Player Matchup

Loki
Loki
Galateo I
Loki
Level 148
God Stats
5W - 7L
1,495 SR
Queue Stats
111W - 104L
1,468 Elo+
Solo
Atlas
Atlas
Itz_the_Dit
Atlas
Level 62
God Stats
8W - 8L
1,272 SR
Queue Stats
74W - 86L
1,413 Elo+
Party 1
Susano
Susano
Jolv4200
Susano
Level 103
God Stats
2W - 8L
1,357 SR
Queue Stats
442W - 532L
1,414 Elo+
Solo
Hachiman
Hachiman
JustSayMacklunky
Hachiman
Level 105
God Stats
0W - 2L
1,392 SR
Queue Stats
66W - 79L
1,438 Elo+
Party 1
Hera
Hera
yoguisaurio
Hera
Level 82
God Stats
1W - 4L
1,264 SR
Queue Stats
139W - 157L
1,421 Elo+
Solo
Team Averages
Level 100
1,356 SR
1,431 Elo+

VS

Team Averages
Level 127
1,460 SR
1,444 Elo+
Bakasura
Bakasura
DeadpoolFool
Bakasura
Level 109
God Stats
5W - 12L
1,327 SR
Queue Stats
147W - 133L
1,511 Elo+
Party 2
Sol
Sol
Dwreckless421
Sol
Level 141
God Stats
184W - 138L
1,544 SR
Queue Stats
525W - 555L
1,468 Elo+
Solo
Bellona
Bellona
NemoFingerz
Bellona
Level 125
God Stats
5W - 3L
1,419 SR
Queue Stats
113W - 120L
1,419 Elo+
Party 3
He Bo
He Bo
PocketMetal
He Bo
Level 120
God Stats
29W - 32L
1,423 SR
Queue Stats
293W - 297L
1,384 Elo+
Party 2
Chiron
Chiron
malstrxx
Chiron
Level 142
God Stats
5W - 2L
1,590 SR
Queue Stats
168W - 178L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
9
0 / 4 / 0
5,092
509
2,624
7,339
3,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

6
0 / 3 / 0
4,231
423
1,765
7,828
3,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Susano
Jolv4200
Susano
7
0 / 6 / 1
4,518
452
2,058
7,029
1,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 4 / 0
3,905
391
1,793
5,745
1,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 2 / 0
5,377
538
2,170
4,738
1,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DeadpoolFool
Bakasura
11
6 / 0 / 1
6,436
644
4,888
6,485
2,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 1 / 0
6,421
642
2,360
4,040
1,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
NemoFingerz
Bellona
11
2 / 0 / 0
6,101
610
4,316
6,137
4,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
5 / 0 / 2
5,679
568
6,350
4,356
1,187
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
malstrxx
Chiron
10
3 / 0 / 6
5,963
596
5,538
5,087
1,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
1
Kills
19
19
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bakasura
DeadpoolFool
Bakasura
6
0
1
6.5
W
3
1
0
3
L
Loki
0
4
0
0
L
0
3
0
0
L
Susano
Jolv4200
Susano
0
6
1
0.08
L
0
4
0
0
W
Bellona
NemoFingerz
Bellona
2
0
0
2
W
5
0
2
6
W
Chiron
malstrxx
Chiron
3
0
6
6
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,410
Damage
23,452
32,679
Taken
26,105
11,677
Mitigated
11,058
7,570
Healing
11,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
DeadpoolFool
Bakasura
4,888
3,492
0
2,083
6,485
2,084
0
761
5,690
0
29,759
W
2,360
784
0
2,211
4,040
1,466
1,955
1,136
2,904
33,830
2,963
L
Loki
2,624
531
0
2,433
7,339
3,819
0
880
6,409
0
25,933
L
1,765
606
319
1,983
7,828
3,427
0
2,909
4,919
7,802
0
L
Susano
Jolv4200
Susano
2,058
542
0
1,470
7,029
1,691
0
1,135
5,223
0
17,202
L
1,793
602
183
567
5,745
1,359
38
2,698
3,047
0
10,699
W
Bellona
NemoFingerz
Bellona
4,316
596
0
857
6,137
4,886
0
0
5,491
5,259
24,600
W
6,350
686
87
2,310
4,356
1,187
128
959
3,397
26,712
0
W
Chiron
malstrxx
Chiron
5,538
2,087
417
3,154
5,087
1,435
606
1,079
4,008
0
29,970
L
2,170
730
0
615
4,738
1,381
0
1,752
2,976
35,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,123
Gold Earned
30,600
197
Minions Killed
343
0
Camps Cleared
0
888,327
Distance Traveled
996,700
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,436
644
73
7
0
234,791
2
W
Sol
6,421
642
76
8
0
189,253
0
L
Loki
5,092
509
56
6
0
168,625
0
L
Atlas
4,231
423
9
1
0
181,649
4
L
Susano
4,518
452
40
4
0
195,137
3
L
Hachiman
3,905
391
20
2
0
164,540
0
W
Bellona
6,101
610
80
8
0
189,063
4
W
He Bo
5,679
568
45
5
0
189,914
0
W
Chiron
5,963
596
69
7
0
193,679
1
L
Hera
5,377
538
72
7
0
178,376
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role