Player Matchup

Zhong Kui
Zhong Kui
CaptnBlack
Zhong Kui
Level 141
God Stats
1W - 5L
1,233 SR
Queue Stats
273W - 375L
1,426 Elo+
Party 1
Artemis
Artemis
GawenGriffin
Artemis
Level 157
God Stats
3W - 7L
1,347 SR
Queue Stats
359W - 489L
1,364 Elo+
Party 1
Hachiman
Hachiman
RipeVD
Hachiman
Level 151
God Stats
6W - 10L
1,479 SR
Queue Stats
614W - 639L
1,479 Elo+
Solo
Cupid
Cupid
Toshinori
Cupid
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 31L
1,291 Elo+
Party 2
Ares
Ares
VALUSTtv
Ares
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,312 Elo+
Party 2
Team Averages
Level 138
1,412 SR
1,374 Elo+

VS

Team Averages
Level 101
1,491 SR
1,485 Elo+
Sol
Sol
 
Sol
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
ArielKenobi
Xbalanque
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,475 Elo+
Party 3
Merlin
Merlin
MrRuffles
Merlin
Level 69
God Stats
1W - 0L
1,743 SR
Queue Stats
19W - 18L
1,511 Elo+
Solo
Olorun
Olorun
Unlocktall
Olorun
Level 128
God Stats
1W - 4L
1,063 SR
Queue Stats
341W - 354L
1,481 Elo+
Solo
Osiris
Osiris
lucas012
Osiris
Level 95
God Stats
7W - 1L
1,648 SR
Queue Stats
61W - 52L
1,456 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CaptnBlack
Zhong Kui
19
11 / 8 / 14
12,283
819
17,967
21,068
13,146
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
GawenGriffin
Artemis
18
7 / 6 / 14
11,334
756
18,319
14,674
5,421
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
RipeVD
Hachiman
19
8 / 7 / 20
12,489
833
23,737
18,339
7,664
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cupid
Toshinori
Cupid
19
6 / 6 / 16
12,450
830
15,592
17,139
7,219
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
20
5 / 7 / 21
13,585
906
8,252
20,347
18,344
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
13 / 5 / 13
14,211
947
23,020
19,298
8,065
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Xbalanque
ArielKenobi
Xbalanque
15
2 / 10 / 12
10,528
702
9,032
15,967
6,165
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
MrRuffles
Merlin
20
4 / 6 / 17
12,585
839
17,171
16,863
7,661
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
Unlocktall
Olorun
20
9 / 8 / 15
13,054
870
16,868
19,533
9,637
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Osiris
lucas012
Osiris
19
4 / 9 / 18
12,776
852
14,729
24,632
35,125
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
107
37
Kills
32
34
Deaths
38
85
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
13
5
13
3.9
W
Xbalanque
ArielKenobi
Xbalanque
2
10
12
0.8
L
Zhong Kui
CaptnBlack
Zhong Kui
11
8
14
2.25
L
Artemis
GawenGriffin
Artemis
7
6
14
2.33
W
Merlin
MrRuffles
Merlin
4
6
17
2.08
L
Hachiman
RipeVD
Hachiman
8
7
20
2.57
L
Cupid
Toshinori
Cupid
6
6
16
2.33
W
Olorun
Unlocktall
Olorun
9
8
15
2.06
L
Ares
5
7
21
2.21
W
Osiris
lucas012
Osiris
4
9
18
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,867
Damage
80,820
91,567
Taken
96,293
51,794
Mitigated
66,653
28,720
Healing
34,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
23,020
9,029
1,242
7,009
19,298
8,065
2,978
5,290
14,008
54,593
0
W
Xbalanque
ArielKenobi
Xbalanque
9,032
4,570
742
1,326
15,967
6,165
343
5,071
10,896
0
20,957
L
Zhong Kui
CaptnBlack
Zhong Kui
17,967
764
1,642
5,792
21,068
13,146
1,010
14,013
7,055
35,327
0
L
Artemis
GawenGriffin
Artemis
18,319
6,582
2,114
2,449
14,674
5,421
1,964
10,034
4,640
0
26,320
W
Merlin
MrRuffles
Merlin
17,171
240
858
4,484
16,863
7,661
935
4,519
12,344
47,952
0
L
Hachiman
RipeVD
Hachiman
23,737
9,556
1,092
4,519
18,339
7,664
1,268
11,685
6,654
0
47,719
L
Cupid
Toshinori
Cupid
15,592
6,329
3,604
4,439
17,139
7,219
1,448
9,955
7,184
0
37,547
W
Olorun
Unlocktall
Olorun
16,868
9,789
6,414
5,967
19,533
9,637
2,594
5,223
14,310
32,869
0
L
Ares
8,252
127
730
2,339
20,347
18,344
184
13,694
6,653
14,817
0
W
Osiris
lucas012
Osiris
14,729
3,933
2,344
3,796
24,632
35,125
570
6,116
18,516
4,380
14,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,141
Gold Earned
63,154
163
Minions Killed
167
0
Camps Cleared
0
1,225,016
Distance Traveled
1,232,225
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,211
947
47
3
0
254,728
0
W
Xbalanque
10,528
702
19
1
0
223,925
0
L
Zhong Kui
12,283
819
58
4
0
263,575
0
L
Artemis
11,334
756
19
1
0
245,066
0
W
Merlin
12,585
839
57
4
0
263,620
0
L
Hachiman
12,489
833
35
2
0
213,800
1
L
Cupid
12,450
830
46
3
0
261,154
1
W
Olorun
13,054
870
38
3
0
233,371
5
L
Ares
13,585
906
5
0
0
241,421
0
W
Osiris
12,776
852
6
0
0
256,581
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role