Player Matchup

Skadi
Skadi
Diamond III
xXBazoo09Xx
Skadi
Diamond III
Level 152
God Stats
3W - 3L
1,635 SR
Queue Stats
34W - 30L
2,380 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 152
1,635 SR
2,380 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 67
1,987 SR
2,255 MMR
Medusa
Medusa
Platinum I
Tаcamahac
Medusa
Platinum I
Level 67
God Stats
11W - 4L
1,987 SR
Queue Stats
15W - 6L
2,255 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,015
803
2,142
4,318
1,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
AnubisIzanamiAh Muzen CabUllrBakasura

VS

Bans
BastetKaliBellonaHe BoSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Tаcamahac
Medusa
10
3 / 0 / 0
5,329
1,066
3,579
3,406
1,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
3
3
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
Tаcamahac
Medusa
3
0
0
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,142
Damage
3,579
4,318
Taken
3,406
1,465
Mitigated
1,312
539
Healing
1,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Tаcamahac
Medusa
3,579
1,577
0
1,691
3,406
1,312
0
313
2,828
0
26,761
L
2,142
847
0
539
4,318
1,465
0
22
4,296
0
13,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

4,015
Gold Earned
5,329
29
Minions Killed
44
0
Camps Cleared
5
101,056
Distance Traveled
92,100
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,329
1,066
44
9
5
92,100
2
L
Skadi
4,015
803
29
6
0
101,056
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role