Player Matchup

Jormungandr
Jormungandr
Fuzz Bat
Jormungandr
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 61L
1,667 Elo+
Party 2
Danzaburou
Danzaburou
Gotchoo6496
Danzaburou
Level 16
God Stats
2W - 1L
1,629 SR
Queue Stats
20W - 15L
1,560 Elo+
Party 2
Ah Puch
Ah Puch
Gwonesthewee
Ah Puch
Level 143
God Stats
11W - 6L
1,680 SR
Queue Stats
119W - 76L
1,645 Elo+
Party 2
Discordia
Discordia
Sir Gonski
Discordia
Level 142
God Stats
9W - 5L
1,643 SR
Queue Stats
160W - 107L
1,645 Elo+
Party 2
Chaac
Chaac
weak hairline
Chaac
Level 28
God Stats
23W - 9L
1,689 SR
Queue Stats
77W - 41L
1,687 Elo+
Party 2
Team Averages
Level 83
1,628 SR
1,641 Elo+

VS

Team Averages
Level 66
1,623 SR
1,564 Elo+
Artemis
Artemis
 
Artemis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
BERSERKER118
Loki
Level 16
God Stats
1W - 1L
1,594 SR
Queue Stats
1W - 1L
1,652 Elo+
Party 3
Sol
Sol
darkmarquis
Sol
Level 137
God Stats
1W - 1L
1,686 SR
Queue Stats
16W - 16L
1,550 Elo+
Party 1
Sobek
Sobek
hunter1228
Sobek
Level 27
God Stats
0W - 1L
1,445 SR
Queue Stats
1W - 1L
1,683 Elo+
Party 1
Ra
Ra
persondd
Ra
Level 120
God Stats
0W - 1L
1,889 SR
Queue Stats
6W - 10L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Fuzz Bat
Jormungandr
14
1 / 1 / 15
8,658
787
5,538
11,738
12,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Gotchoo6496
Danzaburou
12
1 / 1 / 13
7,899
718
4,618
5,537
2,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
Gwonesthewee
Ah Puch
16
7 / 1 / 6
9,664
879
9,294
6,197
2,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
Sir Gonski
Discordia
17
8 / 0 / 13
10,577
962
21,084
7,717
3,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
8 / 1 / 4
9,566
870
8,313
11,675
9,896
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
0 / 11 / 1
6,215
565
3,831
12,266
4,442
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 6 / 1
6,896
627
4,188
11,084
3,384
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 1 / 2
8,697
791
15,214
9,726
3,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sobek
13
1 / 4 / 3
7,544
686
4,767
15,018
11,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
0 / 3 / 1
6,918
629
3,717
6,291
2,476
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
12
25
Kills
4
4
Deaths
25
51
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
11
1
0.05
L
1
6
1
0.25
W
Jormungandr
Fuzz Bat
Jormungandr
1
1
15
8.5
W
Danzaburou
Gotchoo6496
Danzaburou
1
1
13
7.5
W
Ah Puch
Gwonesthewee
Ah Puch
7
1
6
10
W
Discordia
Sir Gonski
Discordia
8
0
13
14.5
L
2
1
2
3
L
Sobek
1
4
3
0.63
L
0
3
1
0.17
W
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,847
Damage
31,717
42,864
Taken
54,385
29,632
Mitigated
25,654
9,538
Healing
7,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,831
1,265
0
76
12,266
4,442
0
9,334
2,680
0
11,476
L
4,188
1,257
0
0
11,084
3,384
22
5,886
5,170
0
6,151
W
Jormungandr
Fuzz Bat
Jormungandr
5,538
1,148
0
1,187
11,738
12,110
261
6,384
5,195
19,578
0
W
Danzaburou
Gotchoo6496
Danzaburou
4,618
1,922
0
1,448
5,537
2,055
1,098
4,134
1,366
0
12,656
W
Ah Puch
Gwonesthewee
Ah Puch
9,294
120
78
1,192
6,197
2,214
240
3,653
2,352
31,408
0
W
Discordia
Sir Gonski
Discordia
21,084
963
0
1,635
7,717
3,357
673
4,182
3,495
55,371
0
L
15,214
4,029
0
3,785
9,726
3,869
1
6,021
3,659
50,805
0
L
Sobek
4,767
152
315
1,912
15,018
11,483
0
8,720
6,050
11,817
0
L
3,717
104
1,130
484
6,291
2,476
1
5,261
910
31,125
0
W
8,313
709
0
3,998
11,675
9,896
408
5,034
6,522
0
22,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,364
Gold Earned
36,270
243
Minions Killed
215
8
Camps Cleared
6
1,093,249
Distance Traveled
1,045,358
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,215
565
12
1
0
156,065
0
L
Loki
6,896
627
2
0
0
201,026
0
W
Jormungandr
8,658
787
33
3
0
218,931
0
W
Danzaburou
7,899
718
21
2
0
202,346
0
W
Ah Puch
9,664
879
71
6
2
212,889
3
W
Discordia
10,577
962
80
7
5
238,913
1
L
Sol
8,697
791
105
10
2
225,914
2
L
Sobek
7,544
686
15
1
0
226,855
0
L
Ra
6,918
629
81
7
4
235,498
1
W
Chaac
9,566
870
38
3
1
220,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role