Player Matchup

Ares
Ares
Gold V
Goryonpc
Ares
Gold V
Level 82
God Stats
0W - 1L
1,423 SR
Queue Stats
30W - 31L
1,454 MMR
Solo
Tiamat
Tiamat
Gold III
Hypnhos
Tiamat
Gold III
Level 88
God Stats
6W - 4L
1,673 SR
Queue Stats
70W - 74L
1,504 MMR
Solo
Skadi
Skadi
Bronze III
Johan082499
Skadi
Bronze III
Level 43
God Stats
0W - 1L
1,468 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Bellona
Bellona
Bronze III
MrRaul11
Bellona
Bronze III
Level 47
God Stats
0W - 1L
1,508 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Bakasura
Bakasura
Gold IV
masonl00
Bakasura
Gold IV
Level 134
God Stats
5W - 6L
1,507 SR
Queue Stats
796W - 787L
1,497 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 79
1,516 SR
1,491 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 118
1,522 SR
1,504 MMR
Hel
Hel
Gold III
 
Hel
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold III
HtFallen
Medusa
Gold III
Level 149
God Stats
4W - 4L
1,742 SR
Queue Stats
680W - 702L
1,518 MMR
Solo
Fenrir
Fenrir
Gold III
XianLucky
Fenrir
Gold III
Level 149
God Stats
1W - 2L
1,609 SR
Queue Stats
83W - 83L
1,496 MMR
Solo
Agni
Agni
Bronze III
rokie6882
Agni
Bronze III
Level 103
God Stats
1W - 2L
1,260 SR
Queue Stats
4W - 11L
1,508 MMR
Solo
Ganesha
Ganesha
Bronze III
simplyV
Ganesha
Bronze III
Level 30
God Stats
4W - 0L
1,500 SR
Queue Stats
12W - 10L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
7
0 / 6 / 2
5,206
400
3,598
11,925
5,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
Hypnhos
Tiamat
11
1 / 3 / 2
6,620
509
5,522
6,992
2,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

10
2 / 5 / 1
6,571
505
4,501
6,479
1,014
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
MrRaul11
Bellona
8
0 / 3 / 1
5,374
413
3,328
7,453
4,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bakasura
masonl00
Bakasura
12
1 / 4 / 0
6,898
531
6,186
10,667
3,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
OdinGilgameshGeb

VS

Bans
BastetArtioAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
1 / 1 / 6
7,603
585
5,570
9,068
5,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Medusa
HtFallen
Medusa
14
15 / 2 / 1
8,843
680
13,281
9,726
3,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
XianLucky
Fenrir
12
2 / 1 / 10
7,188
553
4,987
10,819
4,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Agni
11
3 / 0 / 9
7,081
545
5,803
4,842
1,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
simplyV
Ganesha
11
0 / 0 / 17
7,698
592
4,229
8,328
6,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
64
4
Kills
21
21
Deaths
4
6
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
1
6
4
L
Ares
0
6
2
0.17
W
Medusa
HtFallen
Medusa
15
2
1
7.75
L
Tiamat
Hypnhos
Tiamat
1
3
2
0.67
L
2
5
1
0.5
L
Bellona
MrRaul11
Bellona
0
3
1
0.17
W
Fenrir
XianLucky
Fenrir
2
1
10
7
L
Bakasura
masonl00
Bakasura
1
4
0
0.25
W
Agni
3
0
9
7.5
W
Ganesha
simplyV
Ganesha
0
0
17
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,135
Damage
33,870
43,516
Taken
42,783
17,010
Mitigated
22,085
7,620
Healing
22,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
5,570
841
1,770
4,792
9,068
5,722
967
992
7,351
47,723
0
L
Ares
3,598
105
0
765
11,925
5,482
0
3,948
7,899
8,058
0
W
Medusa
HtFallen
Medusa
13,281
6,214
0
4,485
9,726
3,510
0
2,022
7,315
0
61,308
L
Tiamat
Hypnhos
Tiamat
5,522
165
0
1,620
6,992
2,813
160
1,867
5,125
42,266
0
L
4,501
1,872
401
752
6,479
1,014
0
1,842
4,520
0
26,341
L
Bellona
MrRaul11
Bellona
3,328
576
0
698
7,453
4,345
0
3,452
3,690
0
18,487
W
Fenrir
XianLucky
Fenrir
4,987
919
0
5,008
10,819
4,738
0
2,791
7,833
0
36,386
L
Bakasura
masonl00
Bakasura
6,186
3,187
0
3,384
10,667
3,356
0
4,053
6,501
0
40,408
W
Agni
5,803
353
0
914
4,842
1,582
719
1,828
3,014
37,230
0
W
Ganesha
simplyV
Ganesha
4,229
329
2,939
2,888
8,328
6,533
138
2,626
5,482
25,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,669
Gold Earned
38,413
275
Minions Killed
365
0
Camps Cleared
0
1,257,578
Distance Traveled
1,310,864
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,603
585
106
8
0
234,664
4
L
Ares
5,206
400
13
1
0
260,580
8
W
Medusa
8,843
680
86
7
0
234,793
2
L
Tiamat
6,620
509
84
6
0
235,736
1
L
Skadi
6,571
505
49
4
0
226,327
0
L
Bellona
5,374
413
34
3
0
265,418
1
W
Fenrir
7,188
553
75
6
0
290,460
4
L
Bakasura
6,898
531
95
7
0
269,517
5
W
Agni
7,081
545
90
7
0
282,923
5
W
Ganesha
7,698
592
8
1
0
268,024
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role