Player Matchup

Izanami
Izanami
CDx_Aquua
Izanami
Level 19
God Stats
3W - 1L
1,459 SR
Queue Stats
29W - 22L
1,444 Elo+
Party 1
Bastet
Bastet
Dookiiehat
Bastet
Level 129
God Stats
26W - 11L
1,785 SR
Queue Stats
676W - 589L
1,668 Elo+
Party 1
Merlin
Merlin
Oppie18
Merlin
Level 128
God Stats
8W - 1L
1,978 SR
Queue Stats
330W - 188L
1,687 Elo+
Party 1
Sobek
Sobek
Water4659
Sobek
Level 63
God Stats
3W - 1L
1,886 SR
Queue Stats
126W - 111L
1,540 Elo+
Party 1
Awilix
Awilix
obamasdrone
Awilix
Level 100
God Stats
1W - 2L
1,676 SR
Queue Stats
296W - 235L
1,657 Elo+
Party 1
Team Averages
Level 88
1,757 SR
1,599 Elo+

VS

Team Averages
Level 121
1,630 SR
1,685 Elo+
Izanami
Izanami
AngryFairy
Izanami
Level 160
God Stats
12W - 9L
1,700 SR
Queue Stats
226W - 190L
1,628 Elo+
Party 2
Hou Yi
Hou Yi
HopeNotTheWorst
Hou Yi
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 6L
1,777 Elo+
Party 2
Persephone
Persephone
Nunarii
Persephone
Level 125
God Stats
2W - 1L
1,616 SR
Queue Stats
35W - 13L
1,806 Elo+
Party 2
Ares
Ares
TheAngerierFairy
Ares
Level 160
God Stats
5W - 5L
1,657 SR
Queue Stats
410W - 421L
1,607 Elo+
Party 2
Guan Yu
Guan Yu
iGxo
Guan Yu
Level 117
God Stats
7W - 2L
1,676 SR
Queue Stats
34W - 26L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CDx_Aquua
Izanami
15
1 / 9 / 3
9,850
428
6,460
17,154
4,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
Dookiiehat
Bastet
19
6 / 5 / 1
12,672
551
27,309
24,509
9,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Oppie18
Merlin
18
4 / 10 / 3
11,532
501
20,330
17,672
5,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sobek
Water4659
Sobek
11
0 / 11 / 2
8,151
354
3,981
30,375
22,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Awilix
9
0 / 6 / 2
7,494
326
1,425
10,508
2,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AngryFairy
Izanami
20
11 / 1 / 2
16,666
725
15,152
17,859
7,168
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
16 / 3 / 4
16,124
701
22,492
20,977
9,451
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
Nunarii
Persephone
17
7 / 2 / 11
13,858
603
13,430
13,915
4,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 3 / 16
12,733
554
18,488
23,417
24,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Guan Yu
iGxo
Guan Yu
20
3 / 2 / 4
14,519
631
11,793
25,726
25,439
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
78
11
Kills
41
41
Deaths
11
11
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Izanami
AngryFairy
Izanami
11
1
2
12
L
Izanami
CDx_Aquua
Izanami
1
9
3
0.28
L
Bastet
Dookiiehat
Bastet
6
5
1
1.3
W
16
3
4
6
W
Persephone
Nunarii
Persephone
7
2
11
6.25
L
Merlin
Oppie18
Merlin
4
10
3
0.55
W
4
3
16
4
L
Sobek
Water4659
Sobek
0
11
2
0.09
W
Guan Yu
iGxo
Guan Yu
3
2
4
2.5
L
Awilix
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,505
Damage
81,355
100,218
Taken
101,894
44,775
Mitigated
71,251
22,267
Healing
35,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AngryFairy
Izanami
15,152
9,309
0
8,452
17,859
7,168
14,592
3,960
13,598
0
149,107
L
Izanami
CDx_Aquua
Izanami
6,460
4,305
0
1,476
17,154
4,829
0
4,203
12,847
0
53,979
L
Bastet
Dookiiehat
Bastet
27,309
5,288
0
12,032
24,509
9,189
133
4,448
19,250
0
82,858
W
22,492
12,350
0
8,889
20,977
9,451
0
4,147
16,456
0
162,200
W
Persephone
Nunarii
Persephone
13,430
1,500
0
5,168
13,915
4,877
294
6,836
6,739
84,967
0
L
Merlin
Oppie18
Merlin
20,330
951
0
1,825
17,672
5,603
0
5,263
12,354
92,632
0
W
18,488
763
0
2,990
23,417
24,316
0
10,250
12,418
42,219
0
L
Sobek
Water4659
Sobek
3,981
444
213
4,571
30,375
22,715
0
17,129
13,144
12,639
0
W
Guan Yu
iGxo
Guan Yu
11,793
1,740
386
9,801
25,726
25,439
824
1,064
23,618
11,495
87,166
L
Awilix
1,425
195
0
2,150
10,508
2,439
0
2,394
8,114
0
27,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,699
Gold Earned
73,900
457
Minions Killed
802
0
Camps Cleared
0
1,954,331
Distance Traveled
2,330,242
10
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
16,666
725
244
11
0
469,824
8
L
Izanami
9,850
428
106
5
0
411,374
0
L
Bastet
12,672
551
120
5
0
448,618
2
W
Hou Yi
16,124
701
186
8
0
482,162
7
W
Persephone
13,858
603
149
6
0
427,974
7
L
Merlin
11,532
501
148
6
0
378,939
5
W
Ares
12,733
554
41
2
0
470,745
8
L
Sobek
8,151
354
29
1
0
393,960
2
W
Guan Yu
14,519
631
182
8
0
479,537
2
L
Awilix
7,494
326
54
2
0
321,440
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role