Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Astro_Infinity-
Xbalanque
Level 137
God Stats
5W - 3L
1,656 SR
Queue Stats
303W - 309L
1,428 Elo+
Solo
Discordia
Discordia
Budakishix
Discordia
Level 130
God Stats
15W - 17L
1,455 SR
Queue Stats
898W - 900L
1,491 Elo+
Solo
Zhong Kui
Zhong Kui
Heraf626
Zhong Kui
Level 145
God Stats
1W - 1L
1,229 SR
Queue Stats
73W - 89L
1,450 Elo+
Solo
Odin
Odin
lordpu
Odin
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 32L
1,530 Elo+
Solo
Team Averages
Level 129
1,468 SR
1,480 Elo+

VS

Team Averages
Level 103
1,498 SR
1,490 Elo+
Ullr
Ullr
Astrumm
Ullr
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 90L
1,492 Elo+
Party 1
Bacchus
Bacchus
GalahadVII
Bacchus
Level 103
God Stats
0W - 3L
1,723 SR
Queue Stats
249W - 234L
1,473 Elo+
Solo
Raijin
Raijin
Jakegb1
Raijin
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 47L
1,483 Elo+
Party 1
Chaac
Chaac
Rudagarma
Chaac
Level 69
God Stats
0W - 2L
1,494 SR
Queue Stats
204W - 194L
1,506 Elo+
Solo
Erlang Shen
Erlang Shen
iGNi7E
Erlang Shen
Level 155
God Stats
0W - 1L
1,273 SR
Queue Stats
124W - 129L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
20
6 / 5 / 19
14,279
793
14,977
21,816
23,724
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
Astro_Infinity-
Xbalanque
20
8 / 8 / 14
13,373
743
26,042
19,293
10,121
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
Budakishix
Discordia
20
6 / 5 / 18
12,737
708
20,377
12,311
6,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Heraf626
Zhong Kui
20
7 / 6 / 16
13,878
771
27,924
21,970
18,589
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
lordpu
Odin
20
4 / 3 / 19
12,412
690
14,919
20,862
29,634
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Astrumm
Ullr
20
12 / 6 / 8
14,081
782
16,774
19,073
11,940
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
GalahadVII
Bacchus
18
1 / 6 / 16
12,021
668
14,797
26,716
46,599
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
Jakegb1
Raijin
18
6 / 12 / 7
11,972
665
14,465
20,037
10,182
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
Rudagarma
Chaac
20
5 / 3 / 19
13,128
729
22,980
26,946
51,692
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Erlang Shen
iGNi7E
Erlang Shen
18
3 / 4 / 9
11,603
645
12,552
25,990
36,435
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
86
31
Kills
27
27
Deaths
31
86
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
6
5
19
3.1
W
Xbalanque
Astro_Infinity-
Xbalanque
8
8
14
1.88
L
Ullr
Astrumm
Ullr
12
6
8
2.67
W
Discordia
Budakishix
Discordia
6
5
18
3
L
Bacchus
GalahadVII
Bacchus
1
6
16
1.5
W
Zhong Kui
Heraf626
Zhong Kui
7
6
16
2.5
L
Raijin
Jakegb1
Raijin
6
12
7
0.79
L
Chaac
Rudagarma
Chaac
5
3
19
4.83
L
Erlang Shen
iGNi7E
Erlang Shen
3
4
9
1.88
W
Odin
lordpu
Odin
4
3
19
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,239
Damage
81,568
96,252
Taken
118,762
88,183
Mitigated
156,848
35,790
Healing
35,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
14,977
2,861
3,815
4,293
21,816
23,724
1,163
7,987
13,829
0
24,832
W
Xbalanque
Astro_Infinity-
Xbalanque
26,042
14,001
2,706
3,051
19,293
10,121
1,155
4,250
15,043
0
45,821
L
Ullr
Astrumm
Ullr
16,774
5,451
2,985
3,642
19,073
11,940
2,281
6,194
12,879
0
33,480
W
Discordia
Budakishix
Discordia
20,377
1,190
2,039
1,877
12,311
6,115
629
3,934
8,377
34,832
0
L
Bacchus
GalahadVII
Bacchus
14,797
674
931
3,022
26,716
46,599
87
11,703
15,013
23,941
0
W
Zhong Kui
Heraf626
Zhong Kui
27,924
2,116
3,100
7,960
21,970
18,589
2,418
7,260
14,710
61,338
0
L
Raijin
Jakegb1
Raijin
14,465
1,032
1,689
2,033
20,037
10,182
441
10,200
9,837
39,934
0
L
Chaac
Rudagarma
Chaac
22,980
3,085
1,896
8,670
26,946
51,692
532
10,543
16,403
0
35,165
L
Erlang Shen
iGNi7E
Erlang Shen
12,552
4,568
3,376
7,163
25,990
36,435
347
10,106
15,884
461
27,614
W
Odin
lordpu
Odin
14,919
2,497
3,777
3,172
20,862
29,634
300
6,281
14,581
1,896
28,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,679
Gold Earned
62,805
184
Minions Killed
175
0
Camps Cleared
0
1,563,006
Distance Traveled
1,516,163
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
14,279
793
22
1
0
307,664
0
W
Xbalanque
13,373
743
40
2
0
253,912
0
L
Ullr
14,081
782
51
3
0
301,926
0
W
Discordia
12,737
708
30
2
0
330,327
3
L
Bacchus
12,021
668
17
1
0
298,142
0
W
Zhong Kui
13,878
771
72
4
0
306,130
2
L
Raijin
11,972
665
52
3
0
271,283
0
L
Chaac
13,128
729
18
1
0
346,712
0
L
Erlang Shen
11,603
645
37
2
0
298,100
1
W
Odin
12,412
690
20
1
0
364,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role