Player Matchup

Izanami
Izanami
 
Izanami
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Avengtrix
Artio
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 35L
1,235 Elo+
Solo
Cthulhu
Cthulhu
DelTheHuman
Cthulhu
Level 94
God Stats
12W - 6L
1,623 SR
Queue Stats
297W - 299L
1,385 Elo+
Party 1
Aphrodite
Aphrodite
Vulpixii
Aphrodite
Level 95
God Stats
1W - 2L
1,290 SR
Queue Stats
25W - 22L
1,432 Elo+
Party 1
Arachne
Arachne
ironmike666
Arachne
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,359 Elo+
Solo
Team Averages
Level 81
1,483 SR
1,382 Elo+

VS

Team Averages
Level 104
1,342 SR
1,289 Elo+
Kuzenbo
Kuzenbo
LunarSenpai
Kuzenbo
Level 101
God Stats
1W - 1L
1,240 SR
Queue Stats
1W - 4L
1,077 Elo+
Solo
Sol
Sol
Odoreaters
Sol
Level 114
God Stats
1W - 1L
1,218 SR
Queue Stats
62W - 70L
1,311 Elo+
Party 2
Thor
Thor
Squidburger
Thor
Level 92
God Stats
2W - 2L
1,311 SR
Queue Stats
56W - 60L
1,314 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
djcoolhobo
Ah Muzen Cab
Level 89
God Stats
4W - 0L
1,500 SR
Queue Stats
43W - 49L
1,357 Elo+
Solo
Gilgamesh
Gilgamesh
xShaly
Gilgamesh
Level 122
God Stats
12W - 12L
1,439 SR
Queue Stats
157W - 189L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
0 / 0 / 0
7,185
449
6,880
8,659
3,064
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
Avengtrix
Artio
13
0 / 3 / 0
7,290
456
2,113
10,780
10,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
DelTheHuman
Cthulhu
11
0 / 5 / 2
6,827
427
10,619
17,294
9,917
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
Vulpixii
Aphrodite
9
0 / 1 / 2
6,355
397
2,744
12,245
9,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
ironmike666
Arachne
12
2 / 2 / 0
7,439
465
6,498
12,388
5,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
LunarSenpai
Kuzenbo
11
0 / 0 / 3
7,249
453
6,535
11,417
10,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
7 / 0 / 1
9,197
575
15,639
9,383
3,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 1 / 2
7,140
446
3,804
9,006
3,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
djcoolhobo
Ah Muzen Cab
13
2 / 0 / 1
8,037
502
11,898
7,662
2,190
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
xShaly
Gilgamesh
15
2 / 1 / 4
8,871
554
8,270
8,436
5,142
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
2
Kills
11
11
Deaths
2
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
0
0
0
L
Artio
Avengtrix
Artio
0
3
0
0
L
Cthulhu
DelTheHuman
Cthulhu
0
5
2
0.2
W
Kuzenbo
LunarSenpai
Kuzenbo
0
0
3
1.5
W
7
0
1
7.5
W
0
1
2
1
L
Aphrodite
Vulpixii
Aphrodite
0
1
2
1
W
Ah Muzen Cab
djcoolhobo
Ah Muzen Cab
2
0
1
2.5
L
Arachne
ironmike666
Arachne
2
2
0
1
W
Gilgamesh
xShaly
Gilgamesh
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,854
Damage
46,146
61,366
Taken
45,904
37,980
Mitigated
24,882
21,375
Healing
16,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,880
3,795
0
1,321
8,659
3,064
1,260
1,948
6,711
0
61,299
L
Artio
Avengtrix
Artio
2,113
173
0
2,307
10,780
10,288
0
4,119
6,661
33,943
0
L
Cthulhu
DelTheHuman
Cthulhu
10,619
354
500
4,189
17,294
9,917
0
8,443
8,851
43,424
0
W
Kuzenbo
LunarSenpai
Kuzenbo
6,535
2,998
0
2,531
11,417
10,666
29
3,665
7,608
14,008
0
W
15,639
7,158
122
5,809
9,383
3,622
2,534
5,092
4,246
61,308
5,965
W
3,804
244
0
3,180
9,006
3,262
119
3,030
5,976
0
34,995
L
Aphrodite
Vulpixii
Aphrodite
2,744
727
3,406
5,329
12,245
9,672
0
5,569
6,676
11,547
0
W
Ah Muzen Cab
djcoolhobo
Ah Muzen Cab
11,898
5,296
0
3,369
7,662
2,190
1,186
1,204
6,458
0
65,583
L
Arachne
ironmike666
Arachne
6,498
5,218
0
4,323
12,388
5,039
0
912
11,476
0
34,354
W
Gilgamesh
xShaly
Gilgamesh
8,270
1,112
0
1,522
8,436
5,142
578
2,063
6,140
2,357
57,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,096
Gold Earned
40,494
408
Minions Killed
437
0
Camps Cleared
0
1,510,192
Distance Traveled
1,597,205
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,185
449
144
9
0
317,020
5
L
Artio
7,290
456
93
6
0
319,802
0
L
Cthulhu
6,827
427
65
4
0
304,529
3
W
Kuzenbo
7,249
453
14
1
0
305,726
0
W
Sol
9,197
575
120
8
0
317,388
5
W
Thor
7,140
446
70
4
0
342,077
3
L
Aphrodite
6,355
397
25
2
0
271,069
1
W
Ah Muzen Cab
8,037
502
124
8
0
323,751
0
L
Arachne
7,439
465
81
5
0
297,772
1
W
Gilgamesh
8,871
554
109
7
0
308,263
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role