Player Matchup

Zhong Kui
Zhong Kui
GetEmMute
Zhong Kui
Level 146
God Stats
15W - 15L
1,548 SR
Queue Stats
421W - 407L
1,487 Elo+
Party 2
Sylvanus
Sylvanus
JahCrispyBrah
Sylvanus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,371 Elo+
Party 2
Hou Yi
Hou Yi
Sgtdopie
Hou Yi
Level 88
God Stats
73W - 46L
1,677 SR
Queue Stats
254W - 227L
1,519 Elo+
Party 2
Guan Yu
Guan Yu
YourRealDad523
Guan Yu
Level 86
God Stats
0W - 5L
1,165 SR
Queue Stats
288W - 299L
1,484 Elo+
Party 2
Hachiman
Hachiman
Yutolio_theGreat
Hachiman
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
127W - 128L
1,497 Elo+
Party 2
Team Averages
Level 76
1,478 SR
1,472 Elo+

VS

Team Averages
Level 69
1,547 SR
1,598 Elo+
Xing Tian
Xing Tian
Allumer
Xing Tian
Level 64
God Stats
6W - 3L
1,838 SR
Queue Stats
27W - 17L
1,638 Elo+
Party 1
Charybdis
Charybdis
ElPiggy69
Charybdis
Level 64
God Stats
6W - 3L
1,562 SR
Queue Stats
176W - 191L
1,480 Elo+
Solo
Cliodhna
Cliodhna
Sowen44
Cliodhna
Level 124
God Stats
3W - 0L
1,514 SR
Queue Stats
45W - 30L
1,626 Elo+
Party 1
Janus
Janus
ZemaZenta
Janus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 4L
1,707 Elo+
Party 1
Cu Chulainn
Cu Chulainn
nailds
Cu Chulainn
Level 85
God Stats
1W - 0L
1,319 SR
Queue Stats
11W - 15L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GetEmMute
Zhong Kui
15
1 / 7 / 2
9,111
536
8,884
17,714
11,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
JahCrispyBrah
Sylvanus
9
1 / 4 / 1
6,212
365
4,232
11,246
7,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
Sgtdopie
Hou Yi
13
3 / 6 / 5
8,484
499
10,993
16,208
5,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
5 / 3 / 3
9,291
547
4,990
11,441
5,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
4 / 6 / 2
8,484
499
5,705
10,686
3,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Allumer
Xing Tian
12
1 / 1 / 9
7,925
466
3,341
9,364
7,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
ElPiggy69
Charybdis
12
1 / 4 / 3
7,510
442
6,579
12,124
2,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
Sowen44
Cliodhna
16
8 / 6 / 7
9,913
583
12,700
13,396
4,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Janus
ZemaZenta
Janus
17
13 / 2 / 5
10,749
632
16,058
10,050
2,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
nailds
Cu Chulainn
16
3 / 2 / 10
9,775
575
13,067
13,970
9,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
60
14
Kills
26
26
Deaths
15
13
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Allumer
Xing Tian
1
1
9
5.5
W
Charybdis
ElPiggy69
Charybdis
1
4
3
0.63
L
Zhong Kui
GetEmMute
Zhong Kui
1
7
2
0.29
L
Sylvanus
JahCrispyBrah
Sylvanus
1
4
1
0.38
L
Hou Yi
Sgtdopie
Hou Yi
3
6
5
0.92
W
Cliodhna
Sowen44
Cliodhna
8
6
7
1.92
L
5
3
3
2.17
L
4
6
2
0.83
W
Janus
ZemaZenta
Janus
13
2
5
7.75
W
Cu Chulainn
nailds
Cu Chulainn
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,804
Damage
51,745
67,295
Taken
58,904
32,920
Mitigated
26,932
18,178
Healing
18,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Allumer
Xing Tian
3,341
386
286
2,780
9,364
7,456
0
1,674
7,690
15,011
0
W
Charybdis
ElPiggy69
Charybdis
6,579
4,197
0
4,224
12,124
2,791
598
1,766
10,358
0
48,852
L
Zhong Kui
GetEmMute
Zhong Kui
8,884
652
0
5,882
17,714
11,143
2,385
2,781
14,160
61,188
0
L
Sylvanus
JahCrispyBrah
Sylvanus
4,232
1,436
262
2,353
11,246
7,280
252
3,639
7,386
16,048
4,502
L
Hou Yi
Sgtdopie
Hou Yi
10,993
5,184
0
5,601
16,208
5,321
0
8,953
6,847
0
52,394
W
Cliodhna
Sowen44
Cliodhna
12,700
1,839
0
4,498
13,396
4,539
0
2,298
11,098
0
66,607
L
4,990
745
364
2,002
11,441
5,960
0
1,215
10,032
0
51,069
L
5,705
2,385
0
1,714
10,686
3,216
966
2,057
8,531
0
35,773
W
Janus
ZemaZenta
Janus
16,058
481
73
3,139
10,050
2,283
0
613
9,437
72,043
0
W
Cu Chulainn
nailds
Cu Chulainn
13,067
2,778
0
3,541
13,970
9,863
352
6,282
7,688
0
55,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,582
Gold Earned
45,872
380
Minions Killed
454
0
Camps Cleared
0
1,517,679
Distance Traveled
1,740,117
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,925
466
29
2
0
372,377
5
W
Charybdis
7,510
442
89
5
0
261,297
4
L
Zhong Kui
9,111
536
123
7
0
266,838
2
L
Sylvanus
6,212
365
31
2
0
243,274
0
L
Hou Yi
8,484
499
84
5
0
314,377
4
W
Cliodhna
9,913
583
100
6
0
348,699
1
L
Guan Yu
9,291
547
87
5
0
396,292
3
L
Hachiman
8,484
499
55
3
0
296,898
3
W
Janus
10,749
632
117
7
0
394,123
2
W
Cu Chulainn
9,775
575
119
7
0
363,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role