Player Matchup

Cthulhu
Cthulhu
RIMR2905
Cthulhu
Level 58
God Stats
6W - 10L
1,452 SR
Queue Stats
264W - 295L
1,523 Elo+
Party 2
Hera
Hera
TTV-PINPON
Hera
Level 38
God Stats
10W - 9L
1,621 SR
Queue Stats
71W - 66L
1,551 Elo+
Party 2
Mulan
Mulan
takitoasassin
Mulan
Level 84
God Stats
11W - 17L
1,455 SR
Queue Stats
348W - 396L
1,563 Elo+
Party 2
Team Averages
Level 60
1,509 SR
1,546 Elo+

VS

Team Averages
Level 87
1,466 SR
1,526 Elo+
Chiron
Chiron
FreePWNdotCOM
Chiron
Level 94
God Stats
1W - 6L
1,128 SR
Queue Stats
29W - 31L
1,452 Elo+
Party 1
Zhong Kui
Zhong Kui
GRIM_8928
Zhong Kui
Level 40
God Stats
1W - 2L
1,705 SR
Queue Stats
1W - 2L
1,666 Elo+
Party 1
Bastet
Bastet
itslongballyall
Bastet
Level 127
God Stats
2W - 4L
1,564 SR
Queue Stats
29W - 29L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
RIMR2905
Cthulhu
16
9 / 1 / 9
11,960
704
12,934
13,367
12,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
7 / 2 / 15
12,024
707
10,428
7,859
1,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
7 / 1 / 16
12,032
708
15,025
17,805
14,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 3
10,294
606
8,940
13,966
4,840
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
GRIM_8928
Zhong Kui
12
0 / 10 / 2
8,890
523
10,037
17,425
10,130
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 8 / 1
10,148
597
10,145
15,390
5,386
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
10
23
Kills
4
4
Deaths
23
40
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
L
Zhong Kui
GRIM_8928
Zhong Kui
0
10
2
0.1
W
Cthulhu
RIMR2905
Cthulhu
9
1
9
13.5
W
7
2
15
7.25
L
3
8
1
0.44
W
7
1
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,387
Damage
29,122
39,031
Taken
46,781
28,659
Mitigated
20,356
11,922
Healing
7,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,940
2,905
441
3,883
13,966
4,840
64
7,853
5,145
0
48,310
L
Zhong Kui
GRIM_8928
Zhong Kui
10,037
1,866
0
2,116
17,425
10,130
0
8,523
7,768
27,839
0
W
Cthulhu
RIMR2905
Cthulhu
12,934
572
451
1,541
13,367
12,254
523
3,885
9,482
32,975
0
W
10,428
1,761
646
1,606
7,859
1,538
1,549
1,346
6,513
30,146
0
L
10,145
2,349
0
865
15,390
5,386
0
7,325
6,842
0
28,826
W
15,025
1,492
0
7,678
17,805
14,867
34
5,008
12,797
8,204
34,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,016
Gold Earned
29,332
162
Minions Killed
156
5
Camps Cleared
6
928,849
Distance Traveled
750,240
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,294
606
78
5
3
259,555
1
L
Zhong Kui
8,890
523
48
3
0
211,962
0
W
Cthulhu
11,960
704
38
2
1
305,803
0
W
Hera
12,024
707
50
3
1
315,853
4
L
Bastet
10,148
597
30
2
3
278,723
5
W
Mulan
12,032
708
74
4
3
307,193
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role