Player Matchup

Bastet
Bastet
IcyMagicStudios
Bastet
Level 103
God Stats
8W - 3L
1,722 SR
Queue Stats
27W - 45L
1,353 Elo+
Party 1
Kumbhakarna
Kumbhakarna
King Floyd III
Kumbhakarna
Level 60
God Stats
1W - 1L
1,527 SR
Queue Stats
12W - 18L
1,336 Elo+
Party 1
Ne Zha
Ne Zha
Oni of War5156
Ne Zha
Level 144
God Stats
2W - 1L
1,663 SR
Queue Stats
130W - 134L
1,459 Elo+
Party 1
Ra
Ra
SAJonashi
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,258 Elo+
Party 1
Skadi
Skadi
kcjamin247
Skadi
Level 147
God Stats
9W - 6L
1,613 SR
Queue Stats
200W - 206L
1,405 Elo+
Party 1
Team Averages
Level 94
1,605 SR
1,362 Elo+

VS

Team Averages
Level 111
1,712 SR
1,476 Elo+
Loki
Loki
Anselmo1992
Loki
Level 156
God Stats
7W - 10L
1,555 SR
Queue Stats
421W - 437L
1,522 Elo+
Solo
Danzaburou
Danzaburou
ELISREVENGE
Danzaburou
Level 120
God Stats
2W - 0L
1,917 SR
Queue Stats
123W - 109L
1,484 Elo+
Party 2
Odin
Odin
devin469
Odin
Level 108
God Stats
3W - 0L
1,765 SR
Queue Stats
79W - 66L
1,483 Elo+
Party 2
Cthulhu
Cthulhu
jthebomb
Cthulhu
Level 105
God Stats
1W - 2L
1,702 SR
Queue Stats
24W - 23L
1,468 Elo+
Party 2
Kukulkan
Kukulkan
killerdragon249
Kukulkan
Level 67
God Stats
3W - 1L
1,620 SR
Queue Stats
26W - 26L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 3
9,120
651
9,386
13,723
4,891
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
King Floyd III
Kumbhakarna
14
1 / 4 / 5
9,314
665
4,384
15,514
19,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

16
1 / 4 / 3
9,156
654
10,899
12,909
6,531
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 7 / 0
7,571
541
2,017
11,675
4,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Skadi
16
3 / 8 / 3
9,789
699
12,081
14,695
6,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 2 / 7
12,241
874
10,280
10,586
4,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
ELISREVENGE
Danzaburou
17
3 / 1 / 11
11,623
830
6,996
7,345
2,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
17
3 / 4 / 14
10,836
774
9,214
14,120
9,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
jthebomb
Cthulhu
19
8 / 1 / 17
13,543
967
17,258
11,501
11,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kukulkan
19
5 / 1 / 12
11,492
821
14,408
6,748
2,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
89
8
Kills
28
28
Deaths
9
14
Assists
61
Player
Kills
Deaths
Assists
KDA
W
9
2
7
6.25
W
Danzaburou
ELISREVENGE
Danzaburou
3
1
11
8.5
L
3
5
3
0.9
L
Kumbhakarna
King Floyd III
Kumbhakarna
1
4
5
0.88
L
1
4
3
0.63
L
0
7
0
0
W
Odin
3
4
14
2.5
W
Cthulhu
jthebomb
Cthulhu
8
1
17
16.5
L
Skadi
3
8
3
0.56
W
Kukulkan
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,767
Damage
58,156
68,516
Taken
50,300
41,645
Mitigated
30,768
6,628
Healing
11,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,280
2,135
0
1,604
10,586
4,013
885
2,362
8,224
0
45,753
W
Danzaburou
ELISREVENGE
Danzaburou
6,996
3,666
0
2,507
7,345
2,584
4,515
1,793
5,552
0
31,220
L
9,386
1,264
0
1,184
13,723
4,891
1,177
6,551
7,054
0
21,882
L
Kumbhakarna
King Floyd III
Kumbhakarna
4,384
92
0
980
15,514
19,636
0
7,934
7,410
8,674
0
L
10,899
1,933
196
1,589
12,909
6,531
332
5,133
7,635
0
36,877
L
2,017
291
1,030
974
11,675
4,440
390
5,567
5,910
16,401
0
W
Odin
9,214
1,940
448
4,044
14,120
9,886
178
873
13,247
36
17,446
W
Cthulhu
jthebomb
Cthulhu
17,258
620
377
1,986
11,501
11,951
1
1,755
9,746
42,705
0
L
Skadi
12,081
3,149
0
675
14,695
6,147
0
6,481
8,081
0
38,225
W
Kukulkan
14,408
1,870
0
849
6,748
2,334
348
247
6,501
47,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,950
Gold Earned
59,735
216
Minions Killed
328
5
Camps Cleared
10
1,152,337
Distance Traveled
1,366,745
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,241
874
66
5
7
302,772
2
W
Danzaburou
11,623
830
72
5
2
219,271
2
L
Bastet
9,120
651
38
3
1
211,883
0
L
Kumbhakarna
9,314
665
8
1
0
246,109
1
L
Ne Zha
9,156
654
58
4
0
257,959
3
L
Ra
7,571
541
33
2
0
217,480
0
W
Odin
10,836
774
31
2
0
270,106
2
W
Cthulhu
13,543
967
56
4
0
287,676
1
L
Skadi
9,789
699
79
6
4
218,906
1
W
Kukulkan
11,492
821
103
7
1
286,920
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role