
PrimeChaos11
Jormungandr
20
4 / 3 / 16
14,681
1,049
29,207
22,970
26,349
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

164

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Feases
Cernunnos
20
6 / 7 / 19
14,904
1,065
27,168
21,723
7,652
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
KingSlama
He Bo
20
9 / 6 / 10
14,063
1,005
18,869
15,101
5,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
NEB1016
Ymir
20
3 / 4 / 20
13,331
952
9,075
18,935
20,105
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
Norzor
Thor
20
8 / 3 / 17
14,393
1,028
17,164
11,119
4,718
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
6 / 2 / 18
14,771
1,055
19,370
16,055
8,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
116
22
Kills
32
32
Deaths
22
51
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Chewedon
Thanatos
10
12
7
1.13
W
Cernunnos
Feases
Cernunnos
6
7
19
2.21
L
Merlin
JKzer089
Merlin
1
7
15
1.21
W
He Bo
KingSlama
He Bo
9
6
10
2.33
L
0
2
0
0
L
Amaterasu
Matt bacon74
Amaterasu
7
8
13
1.69
W
Ymir
NEB1016
Ymir
3
4
20
3.25
W
Thor
Norzor
Thor
8
3
17
5.5
L
Jormungandr
PrimeChaos11
Jormungandr
4
3
16
4
W
6
2
18
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,264
Damage
91,646
97,740
Taken
82,933
66,823
Mitigated
46,333
13,373
Healing
12,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Chewedon
Thanatos
15,862
2,607
0
5,616
23,753
10,887
0
12,814
10,770
0
27,044
W
Cernunnos
Feases
Cernunnos
27,168
15,116
0
4,920
21,723
7,652
0
11,258
10,113
0
69,228
L
Merlin
JKzer089
Merlin
11,873
742
0
187
14,169
5,960
0
4,174
9,734
28,237
0
W
He Bo
KingSlama
He Bo
18,869
562
688
2,027
15,101
5,086
0
7,028
7,812
35,968
0
L
615
0
0
0
1,561
353
0
65
1,450
1,451
0
L
Amaterasu
Matt bacon74
Amaterasu
18,707
9,470
252
4,947
35,287
23,274
0
6,495
28,143
0
32,321
W
Ymir
NEB1016
Ymir
9,075
1,945
0
38
18,935
20,105
0
8,515
10,242
31,530
0
W
Thor
Norzor
Thor
17,164
8,716
0
1,327
11,119
4,718
0
4,369
6,549
0
35,144
L
Jormungandr
PrimeChaos11
Jormungandr
29,207
4,642
125
2,246
22,970
26,349
0
5,068
17,427
72,781
0
W
19,370
5,732
0
3,348
16,055
8,772
0
10,525
5,346
2,272
36,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,197
Gold Earned
71,462
203
Minions Killed
275
5
Camps Cleared
11
1,046,104
Distance Traveled
1,181,362
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
14,708
1,051
19
1
0
238,692
2
W
Cernunnos
14,904
1,065
102
7
3
216,315
1
L
Merlin
12,714
908
40
3
1
248,223
1
W
He Bo
14,063
1,005
50
4
1
242,604
0
L
Hera
10,048
718
2
0
1
43,358
0
L
Amaterasu
14,046
1,003
27
2
2
256,599
0
W
Ymir
13,331
952
45
3
0
224,760
0
W
Thor
14,393
1,028
25
2
6
229,199
2
L
Jormungandr
14,681
1,049
115
8
1
259,232
0
W
Gilgamesh
14,771
1,055
53
4
1
268,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role