Player Matchup

Ares
Ares
 
Ares
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Babsti24
Thanatos
Level 69
God Stats
16W - 13L
1,554 SR
Queue Stats
156W - 184L
1,395 Elo+
Party 1
Hercules
Hercules
Darktimmy
Hercules
Level 96
God Stats
7W - 5L
1,507 SR
Queue Stats
168W - 185L
1,394 Elo+
Solo
Sol
Sol
Fawe01
Sol
Level 86
God Stats
3W - 4L
1,444 SR
Queue Stats
226W - 222L
1,469 Elo+
Solo
Rama
Rama
Lorsay
Rama
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
600W - 604L
1,529 Elo+
Party 1
Team Averages
Level 95
1,501 SR
1,458 Elo+

VS

Team Averages
Level 97
1,474 SR
1,490 Elo+
Hel
Hel
 
Hel
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Bosangero
Thanatos
Level 127
God Stats
26W - 20L
1,623 SR
Queue Stats
585W - 509L
1,548 Elo+
Solo
Ganesha
Ganesha
Keshmon
Ganesha
Level 65
God Stats
2W - 2L
1,723 SR
Queue Stats
67W - 60L
1,509 Elo+
Solo
He Bo
He Bo
xBlackpipe
He Bo
Level 104
God Stats
2W - 1L
1,025 SR
Queue Stats
350W - 463L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
7
0 / 4 / 3
5,046
505
4,319
8,583
4,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Babsti24
Thanatos
9
1 / 2 / 1
5,513
551
3,116
6,204
2,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
Darktimmy
Hercules
9
1 / 4 / 0
5,610
561
2,753
8,344
4,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sol
Fawe01
Sol
11
4 / 3 / 0
6,317
632
3,473
6,086
2,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rama
Lorsay
Rama
7
2 / 3 / 0
4,847
485
6,640
7,659
1,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
4 / 1 / 0
6,306
631
5,481
3,759
876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
 
Charybdis
10
4 / 2 / 2
6,029
603
6,697
8,263
1,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
Bosangero
Thanatos
12
6 / 1 / 2
6,791
679
6,266
6,109
2,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
Keshmon
Ganesha
10
0 / 1 / 7
5,931
593
2,930
6,456
3,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

He Bo
10
2 / 3 / 2
5,991
599
1,827
5,391
1,584
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
8
Kills
16
16
Deaths
8
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
4
3
0.38
W
Hel
 
Hel
4
1
0
4
W
Charybdis
 
Charybdis
4
2
2
2.5
L
Thanatos
Babsti24
Thanatos
1
2
1
0.75
W
Thanatos
Bosangero
Thanatos
6
1
2
7
L
Hercules
Darktimmy
Hercules
1
4
0
0.25
L
Sol
Fawe01
Sol
4
3
0
1.33
W
Ganesha
Keshmon
Ganesha
0
1
7
3.5
L
Rama
Lorsay
Rama
2
3
0
0.67
W
He Bo
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,301
Damage
23,201
36,876
Taken
29,978
14,860
Mitigated
10,389
12,006
Healing
17,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
4,319
564
0
1,482
8,583
4,972
0
2,375
6,208
13,403
0
W
Hel
 
Hel
5,481
182
0
2,176
3,759
876
208
0
3,523
27,550
0
W
Charybdis
 
Charybdis
6,697
3,423
0
4,400
8,263
1,804
696
1,281
6,982
0
37,978
L
Thanatos
Babsti24
Thanatos
3,116
967
0
4,746
6,204
2,041
0
673
5,531
0
30,451
W
Thanatos
Bosangero
Thanatos
6,266
1,717
0
6,969
6,109
2,273
0
1,353
4,756
0
32,759
L
Hercules
Darktimmy
Hercules
2,753
1,305
0
1,853
8,344
4,094
0
5,001
2,863
0
24,693
L
Sol
Fawe01
Sol
3,473
1,096
0
1,648
6,086
2,117
383
824
5,262
29,728
4,470
W
Ganesha
Keshmon
Ganesha
2,930
494
465
2,054
6,456
3,852
0
2,951
3,505
12,144
0
L
Rama
Lorsay
Rama
6,640
5,767
0
2,277
7,659
1,636
31
885
6,774
0
28,703
W
He Bo
1,827
162
0
1,299
5,391
1,584
0
1,981
3,410
28,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,333
Gold Earned
31,048
283
Minions Killed
273
0
Camps Cleared
0
941,134
Distance Traveled
989,356
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,046
505
18
2
0
182,797
1
W
Hel
6,306
631
46
5
0
188,839
3
W
Charybdis
6,029
603
94
9
0
178,239
3
L
Thanatos
5,513
551
59
6
0
216,675
1
W
Thanatos
6,791
679
75
8
0
231,654
4
L
Hercules
5,610
561
72
7
0
193,702
0
L
Sol
6,317
632
75
8
0
173,758
2
W
Ganesha
5,931
593
3
0
0
203,201
2
L
Rama
4,847
485
59
6
0
174,202
3
W
He Bo
5,991
599
55
6
0
187,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role