Player Matchup

Artio
Artio
Platinum IV
Avadrasteia
Artio
Platinum IV
Level 145
God Stats
3W - 0L
1,677 SR
Queue Stats
21W - 6L
1,884 MMR
Party 1
Sobek
Sobek
Platinum II
BennyFish
Sobek
Platinum II
Level 158
God Stats
6W - 4L
1,717 SR
Queue Stats
22W - 11L
2,057 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum II
MajorSinclair
Gilgamesh
Platinum II
Level 160
God Stats
3W - 1L
1,583 SR
Queue Stats
24W - 9L
2,082 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 154
1,659 SR
2,008 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 152
1,622 SR
1,946 MMR
Ah Muzen Cab
Ah Muzen Cab
Diamond IV
RECDA3
Ah Muzen Cab
Diamond IV
Level 149
God Stats
28W - 22L
1,640 SR
Queue Stats
386W - 415L
2,199 MMR
Party 2
Horus
Horus
Platinum V
TimmE
Horus
Platinum V
Level 150
God Stats
3W - 4L
1,630 SR
Queue Stats
169W - 178L
1,812 MMR
Party 2
Cerberus
Cerberus
Gold II
kriesen
Cerberus
Gold II
Level 157
God Stats
12W - 10L
1,597 SR
Queue Stats
29W - 32L
1,828 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 16
14,973
651
20,014
27,526
37,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sobek
BennyFish
Sobek
18
4 / 4 / 13
15,043
654
18,778
29,612
42,797
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
MajorSinclair
Gilgamesh
20
18 / 3 / 5
16,823
731
32,265
34,503
43,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
ChaacBastetBacchusSolAres

VS

Bans
MulanAthenaZeusAchillesAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
RECDA3
Ah Muzen Cab
16
6 / 11 / 3
14,514
631
26,989
22,181
9,025
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Horus
TimmE
Horus
15
1 / 9 / 6
12,600
548
11,650
23,742
25,344
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
kriesen
Cerberus
17
3 / 6 / 5
13,907
605
23,837
37,824
36,722
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
24
26
Kills
10
10
Deaths
26
34
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
3
16
4
W
Sobek
BennyFish
Sobek
4
4
13
2.63
W
Gilgamesh
MajorSinclair
Gilgamesh
18
3
5
6.83
L
Ah Muzen Cab
RECDA3
Ah Muzen Cab
6
11
3
0.68
L
Horus
TimmE
Horus
1
9
6
0.44
L
Cerberus
kriesen
Cerberus
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,057
Damage
62,476
91,641
Taken
83,747
124,337
Mitigated
71,091
24,561
Healing
21,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,014
1,298
3,037
7,966
27,526
37,563
689
7,866
18,838
67,971
0
W
Sobek
BennyFish
Sobek
18,778
532
2,018
8,081
29,612
42,797
371
7,348
21,655
50,509
0
W
Gilgamesh
MajorSinclair
Gilgamesh
32,265
10,916
0
3,459
34,503
43,977
1,362
7,473
26,151
0
84,549
L
Ah Muzen Cab
RECDA3
Ah Muzen Cab
26,989
7,794
0
2,137
22,181
9,025
0
8,668
12,640
0
60,793
L
Horus
TimmE
Horus
11,650
6,078
2,301
4,099
23,742
25,344
304
11,646
10,726
0
23,873
L
Cerberus
kriesen
Cerberus
23,837
1,317
519
12,274
37,824
36,722
331
16,383
19,497
69,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,839
Gold Earned
41,021
291
Minions Killed
229
15
Camps Cleared
5
1,226,475
Distance Traveled
1,155,056
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
14,973
651
115
5
8
445,210
4
W
Sobek
15,043
654
69
3
0
389,768
2
W
Gilgamesh
16,823
731
107
5
7
391,497
6
L
Ah Muzen Cab
14,514
631
74
3
3
360,976
3
L
Horus
12,600
548
24
1
2
380,541
9
L
Cerberus
13,907
605
131
6
0
413,539
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role