Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
LoqiiKzz
Ares
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 168L
1,239 Elo+
Solo
Horus
Horus
telon-mate4
Horus
Level 25
God Stats
3W - 0L
1,713 SR
Queue Stats
59W - 14L
1,752 Elo+
Party 1
Team Averages
Level 77
1,571 SR
1,497 Elo+

VS

Team Averages
Level 131
1,482 SR
1,510 Elo+
Serqet
Serqet
VasChar93
Serqet
Level 96
God Stats
0W - 1L
1,362 SR
Queue Stats
8W - 7L
1,575 Elo+
Solo
Sun Wukong
Sun Wukong
WOLF2563
Sun Wukong
Level 144
God Stats
5W - 6L
1,464 SR
Queue Stats
38W - 52L
1,463 Elo+
Solo
Zeus
Zeus
apetraitis1
Zeus
Level 154
God Stats
48W - 37L
1,620 SR
Queue Stats
699W - 792L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
4 / 1 / 8
8,187
744
7,388
7,163
3,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
11
1 / 4 / 10
7,867
715
3,052
11,225
9,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
7 / 3 / 3
8,309
755
11,344
12,503
8,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
VasChar93
Serqet
9
1 / 7 / 5
6,822
620
4,699
9,166
2,414
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
WOLF2563
Sun Wukong
11
3 / 2 / 5
7,623
693
6,873
7,852
3,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
4 / 3 / 4
8,298
754
13,084
7,910
3,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
22
12
Kills
8
8
Deaths
12
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
4
1
8
8
W
Ares
1
4
10
1.5
L
Serqet
VasChar93
Serqet
1
7
5
0.5
L
Sun Wukong
WOLF2563
Sun Wukong
3
2
5
2.75
L
4
3
4
2
W
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,784
Damage
24,656
30,891
Taken
24,928
20,561
Mitigated
9,186
8,771
Healing
2,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
7,388
955
0
2,311
7,163
3,323
438
2,972
3,752
29,704
0
W
Ares
3,052
145
505
1,272
11,225
9,107
0
5,476
4,959
10,133
0
L
Serqet
VasChar93
Serqet
4,699
1,228
0
724
9,166
2,414
0
4,000
4,947
0
7,386
L
Sun Wukong
WOLF2563
Sun Wukong
6,873
1,907
0
1,210
7,852
3,626
0
3,658
3,810
0
16,999
L
13,084
1,162
0
1,006
7,910
3,146
126
4,126
3,562
40,165
0
W
11,344
3,973
1,410
3,273
12,503
8,131
327
4,009
7,746
2,541
24,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,363
Gold Earned
22,743
114
Minions Killed
126
7
Camps Cleared
4
604,624
Distance Traveled
543,787
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,187
744
62
6
4
211,106
0
W
Ares
7,867
715
16
1
1
193,969
0
L
Serqet
6,822
620
8
1
0
178,243
4
L
Sun Wukong
7,623
693
28
3
2
179,623
3
L
Zeus
8,298
754
90
8
2
185,921
0
W
Horus
8,309
755
36
3
2
199,549
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role