Player Matchup

Hun Batz
Hun Batz
Euda
Hun Batz
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 58L
1,331 Elo+
Party 2
Cliodhna
Cliodhna
JuulSpit
Cliodhna
Level 23
God Stats
1W - 2L
1,448 SR
Queue Stats
53W - 62L
1,329 Elo+
Party 2
Geb
Geb
SmokedDreamz
Geb
Level 87
God Stats
9W - 8L
1,701 SR
Queue Stats
514W - 723L
1,297 Elo+
Solo
Team Averages
Level 62
1,550 SR
1,319 Elo+

VS

Team Averages
Level 50
1,393 SR
1,407 Elo+
Mulan
Mulan
PapaReaper8443
Mulan
Level 35
God Stats
2W - 3L
1,371 SR
Queue Stats
29W - 49L
1,390 Elo+
Party 1
Medusa
Medusa
blu3atom
Medusa
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 31L
1,466 Elo+
Party 1
Vulcan
Vulcan
henriquecca91
Vulcan
Level 86
God Stats
3W - 0L
1,309 SR
Queue Stats
26W - 31L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Euda
Hun Batz
12
3 / 6 / 5
9,563
683
13,613
15,877
4,906
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cliodhna
JuulSpit
Cliodhna
11
3 / 8 / 4
8,560
611
9,667
13,012
3,547
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
4 / 8 / 5
9,077
648
6,781
15,139
13,417
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 10
11,323
809
11,844
15,435
12,560
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
blu3atom
Medusa
14
9 / 3 / 10
10,956
783
12,767
12,087
4,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

13
7 / 4 / 6
10,302
736
13,456
8,565
2,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
48
10
Kills
22
22
Deaths
10
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Euda
Hun Batz
3
6
5
0.92
L
Cliodhna
JuulSpit
Cliodhna
3
8
4
0.63
W
6
3
10
3.67
L
4
8
5
0.81
W
Medusa
blu3atom
Medusa
9
3
10
4.67
W
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,061
Damage
38,067
44,028
Taken
36,087
21,870
Mitigated
19,280
4,382
Healing
11,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Euda
Hun Batz
13,613
3,428
0
3,041
15,877
4,906
0
4,742
11,135
0
29,358
L
Cliodhna
JuulSpit
Cliodhna
9,667
1,053
185
916
13,012
3,547
0
4,374
8,638
0
27,054
W
11,844
2,295
549
4,858
15,435
12,560
974
2,840
12,595
3,000
40,735
L
6,781
608
0
240
15,139
13,417
19
5,280
9,859
17,087
0
W
Medusa
blu3atom
Medusa
12,767
6,213
172
3,591
12,087
4,348
1,200
3,295
8,792
0
25,714
W
13,456
5,255
866
1,480
8,565
2,372
308
1,916
6,649
35,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,200
Gold Earned
32,581
104
Minions Killed
133
6
Camps Cleared
7
734,523
Distance Traveled
705,534
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,563
683
30
2
3
247,359
0
L
Cliodhna
8,560
611
51
4
2
243,663
0
W
Mulan
11,323
809
56
4
5
248,795
1
L
Geb
9,077
648
23
2
1
243,501
0
W
Medusa
10,956
783
35
3
0
233,861
0
W
Vulcan
10,302
736
42
3
2
222,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role