Player Matchup

Morgan Le Fay
Morgan Le Fay
ElKatzchen
Morgan Le Fay
Level 31
God Stats
11W - 22L
1,257 SR
Queue Stats
12W - 24L
1,195 Elo+
Party 1
Danzaburou
Danzaburou
ali_campillay123
Danzaburou
Level 19
God Stats
6W - 12L
1,204 SR
Queue Stats
6W - 12L
1,136 Elo+
Party 1
Chaac
Chaac
fenamanx
Chaac
Level 28
God Stats
0W - 4L
1,169 SR
Queue Stats
4W - 10L
906 Elo+
Party 1
Team Averages
Level 26
1,210 SR
1,079 Elo+

VS

Team Averages
Level 72
1,397 SR
1,295 Elo+
Neith
Neith
CHONKERSxBLC
Neith
Level 97
God Stats
1W - 4L
1,212 SR
Queue Stats
36W - 49L
1,279 Elo+
Solo
Jormungandr
Jormungandr
CleverColt50976
Jormungandr
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 201L
1,235 Elo+
Solo
Raijin
Raijin
SiCK_tomatO
Raijin
Level 37
God Stats
42W - 49L
1,481 SR
Queue Stats
81W - 109L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ElKatzchen
Morgan Le Fay
12
2 / 6 / 4
8,997
600
8,790
15,542
5,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
ali_campillay123
Danzaburou
14
4 / 1 / 3
9,501
633
8,952
7,174
3,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
fenamanx
Chaac
14
1 / 1 / 4
9,570
638
7,556
15,166
10,687
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 5
9,497
633
10,987
9,076
3,209
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
CleverColt50976
Jormungandr
14
2 / 4 / 6
9,564
638
10,801
12,631
8,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
15
4 / 0 / 2
9,960
664
9,950
10,138
4,114
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
21
7
Kills
8
8
Deaths
7
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
3
5
1.5
W
Jormungandr
CleverColt50976
Jormungandr
2
4
6
1.25
L
Morgan Le Fay
ElKatzchen
Morgan Le Fay
2
6
4
0.67
W
Raijin
4
0
2
5
L
Danzaburou
ali_campillay123
Danzaburou
4
1
3
5.5
L
Chaac
fenamanx
Chaac
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,298
Damage
31,738
37,882
Taken
31,845
18,824
Mitigated
16,007
14,497
Healing
8,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,987
3,057
687
1,363
9,076
3,209
0
3,477
5,447
0
21,100
W
Jormungandr
CleverColt50976
Jormungandr
10,801
1,654
0
1,836
12,631
8,684
0
2,988
8,986
34,658
0
L
Morgan Le Fay
ElKatzchen
Morgan Le Fay
8,790
1,195
0
3,830
15,542
5,056
0
10,451
4,593
32,644
0
W
Raijin
9,950
1,290
137
4,028
10,138
4,114
1,229
2,799
7,073
43,666
0
L
Danzaburou
ali_campillay123
Danzaburou
8,952
1,594
0
2,957
7,174
3,081
0
4,508
2,395
0
25,183
L
Chaac
fenamanx
Chaac
7,556
257
0
7,710
15,166
10,687
0
5,087
9,597
0
28,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,068
Gold Earned
29,021
149
Minions Killed
183
6
Camps Cleared
5
793,049
Distance Traveled
796,574
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,497
633
21
1
1
288,128
4
W
Jormungandr
9,564
638
73
5
1
257,447
4
L
Morgan Le Fay
8,997
600
50
3
4
237,141
2
W
Raijin
9,960
664
89
6
3
250,999
5
L
Danzaburou
9,501
633
51
3
0
248,866
0
L
Chaac
9,570
638
48
3
2
307,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role