Player Matchup

Medusa
Medusa
Platinum I
Tаcamahac
Medusa
Platinum I
Level 67
God Stats
11W - 4L
1,998 SR
Queue Stats
15W - 6L
2,355 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 67
1,998 SR
2,355 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 143
1,571 SR
1,818 MMR
Fenrir
Fenrir
Platinum IV
InnocentBabies
Fenrir
Platinum IV
Level 143
God Stats
150W - 144L
1,571 SR
Queue Stats
153W - 145L
1,818 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Tаcamahac
Medusa
14
4 / 0 / 0
8,332
926
6,745
5,965
5,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
UllrChronosSolPoseidonAh Muzen Cab

VS

Bans
OlorunSkadiKaliBellonaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,068
674
2,608
9,395
5,551
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Medusa
Tаcamahac
Medusa
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,745
Damage
2,608
5,965
Taken
9,395
5,166
Mitigated
5,551
3,373
Healing
2,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,608
599
0
2,355
9,395
5,551
0
380
9,015
0
24,855
W
Medusa
Tаcamahac
Medusa
6,745
2,542
0
3,373
5,965
5,166
1,430
195
5,770
0
48,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,332
Gold Earned
6,068
95
Minions Killed
55
7
Camps Cleared
1
159,348
Distance Traveled
173,718
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,068
674
55
6
1
173,718
2
W
Medusa
8,332
926
95
11
7
159,348
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role