Player Matchup

Raijin
Raijin
DarthChadwick
Raijin
Level 129
God Stats
1W - 5L
1,333 SR
Queue Stats
224W - 208L
1,563 Elo+
Party 3
Heimdallr
Heimdallr
DeathGarrett
Heimdallr
Level 140
God Stats
0W - 4L
1,145 SR
Queue Stats
254W - 253L
1,526 Elo+
Party 3
Khepri
Khepri
DoomsdayD
Khepri
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Solo
Nike
Nike
Hillwilliam
Nike
Level 129
God Stats
3W - 5L
1,470 SR
Queue Stats
376W - 382L
1,554 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
berserked_dog
Morgan Le Fay
Level 85
God Stats
1W - 2L
1,504 SR
Queue Stats
100W - 89L
1,526 Elo+
Party 3
Team Averages
Level 117
1,390 SR
1,534 Elo+

VS

Team Averages
Level 135
1,644 SR
1,529 Elo+
Neith
Neith
L0rdSnow17
Neith
Level 125
God Stats
8W - 3L
1,649 SR
Queue Stats
106W - 110L
1,526 Elo+
Party 1
Discordia
Discordia
Lexec
Discordia
Level 127
God Stats
5W - 4L
1,512 SR
Queue Stats
145W - 143L
1,533 Elo+
Party 1
Fenrir
Fenrir
MagnateKrypton
Fenrir
Level 140
God Stats
1W - 1L
1,622 SR
Queue Stats
51W - 42L
1,587 Elo+
Party 2
Ares
Ares
Rumpfiend
Ares
Level 124
God Stats
2W - 0L
1,849 SR
Queue Stats
135W - 146L
1,479 Elo+
Party 2
Ganesha
Ganesha
neday
Ganesha
Level 159
God Stats
10W - 9L
1,589 SR
Queue Stats
743W - 737L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 7 / 9
10,484
874
15,029
15,436
6,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
DeathGarrett
Heimdallr
16
5 / 6 / 7
9,068
756
12,780
11,704
5,502
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
DoomsdayD
Khepri
13
1 / 8 / 9
7,869
656
3,528
16,878
16,838
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
1 / 6 / 9
8,212
684
10,851
18,768
22,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
berserked_dog
Morgan Le Fay
14
4 / 8 / 5
9,066
756
11,128
13,014
5,540
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
11 / 3 / 16
11,423
952
24,437
13,037
6,477
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Lexec
Discordia
16
8 / 3 / 18
10,228
852
19,360
8,976
3,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
14 / 5 / 8
11,600
967
12,036
16,058
18,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
15
1 / 4 / 19
9,760
813
8,299
17,936
17,530
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ganesha
neday
Ganesha
18
1 / 2 / 29
10,752
896
7,892
16,571
23,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
125
17
Kills
35
35
Deaths
17
39
Assists
90
Player
Kills
Deaths
Assists
KDA
L
6
7
9
1.5
L
Heimdallr
DeathGarrett
Heimdallr
5
6
7
1.42
L
Khepri
DoomsdayD
Khepri
1
8
9
0.69
L
1
6
9
0.92
W
Neith
11
3
16
6.33
W
Discordia
Lexec
Discordia
8
3
18
5.67
W
14
5
8
3.6
W
Ares
1
4
19
2.63
L
Morgan Le Fay
berserked_dog
Morgan Le Fay
4
8
5
0.81
W
Ganesha
neday
Ganesha
1
2
29
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,316
Damage
72,024
75,800
Taken
72,578
57,276
Mitigated
69,695
10,212
Healing
28,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,029
1,615
304
3,862
15,436
6,697
0
6,820
8,350
27,091
0
L
Heimdallr
DeathGarrett
Heimdallr
12,780
6,727
337
931
11,704
5,502
0
8,033
3,571
0
24,498
L
Khepri
DoomsdayD
Khepri
3,528
420
0
0
16,878
16,838
0
5,709
10,897
7,823
0
L
10,851
1,198
401
2,308
18,768
22,699
0
9,100
9,592
1,683
14,719
W
Neith
24,437
8,185
1,421
4,004
13,037
6,477
4,025
6,444
6,332
0
52,612
W
Discordia
Lexec
Discordia
19,360
590
1,848
1,781
8,976
3,814
1,068
3,449
5,283
27,651
0
W
12,036
2,375
682
5,025
16,058
18,164
638
9,258
6,595
0
18,013
W
Ares
8,299
172
2,470
5,254
17,936
17,530
508
5,628
12,042
13,471
0
L
Morgan Le Fay
berserked_dog
Morgan Le Fay
11,128
665
631
1,438
13,014
5,540
0
5,889
6,920
21,521
0
W
Ganesha
neday
Ganesha
7,892
327
1,597
4,754
16,571
23,710
446
6,065
10,059
22,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,699
Gold Earned
53,763
100
Minions Killed
134
0
Camps Cleared
0
855,427
Distance Traveled
1,162,289
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,484
874
26
2
0
165,595
0
L
Heimdallr
9,068
756
27
2
0
179,797
1
L
Khepri
7,869
656
6
1
0
149,190
1
L
Nike
8,212
684
14
1
0
173,326
0
W
Neith
11,423
952
74
6
0
235,432
0
W
Discordia
10,228
852
25
2
0
231,249
3
W
Fenrir
11,600
967
22
2
0
248,798
0
W
Ares
9,760
813
13
1
0
212,730
0
L
Morgan Le Fay
9,066
756
27
2
0
187,519
0
W
Ganesha
10,752
896
0
0
0
234,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role