Player Matchup

Discordia
Discordia
Bud Light Hat
Discordia
Level 126
God Stats
4W - 1L
1,496 SR
Queue Stats
163W - 139L
1,603 Elo+
Party 2
Achilles
Achilles
J35U5 HONG
Achilles
Level 145
God Stats
2W - 1L
1,628 SR
Queue Stats
160W - 122L
1,664 Elo+
Party 2
Bacchus
Bacchus
The DRUMM3R
Bacchus
Level 148
God Stats
2W - 4L
1,420 SR
Queue Stats
209W - 194L
1,561 Elo+
Party 2
Fenrir
Fenrir
iSpAzZ n SKiLLz
Fenrir
Level 139
God Stats
4W - 0L
1,763 SR
Queue Stats
172W - 126L
1,639 Elo+
Party 2
Izanami
Izanami
linguinator
Izanami
Level 146
God Stats
2W - 2L
1,653 SR
Queue Stats
159W - 118L
1,618 Elo+
Party 2
Team Averages
Level 141
1,592 SR
1,617 Elo+

VS

Team Averages
Level 136
1,538 SR
1,621 Elo+
Xing Tian
Xing Tian
CSharpMinor
Xing Tian
Level 108
God Stats
0W - 1L
1,304 SR
Queue Stats
1W - 1L
1,738 Elo+
Party 1
Ganesha
Ganesha
I_Dream_In_Memes
Ganesha
Level 125
God Stats
11W - 8L
1,618 SR
Queue Stats
163W - 140L
1,552 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Judge Shinobi
Ah Muzen Cab
Level 156
God Stats
7W - 4L
1,677 SR
Queue Stats
351W - 365L
1,511 Elo+
Solo
Skadi
Skadi
boohooty
Skadi
Level 158
God Stats
2W - 3L
1,556 SR
Queue Stats
136W - 82L
1,677 Elo+
Party 1
Nu Wa
Nu Wa
karinsukashi
Nu Wa
Level 132
God Stats
1W - 2L
1,536 SR
Queue Stats
54W - 35L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bud Light Hat
Discordia
19
3 / 5 / 11
11,731
690
15,261
11,287
4,248
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
J35U5 HONG
Achilles
18
2 / 2 / 10
11,036
649
9,243
18,637
21,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
The DRUMM3R
Bacchus
18
2 / 3 / 9
11,725
690
7,768
20,358
31,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
11 / 5 / 7
13,379
787
13,637
17,241
18,196
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
linguinator
Izanami
19
1 / 1 / 11
11,726
690
10,739
10,053
4,529
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CSharpMinor
Xing Tian
17
2 / 3 / 10
11,281
664
6,944
14,028
17,225
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
0 / 4 / 11
10,459
615
10,797
16,110
19,364
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Muzen Cab
Judge Shinobi
Ah Muzen Cab
18
5 / 4 / 7
11,261
662
16,363
12,384
7,690
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Skadi
boohooty
Skadi
18
5 / 3 / 9
11,800
694
17,279
9,840
5,507
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
4 / 5 / 8
10,805
636
11,960
8,975
4,643
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
61
19
Kills
16
16
Deaths
19
48
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Discordia
Bud Light Hat
Discordia
3
5
11
1.7
L
Xing Tian
CSharpMinor
Xing Tian
2
3
10
2.33
L
0
4
11
1.38
W
Achilles
J35U5 HONG
Achilles
2
2
10
3.5
L
Ah Muzen Cab
Judge Shinobi
Ah Muzen Cab
5
4
7
2.13
W
Bacchus
The DRUMM3R
Bacchus
2
3
9
2.17
L
Skadi
boohooty
Skadi
5
3
9
3.17
W
11
5
7
2.9
L
4
5
8
1.6
W
Izanami
linguinator
Izanami
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,648
Damage
63,343
77,576
Taken
61,337
80,877
Mitigated
54,429
23,556
Healing
15,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Bud Light Hat
Discordia
15,261
1,428
140
697
11,287
4,248
648
4,220
7,067
37,349
0
L
Xing Tian
CSharpMinor
Xing Tian
6,944
519
1,764
2,028
14,028
17,225
270
6,160
7,393
12,940
0
L
10,797
206
1,282
1,319
16,110
19,364
34
8,167
7,521
22,029
0
W
Achilles
J35U5 HONG
Achilles
9,243
1,154
2,053
5,079
18,637
21,958
152
7,109
11,528
2,757
17,875
L
Ah Muzen Cab
Judge Shinobi
Ah Muzen Cab
16,363
4,836
1,017
3,364
12,384
7,690
821
3,883
8,070
0
40,279
W
Bacchus
The DRUMM3R
Bacchus
7,768
231
1,158
4,732
20,358
31,946
240
7,784
12,574
13,958
0
L
Skadi
boohooty
Skadi
17,279
6,828
801
346
9,840
5,507
700
2,890
6,522
0
32,087
W
13,637
2,021
1,595
2,966
17,241
18,196
461
6,353
10,888
1,502
26,807
L
11,960
3,205
1,584
1,523
8,975
4,643
659
3,214
5,646
26,400
0
W
Izanami
linguinator
Izanami
10,739
4,199
2,744
2,392
10,053
4,529
3,660
4,235
5,818
0
54,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,597
Gold Earned
55,606
237
Minions Killed
159
0
Camps Cleared
0
1,468,739
Distance Traveled
1,388,218
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,731
690
46
3
0
284,119
0
L
Xing Tian
11,281
664
17
1
0
276,418
3
L
Ganesha
10,459
615
0
0
0
299,121
0
W
Achilles
11,036
649
27
2
0
281,815
0
L
Ah Muzen Cab
11,261
662
58
3
0
296,980
1
W
Bacchus
11,725
690
9
1
0
307,050
1
L
Skadi
11,800
694
53
3
0
285,399
0
W
Fenrir
13,379
787
31
2
0
299,815
0
L
Nu Wa
10,805
636
31
2
0
230,300
0
W
Izanami
11,726
690
124
7
0
295,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role