Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
JeffBonddddd
Zhong Kui
Level 47
God Stats
17W - 17L
1,560 SR
Queue Stats
55W - 44L
1,550 Elo+
Solo
Medusa
Medusa
LouciferB
Medusa
Level 86
God Stats
1W - 2L
1,644 SR
Queue Stats
16W - 15L
1,574 Elo+
Party 3
Sylvanus
Sylvanus
ShadyRecords024
Sylvanus
Level 136
God Stats
1W - 1L
1,467 SR
Queue Stats
29W - 20L
1,615 Elo+
Party 3
Thor
Thor
qezacotl
Thor
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,558 Elo+
Party 3
Team Averages
Level 85
1,534 SR
1,559 Elo+

VS

Team Averages
Level 79
1,527 SR
1,608 Elo+
Ymir
Ymir
Appointedzero
Ymir
Level 66
God Stats
5W - 5L
1,436 SR
Queue Stats
298W - 312L
1,526 Elo+
Party 1
Danzaburou
Danzaburou
DRAGONxCULTIVIST
Danzaburou
Level 44
God Stats
58W - 54L
1,503 SR
Queue Stats
230W - 253L
1,520 Elo+
Party 1
Tsukuyomi
Tsukuyomi
EkK0zS
Tsukuyomi
Level 159
God Stats
2W - 2L
1,503 SR
Queue Stats
19W - 20L
1,529 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Ynnadi
Ah Muzen Cab
Level 47
God Stats
1W - 0L
1,641 SR
Queue Stats
13W - 0L
1,922 Elo+
Party 2
King Arthur
King Arthur
ZeMuffin
King Arthur
Level 81
God Stats
15W - 18L
1,550 SR
Queue Stats
108W - 109L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
0 / 9 / 12
12,566
898
17,198
22,244
7,834
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Zhong Kui
JeffBonddddd
Zhong Kui
20
4 / 8 / 14
13,330
952
19,941
24,806
15,702
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
LouciferB
Medusa
20
13 / 9 / 8
16,349
1,168
38,537
24,070
9,615
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
20
3 / 8 / 14
12,949
925
12,375
32,239
47,597
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thor
20
1 / 10 / 11
12,320
880
10,564
23,790
10,285
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 26
13,528
966
19,580
25,882
11,353
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
DRAGONxCULTIVIST
Danzaburou
20
12 / 2 / 19
14,942
1,067
21,435
17,021
6,455
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
EkK0zS
Tsukuyomi
20
8 / 3 / 24
14,678
1,048
25,657
17,400
14,800
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
Ynnadi
Ah Muzen Cab
20
14 / 3 / 23
16,605
1,186
40,994
18,861
6,847
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
ZeMuffin
King Arthur
20
6 / 7 / 30
14,276
1,020
12,535
22,644
25,891
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
166
21
Kills
44
44
Deaths
21
59
Assists
122
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
9
12
0.67
W
4
6
26
2.83
W
Danzaburou
DRAGONxCULTIVIST
Danzaburou
12
2
19
10.75
W
Tsukuyomi
EkK0zS
Tsukuyomi
8
3
24
6.67
L
Zhong Kui
JeffBonddddd
Zhong Kui
4
8
14
1.38
L
Medusa
LouciferB
Medusa
13
9
8
1.89
L
Sylvanus
3
8
14
1.25
W
Ah Muzen Cab
Ynnadi
Ah Muzen Cab
14
3
23
8.5
W
King Arthur
ZeMuffin
King Arthur
6
7
30
3
L
Thor
1
10
11
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,615
Damage
120,201
127,149
Taken
101,808
91,033
Mitigated
65,346
16,699
Healing
17,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
17,198
796
0
2,270
22,244
7,834
0
3,964
17,719
50,677
0
W
19,580
2,722
1,020
2,946
25,882
11,353
0
14,708
10,970
28,473
0
W
Danzaburou
DRAGONxCULTIVIST
Danzaburou
21,435
8,021
0
2,145
17,021
6,455
0
7,254
9,571
0
50,448
W
Tsukuyomi
EkK0zS
Tsukuyomi
25,657
6,592
0
1,998
17,400
14,800
0
9,251
7,871
491
40,853
L
Zhong Kui
JeffBonddddd
Zhong Kui
19,941
1,091
0
3,725
24,806
15,702
0
5,070
19,131
34,106
0
L
Medusa
LouciferB
Medusa
38,537
14,724
0
984
24,070
9,615
0
2,117
21,401
0
83,142
L
Sylvanus
12,375
2,081
4,116
4,309
32,239
47,597
0
7,596
23,595
26,112
0
W
Ah Muzen Cab
Ynnadi
Ah Muzen Cab
40,994
18,346
0
6,984
18,861
6,847
0
6,679
11,963
0
99,429
W
King Arthur
ZeMuffin
King Arthur
12,535
1,471
804
1,663
22,644
25,891
0
10,388
11,919
417
16,416
L
Thor
10,564
1,801
829
466
23,790
10,285
0
1,741
21,553
0
19,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,514
Gold Earned
74,029
282
Minions Killed
290
6
Camps Cleared
12
1,158,553
Distance Traveled
1,329,479
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
12,566
898
87
6
2
225,823
2
W
Ymir
13,528
966
37
3
1
236,117
0
W
Danzaburou
14,942
1,067
73
5
1
275,463
0
W
Tsukuyomi
14,678
1,048
47
3
2
284,842
2
L
Zhong Kui
13,330
952
38
3
1
230,244
1
L
Medusa
16,349
1,168
104
7
0
257,840
0
L
Sylvanus
12,949
925
35
3
1
202,035
0
W
Ah Muzen Cab
16,605
1,186
120
9
7
280,004
0
W
King Arthur
14,276
1,020
13
1
1
253,053
3
L
Thor
12,320
880
18
1
2
242,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role