Player Matchup

Sol
Sol
Heavytrafic
Sol
Level 66
God Stats
14W - 12L
1,537 SR
Queue Stats
281W - 360L
1,329 Elo+
Party 4
Nox
Nox
Phagus
Nox
Level 59
God Stats
2W - 1L
1,846 SR
Queue Stats
72W - 70L
1,558 Elo+
Party 1
Achilles
Achilles
Supportastico
Achilles
Level 32
God Stats
2W - 4L
1,416 SR
Queue Stats
96W - 133L
1,285 Elo+
Party 4
Bastet
Bastet
Zulmux762
Bastet
Level 47
God Stats
2W - 2L
1,667 SR
Queue Stats
144W - 184L
1,408 Elo+
Party 4
Sobek
Sobek
arkhe666
Sobek
Level 45
God Stats
4W - 3L
1,944 SR
Queue Stats
59W - 52L
1,567 Elo+
Party 1
Team Averages
Level 50
1,682 SR
1,429 Elo+

VS

Team Averages
Level 66
1,503 SR
1,527 Elo+
Geb
Geb
 
Geb
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
BigOlStantler
Cernunnos
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,637 Elo+
Party 2
Pele
Pele
FuzzyToucan
Pele
Level 128
God Stats
8W - 8L
1,477 SR
Queue Stats
277W - 298L
1,555 Elo+
Party 3
Zeus
Zeus
Voisardian
Zeus
Level 41
God Stats
4W - 4L
1,539 SR
Queue Stats
59W - 72L
1,474 Elo+
Party 3
Mulan
Mulan
clancy2007
Mulan
Level 67
God Stats
4W - 1L
1,500 SR
Queue Stats
25W - 22L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,572
464
4,831
7,710
1,627
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nox
Phagus
Nox
12
3 / 3 / 2
6,215
518
3,824
5,799
1,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
Supportastico
Achilles
8
0 / 1 / 0
4,675
390
335
4,065
2,382
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
Zulmux762
Bastet
12
2 / 3 / 3
6,655
555
5,697
10,360
2,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
arkhe666
Sobek
9
1 / 4 / 1
5,725
477
2,749
11,730
5,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
1 / 2 / 10
7,168
597
3,931
12,043
5,338
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
BigOlStantler
Cernunnos
13
7 / 0 / 1
8,132
678
10,312
6,542
2,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 2 / 4
7,239
603
4,630
8,336
2,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
3 / 2 / 1
7,923
660
5,114
5,656
1,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
12
0 / 1 / 2
7,159
597
3,022
5,140
2,416
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
7
Kills
14
14
Deaths
7
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
2
10
3
W
Cernunnos
BigOlStantler
Cernunnos
7
0
1
7.5
W
3
2
4
2.5
L
1
3
0
0.33
L
Nox
Phagus
Nox
3
3
2
1.33
L
Achilles
Supportastico
Achilles
0
1
0
0
W
3
2
1
1.75
L
Bastet
Zulmux762
Bastet
2
3
3
1.17
L
Sobek
arkhe666
Sobek
1
4
1
0.38
W
Mulan
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,436
Damage
27,009
39,664
Taken
37,717
14,166
Mitigated
14,366
11,482
Healing
15,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,931
637
1,645
4,339
12,043
5,338
187
4,640
7,403
14,067
0
W
Cernunnos
BigOlStantler
Cernunnos
10,312
5,193
0
3,293
6,542
2,248
1,546
3,098
3,444
0
64,614
W
4,630
881
0
3,517
8,336
2,706
0
1,354
6,982
0
47,607
L
4,831
1,489
0
2,945
7,710
1,627
0
1,172
6,538
34,759
0
L
Nox
Phagus
Nox
3,824
461
0
728
5,799
1,668
0
2,470
3,045
32,583
0
L
Achilles
Supportastico
Achilles
335
0
0
510
4,065
2,382
0
0
3,874
0
11,179
W
5,114
667
0
1,902
5,656
1,658
532
2,312
3,344
35,846
0
L
Bastet
Zulmux762
Bastet
5,697
1,545
0
3,061
10,360
2,568
0
2,230
7,855
0
34,538
L
Sobek
arkhe666
Sobek
2,749
265
490
3,748
11,730
5,921
0
2,739
8,949
13,176
0
W
Mulan
3,022
417
0
1,257
5,140
2,416
0
0
5,140
0
33,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,842
Gold Earned
37,621
225
Minions Killed
406
0
Camps Cleared
0
1,016,706
Distance Traveled
1,152,630
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,168
597
18
2
0
248,423
2
W
Cernunnos
8,132
678
120
10
0
211,651
5
W
Pele
7,239
603
89
7
0
261,276
1
L
Sol
5,572
464
58
5
0
210,028
4
L
Nox
6,215
518
54
5
0
211,176
3
L
Achilles
4,675
390
25
2
0
130,745
1
W
Zeus
7,923
660
95
8
0
196,708
4
L
Bastet
6,655
555
69
6
0
249,267
3
L
Sobek
5,725
477
19
2
0
215,490
2
W
Mulan
7,159
597
84
7
0
234,572
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role