Player Matchup

Ymir
Ymir
ChicknHole
Ymir
Level 45
God Stats
21W - 17L
1,524 SR
Queue Stats
31W - 37L
1,409 Elo+
Party 1
Pele
Pele
Dxrren1324
Pele
Level 68
God Stats
1W - 1L
1,329 SR
Queue Stats
253W - 265L
1,449 Elo+
Party 1
Anhur
Anhur
FIVEusa1
Anhur
Level 28
God Stats
8W - 19L
1,233 SR
Queue Stats
42W - 65L
1,341 Elo+
Party 1
Tiamat
Tiamat
Jupit3r69
Tiamat
Level 88
God Stats
2W - 2L
1,146 SR
Queue Stats
68W - 102L
1,391 Elo+
Party 1
King Arthur
King Arthur
MiniDarkLink
King Arthur
Level 56
God Stats
25W - 41L
1,397 SR
Queue Stats
87W - 107L
1,393 Elo+
Party 1
Team Averages
Level 57
1,326 SR
1,397 Elo+

VS

Team Averages
Level 108
1,511 SR
1,423 Elo+
Loki
Loki
 
Loki
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Darktimmy
Scylla
Level 96
God Stats
10W - 19L
1,386 SR
Queue Stats
168W - 185L
1,405 Elo+
Solo
Cupid
Cupid
IVenganzaI
Cupid
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 40L
1,438 Elo+
Solo
Amaterasu
Amaterasu
ItsMeDanny
Amaterasu
Level 87
God Stats
5W - 2L
1,701 SR
Queue Stats
42W - 58L
1,320 Elo+
Solo
Atlas
Atlas
Torweed
Atlas
Level 125
God Stats
0W - 3L
1,470 SR
Queue Stats
57W - 51L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 6
9,192
484
5,629
17,098
14,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
7 / 3 / 7
10,485
552
11,571
14,763
5,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
FIVEusa1
Anhur
15
5 / 3 / 5
9,474
499
9,834
10,901
3,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
Jupit3r69
Tiamat
17
5 / 3 / 5
10,960
577
11,303
7,900
4,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
MiniDarkLink
King Arthur
16
8 / 3 / 6
10,911
574
15,558
15,001
11,389
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
4 / 8 / 6
9,537
502
9,636
14,967
4,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Darktimmy
Scylla
16
2 / 5 / 4
9,706
511
8,777
12,916
3,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
14
3 / 6 / 2
8,542
450
8,438
13,302
3,579
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
ItsMeDanny
Amaterasu
14
5 / 7 / 1
9,268
488
7,644
20,900
15,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
Torweed
Atlas
14
2 / 2 / 1
8,645
455
7,150
13,408
10,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
30
27
Kills
16
16
Deaths
28
29
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
4
8
6
0.88
W
2
4
6
1.25
L
Scylla
Darktimmy
Scylla
2
5
4
0.8
W
7
3
7
3.5
W
Anhur
FIVEusa1
Anhur
5
3
5
2.5
L
Cupid
3
6
2
0.67
L
Amaterasu
ItsMeDanny
Amaterasu
5
7
1
0.79
W
Tiamat
Jupit3r69
Tiamat
5
3
5
2.5
W
King Arthur
MiniDarkLink
King Arthur
8
3
6
3.67
L
Atlas
Torweed
Atlas
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,895
Damage
41,645
65,663
Taken
75,493
38,712
Mitigated
38,180
21,594
Healing
19,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
9,636
2,490
0
3,657
14,967
4,625
0
2,897
12,070
0
55,708
W
5,629
1,027
304
3,887
17,098
14,033
213
5,673
11,219
34,484
0
L
Scylla
Darktimmy
Scylla
8,777
1,114
0
2,863
12,916
3,613
378
4,919
7,997
71,330
0
W
11,571
3,180
0
7,790
14,763
5,217
0
3,289
11,187
0
75,252
W
Anhur
FIVEusa1
Anhur
9,834
4,749
0
3,060
10,901
3,502
357
2,884
7,897
0
46,946
L
Cupid
8,438
4,355
288
2,453
13,302
3,579
0
1,328
11,974
0
61,019
L
Amaterasu
ItsMeDanny
Amaterasu
7,644
2,918
36
5,195
20,900
15,397
0
6,233
14,667
0
35,255
W
Tiamat
Jupit3r69
Tiamat
11,303
1,175
0
2,316
7,900
4,571
1,516
1,437
6,365
75,289
0
W
King Arthur
MiniDarkLink
King Arthur
15,558
2,478
0
4,237
15,001
11,389
30
2,387
12,116
9,913
51,864
L
Atlas
Torweed
Atlas
7,150
2,239
484
4,513
13,408
10,966
0
4,502
8,906
30,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,022
Gold Earned
45,698
472
Minions Killed
472
0
Camps Cleared
0
1,844,339
Distance Traveled
1,638,872
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,537
502
89
5
0
351,112
5
W
Ymir
9,192
484
48
3
0
312,745
2
L
Scylla
9,706
511
170
9
0
330,030
1
W
Pele
10,485
552
117
6
0
403,023
2
W
Anhur
9,474
499
78
4
0
359,734
5
L
Cupid
8,542
450
103
5
0
309,699
0
L
Amaterasu
9,268
488
67
4
0
345,453
2
W
Tiamat
10,960
577
133
7
0
390,052
6
W
King Arthur
10,911
574
96
5
0
378,785
4
L
Atlas
8,645
455
43
2
0
302,578
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role