Player Matchup

Fenrir
Fenrir
AngryorangesTv
Fenrir
Level 91
God Stats
3W - 1L
1,551 SR
Queue Stats
110W - 91L
1,569 Elo+
Party 2
Sylvanus
Sylvanus
DankUsername
Sylvanus
Level 76
God Stats
47W - 48L
1,566 SR
Queue Stats
99W - 104L
1,542 Elo+
Party 2
Zeus
Zeus
MOJOETALLBOY
Zeus
Level 123
God Stats
11W - 8L
1,473 SR
Queue Stats
312W - 302L
1,461 Elo+
Party 2
Neith
Neith
T0mmy524
Neith
Level 8
God Stats
1W - 1L
1,516 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Mulan
Mulan
robustnickles
Mulan
Level 100
God Stats
14W - 26L
1,435 SR
Queue Stats
372W - 377L
1,597 Elo+
Party 2
Team Averages
Level 80
1,508 SR
1,534 Elo+

VS

Team Averages
Level 34
1,533 SR
1,393 Elo+
Cupid
Cupid
AXEL1471
Cupid
Level 15
God Stats
3W - 6L
1,387 SR
Queue Stats
3W - 8L
1,359 Elo+
Party 1
Nu Wa
Nu Wa
CherryPot
Nu Wa
Level 7
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Ganesha
Ganesha
CupidIsbest
Ganesha
Level 15
God Stats
2W - 2L
1,560 SR
Queue Stats
9W - 14L
1,303 Elo+
Party 1
Ne Zha
Ne Zha
Zeiraa01
Ne Zha
Level 18
God Stats
1W - 3L
1,394 SR
Queue Stats
10W - 16L
1,332 Elo+
Party 1
Chaac
Chaac
zachlaf
Chaac
Level 114
God Stats
2W - 2L
1,825 SR
Queue Stats
98W - 104L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 3 / 11
13,352
636
12,569
17,860
7,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
DankUsername
Sylvanus
16
1 / 2 / 14
10,309
491
8,801
14,964
17,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
14 / 3 / 7
13,549
645
24,041
11,936
5,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
T0mmy524
Neith
15
2 / 1 / 4
10,391
495
6,795
6,372
2,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
4 / 0 / 5
13,318
634
9,763
14,037
14,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
AXEL1471
Cupid
15
3 / 7 / 2
10,218
487
7,232
14,887
3,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
CherryPot
Nu Wa
14
0 / 6 / 4
8,482
404
5,479
9,727
2,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
CupidIsbest
Ganesha
14
0 / 9 / 5
9,108
434
5,957
21,554
21,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
Zeiraa01
Ne Zha
17
1 / 8 / 3
10,126
482
6,177
17,863
6,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
zachlaf
Chaac
19
5 / 4 / 1
11,613
553
12,910
19,317
21,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
24
34
Kills
9
9
Deaths
34
41
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cupid
AXEL1471
Cupid
3
7
2
0.57
W
13
3
11
6.17
L
Nu Wa
CherryPot
Nu Wa
0
6
4
0.33
L
Ganesha
CupidIsbest
Ganesha
0
9
5
0.28
W
Sylvanus
DankUsername
Sylvanus
1
2
14
4
W
14
3
7
5.83
W
Neith
T0mmy524
Neith
2
1
4
4
L
Ne Zha
Zeiraa01
Ne Zha
1
8
3
0.31
W
4
0
5
6.5
L
Chaac
zachlaf
Chaac
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,969
Damage
37,755
65,169
Taken
83,348
47,463
Mitigated
56,014
24,439
Healing
21,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
AXEL1471
Cupid
7,232
4,310
114
4,118
14,887
3,993
0
6,420
8,301
0
59,249
W
12,569
4,145
0
6,844
17,860
7,552
2,931
2,747
15,035
0
88,150
L
Nu Wa
CherryPot
Nu Wa
5,479
886
139
1,100
9,727
2,612
378
6,417
2,874
39,368
0
L
Ganesha
CupidIsbest
Ganesha
5,957
763
671
3,639
21,554
21,418
210
8,790
12,480
27,873
0
W
Sylvanus
DankUsername
Sylvanus
8,801
2,797
2,317
5,553
14,964
17,591
1,804
4,324
10,352
32,690
9,034
W
24,041
2,752
0
3,002
11,936
5,174
4,130
3,873
7,912
92,714
0
W
Neith
T0mmy524
Neith
6,795
2,077
0
760
6,372
2,676
1,064
1,780
4,496
0
43,715
L
Ne Zha
Zeiraa01
Ne Zha
6,177
1,209
0
6,096
17,863
6,240
0
6,271
11,350
0
77,687
W
9,763
1,209
573
5,390
14,037
14,470
3,143
1,904
11,669
6,851
86,592
L
Chaac
zachlaf
Chaac
12,910
1,342
0
5,524
19,317
21,751
762
3,912
14,607
10,162
68,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,919
Gold Earned
49,547
609
Minions Killed
535
0
Camps Cleared
0
2,025,501
Distance Traveled
1,875,446
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,218
487
147
7
0
307,967
4
W
Fenrir
13,352
636
95
5
0
451,548
2
L
Nu Wa
8,482
404
69
3
0
343,901
0
L
Ganesha
9,108
434
10
0
0
388,613
5
W
Sylvanus
10,309
491
72
3
0
372,215
1
W
Zeus
13,549
645
163
8
0
378,362
3
W
Neith
10,391
495
84
4
0
392,078
1
L
Ne Zha
10,126
482
134
6
0
396,968
0
W
Mulan
13,318
634
195
9
0
431,298
6
L
Chaac
11,613
553
175
8
0
437,997
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role