Player Matchup

Hades
Hades
CSharpMinor
Hades
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ganesha
Ganesha
I_Dream_In_Memes
Ganesha
Level 125
God Stats
11W - 8L
1,605 SR
Queue Stats
163W - 140L
1,542 Elo+
Party 2
Xing Tian
Xing Tian
Zewmy
Xing Tian
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 78L
1,528 Elo+
Solo
Bastet
Bastet
boohooty
Bastet
Level 158
God Stats
3W - 0L
1,738 SR
Queue Stats
136W - 82L
1,670 Elo+
Party 2
Tsukuyomi
Tsukuyomi
engelbernardo
Tsukuyomi
Level 160
God Stats
14W - 10L
1,594 SR
Queue Stats
992W - 1,002L
1,549 Elo+
Solo
Team Averages
Level 142
1,587 SR
1,558 Elo+

VS

Team Averages
Level 123
1,440 SR
1,527 Elo+
Da Ji
Da Ji
 
Da Ji
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Armadexx
Anhur
Level 123
God Stats
0W - 5L
1,361 SR
Queue Stats
166W - 169L
1,523 Elo+
Party 1
Xing Tian
Xing Tian
EL SITH LORD
Xing Tian
Level 134
God Stats
2W - 2L
1,600 SR
Queue Stats
38W - 43L
1,487 Elo+
Solo
Cthulhu
Cthulhu
HOOAAAAAA
Cthulhu
Level 124
God Stats
8W - 6L
1,503 SR
Queue Stats
177W - 172L
1,596 Elo+
Solo
Ullr
Ullr
lousirr
Ullr
Level 92
God Stats
1W - 5L
1,238 SR
Queue Stats
267W - 272L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 3
8,540
854
2,169
5,364
2,716
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 4 / 14
7,954
795
6,695
10,823
11,318
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Zewmy
Xing Tian
15
3 / 1 / 10
9,283
928
5,897
16,308
15,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bastet
boohooty
Bastet
15
5 / 2 / 8
8,757
876
17,722
11,981
6,788
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
engelbernardo
Tsukuyomi
16
3 / 2 / 11
8,921
892
14,765
10,183
5,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
2 / 5 / 4
8,233
823
3,083
10,438
6,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Anhur
Armadexx
Anhur
13
3 / 3 / 4
7,954
795
7,512
6,790
2,372
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
EL SITH LORD
Xing Tian
13
1 / 2 / 8
7,881
788
13,065
19,048
13,206
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
HOOAAAAAA
Cthulhu
16
3 / 3 / 5
9,273
927
11,911
11,361
11,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ullr
lousirr
Ullr
12
1 / 4 / 6
7,043
704
3,621
7,186
3,177
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
37
16
Kills
10
10
Deaths
17
46
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
5
4
0.8
L
Anhur
Armadexx
Anhur
3
3
4
1.67
W
5
1
3
6.5
L
Xing Tian
EL SITH LORD
Xing Tian
1
2
8
2.5
L
Cthulhu
HOOAAAAAA
Cthulhu
3
3
5
1.83
W
0
4
14
1.75
W
Xing Tian
Zewmy
Xing Tian
3
1
10
8
W
Bastet
boohooty
Bastet
5
2
8
4.5
W
Tsukuyomi
engelbernardo
Tsukuyomi
3
2
11
4.25
L
Ullr
lousirr
Ullr
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,248
Damage
39,192
54,659
Taken
54,823
42,147
Mitigated
36,813
16,653
Healing
16,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
3,083
423
475
1,230
10,438
6,379
607
1,991
7,972
0
4,537
L
Anhur
Armadexx
Anhur
7,512
2,179
1,768
1,572
6,790
2,372
783
3,051
3,524
0
15,732
W
2,169
471
1,100
477
5,364
2,716
970
3,532
1,832
9,487
0
L
Xing Tian
EL SITH LORD
Xing Tian
13,065
682
659
8,133
19,048
13,206
111
3,391
14,356
18,970
0
L
Cthulhu
HOOAAAAAA
Cthulhu
11,911
494
625
1,832
11,361
11,679
121
2,863
8,076
24,055
0
W
6,695
209
1,651
556
10,823
11,318
729
5,171
5,652
18,040
0
W
Xing Tian
Zewmy
Xing Tian
5,897
421
751
3,927
16,308
15,370
422
6,689
9,619
11,860
0
W
Bastet
boohooty
Bastet
17,722
3,651
1,266
3,238
11,981
6,788
519
3,332
8,649
0
23,810
W
Tsukuyomi
engelbernardo
Tsukuyomi
14,765
3,282
1,320
2,367
10,183
5,955
845
6,252
3,931
0
25,391
L
Ullr
lousirr
Ullr
3,621
1,600
0
57
7,186
3,177
600
3,465
3,544
0
9,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,455
Gold Earned
40,384
100
Minions Killed
101
0
Camps Cleared
0
997,984
Distance Traveled
902,616
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,233
823
7
1
0
179,707
1
L
Anhur
7,954
795
37
4
0
174,044
3
W
Hades
8,540
854
21
2
0
169,907
0
L
Xing Tian
7,881
788
5
1
0
202,910
0
L
Cthulhu
9,273
927
39
4
0
199,471
0
W
Ganesha
7,954
795
0
0
0
182,548
0
W
Xing Tian
9,283
928
29
3
0
207,775
3
W
Bastet
8,757
876
23
2
0
223,997
0
W
Tsukuyomi
8,921
892
27
3
0
213,757
0
L
Ullr
7,043
704
13
1
0
146,484
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role