Player Matchup

Poseidon
Poseidon
Clem Fandango x
Poseidon
Level 108
God Stats
19W - 16L
1,530 SR
Queue Stats
68W - 87L
1,381 Elo+
Party 1
Hera
Hera
Monopzz
Hera
Level 63
God Stats
11W - 10L
1,609 SR
Queue Stats
173W - 188L
1,400 Elo+
Party 1
Scylla
Scylla
xLedxFarmerx
Scylla
Level 126
God Stats
3W - 4L
1,527 SR
Queue Stats
56W - 40L
1,565 Elo+
Party 1
Team Averages
Level 99
1,555 SR
1,449 Elo+

VS

Team Averages
Level 119
1,585 SR
1,458 Elo+
Chaac
Chaac
OneRabidCupCake
Chaac
Level 121
God Stats
1W - 0L
1,699 SR
Queue Stats
8W - 13L
1,461 Elo+
Party 2
Ra
Ra
TTVSuperbwolves
Ra
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,461 Elo+
Party 2
Bastet
Bastet
XxAlphaxX9128
Bastet
Level 109
God Stats
2W - 4L
1,555 SR
Queue Stats
178W - 219L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
12
0 / 12 / 7
9,641
567
9,741
13,490
3,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hera
Monopzz
Hera
16
7 / 6 / 5
12,254
721
14,351
12,405
3,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
16
7 / 8 / 6
12,768
751
14,140
15,927
4,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 14
12,848
756
15,049
22,362
22,857
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

17
8 / 3 / 11
12,831
755
6,687
14,033
5,203
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
11 / 9 / 8
12,524
737
16,338
17,551
7,365
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
59
14
Kills
26
26
Deaths
14
18
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Poseidon
0
12
7
0.29
L
Hera
Monopzz
Hera
7
6
5
1.58
W
7
2
14
7
W
8
3
11
4.5
W
11
9
8
1.67
L
Scylla
7
8
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,232
Damage
38,074
41,822
Taken
53,946
10,982
Mitigated
35,425
3,977
Healing
22,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
9,741
1,538
96
948
13,490
3,053
0
2,510
10,980
28,440
0
L
Hera
Monopzz
Hera
14,351
4,360
0
1,120
12,405
3,520
0
2,565
9,840
31,087
0
W
15,049
1,768
680
9,132
22,362
22,857
1,045
11,877
10,011
0
54,172
W
6,687
414
3,435
5,988
14,033
5,203
527
12,530
1,339
54,491
0
W
16,338
2,460
648
2,217
17,551
7,365
363
13,352
3,958
0
27,879
L
Scylla
14,140
511
0
1,813
15,927
4,409
0
1,865
14,062
37,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,663
Gold Earned
38,203
161
Minions Killed
196
4
Camps Cleared
8
767,669
Distance Traveled
948,318
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,641
567
42
2
4
242,753
0
L
Hera
12,254
721
48
3
0
264,379
2
W
Chaac
12,848
756
73
4
3
319,457
2
W
Ra
12,831
755
106
6
5
317,974
0
W
Bastet
12,524
737
17
1
0
310,887
2
L
Scylla
12,768
751
71
4
0
260,537
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role