Player Matchup

Jormungandr
Jormungandr
FloorFire4500
Jormungandr
Level 44
God Stats
4W - 4L
1,491 SR
Queue Stats
99W - 104L
1,394 Elo+
Party 1
Apollo
Apollo
MrMedia0
Apollo
Level 41
God Stats
1W - 3L
1,481 SR
Queue Stats
121W - 146L
1,460 Elo+
Party 2
Agni
Agni
Tgfu Gatian
Agni
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 93L
1,433 Elo+
Party 2
Loki
Loki
XxHoIidayxX
Loki
Level 86
God Stats
4W - 2L
1,568 SR
Queue Stats
181W - 206L
1,420 Elo+
Party 1
Hercules
Hercules
btucka2888
Hercules
Level 69
God Stats
9W - 11L
1,487 SR
Queue Stats
149W - 168L
1,419 Elo+
Party 1
Team Averages
Level 54
1,505 SR
1,425 Elo+

VS

Team Averages
Level 68
1,568 SR
1,424 Elo+
Sun Wukong
Sun Wukong
BETTER person12
Sun Wukong
Level 68
God Stats
11W - 14L
1,559 SR
Queue Stats
192W - 212L
1,417 Elo+
Party 3
Da Ji
Da Ji
Benf05
Da Ji
Level 64
God Stats
2W - 5L
1,441 SR
Queue Stats
138W - 158L
1,432 Elo+
Party 3
Ganesha
Ganesha
C0DxG0D
Ganesha
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 44L
1,419 Elo+
Party 3
Apollo
Apollo
ThgDornelas
Apollo
Level 160
God Stats
10W - 13L
1,487 SR
Queue Stats
543W - 540L
1,430 Elo+
Party 4
Hera
Hera
idontknow7837
Hera
Level 21
God Stats
3W - 1L
1,853 SR
Queue Stats
19W - 21L
1,424 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FloorFire4500
Jormungandr
9
0 / 3 / 7
5,698
570
3,444
8,166
4,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
MrMedia0
Apollo
10
5 / 2 / 2
5,993
599
6,826
5,738
1,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
4 / 4 / 4
6,464
646
4,509
5,494
1,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
7 / 2 / 5
6,966
697
5,050
7,433
2,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hercules
btucka2888
Hercules
12
2 / 0 / 0
6,442
644
4,875
6,677
3,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BETTER person12
Sun Wukong
11
0 / 2 / 1
6,002
600
4,959
8,115
4,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Da Ji
Benf05
Da Ji
8
1 / 3 / 1
5,400
540
3,342
6,943
3,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
C0DxG0D
Ganesha
8
0 / 2 / 5
5,143
514
1,795
8,503
4,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
9
3 / 6 / 1
5,339
534
3,095
7,280
2,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
7 / 5 / 1
6,454
645
7,925
5,459
1,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
18
Kills
11
11
Deaths
18
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BETTER person12
Sun Wukong
0
2
1
0.25
L
Da Ji
Benf05
Da Ji
1
3
1
0.5
L
Ganesha
C0DxG0D
Ganesha
0
2
5
1.25
W
Jormungandr
FloorFire4500
Jormungandr
0
3
7
1.17
W
Apollo
MrMedia0
Apollo
5
2
2
3
W
4
4
4
1.5
L
Apollo
3
6
1
0.58
W
7
2
5
4.75
W
Hercules
btucka2888
Hercules
2
0
0
2
L
7
5
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,704
Damage
21,116
33,508
Taken
36,300
13,955
Mitigated
16,382
10,996
Healing
8,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BETTER person12
Sun Wukong
4,959
1,022
0
2,814
8,115
4,137
0
0
7,652
0
33,654
L
Da Ji
Benf05
Da Ji
3,342
1,096
0
928
6,943
3,440
210
1,173
5,692
0
24,098
L
Ganesha
C0DxG0D
Ganesha
1,795
586
0
2,346
8,503
4,461
0
3,582
4,921
8,689
0
W
Jormungandr
FloorFire4500
Jormungandr
3,444
1,420
0
1,409
8,166
4,594
158
2,765
5,270
17,430
0
W
Apollo
MrMedia0
Apollo
6,826
3,980
0
1,908
5,738
1,689
1,577
2,532
3,084
0
30,608
W
4,509
1,037
352
895
5,494
1,661
0
2,546
2,765
23,274
0
L
Apollo
3,095
1,810
0
1,393
7,280
2,734
1,461
912
6,368
0
23,249
W
5,050
1,676
0
2,698
7,433
2,267
0
1,337
5,935
0
33,670
W
Hercules
btucka2888
Hercules
4,875
1,309
0
3,734
6,677
3,744
0
0
6,080
0
36,653
L
7,925
1,991
0
825
5,459
1,610
697
2,286
3,173
29,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,563
Gold Earned
28,338
287
Minions Killed
232
0
Camps Cleared
0
996,930
Distance Traveled
974,579
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,002
600
74
7
0
207,278
4
L
Da Ji
5,400
540
60
6
0
210,383
1
L
Ganesha
5,143
514
7
1
0
214,136
0
W
Jormungandr
5,698
570
25
3
0
189,406
0
W
Apollo
5,993
599
58
6
0
189,421
0
W
Agni
6,464
646
46
5
0
178,690
2
L
Apollo
5,339
534
48
5
0
164,569
4
W
Loki
6,966
697
67
7
0
217,782
0
W
Hercules
6,442
644
91
9
0
221,631
2
L
Hera
6,454
645
43
4
0
178,213
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role