Player Matchup

Tiamat
Tiamat
Diamond IV
 
Tiamat
Diamond IV
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 141
1,500 SR
1,500 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 67
2,051 SR
2,163 MMR
Medusa
Medusa
Platinum III
Tаcamahac
Medusa
Platinum III
Level 67
God Stats
11W - 4L
2,051 SR
Queue Stats
15W - 6L
2,163 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
0 / 7 / 0
5,615
802
2,423
8,327
3,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Ah Muzen CabSkadiBakasuraSolUllr

VS

Bans
BastetOlorunAnhurPoseidonKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Tаcamahac
Medusa
13
7 / 0 / 0
7,834
1,119
7,550
6,077
3,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
7
7
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
7
0
0
W
Medusa
Tаcamahac
Medusa
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,423
Damage
7,550
8,327
Taken
6,077
3,936
Mitigated
3,245
517
Healing
2,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,423
242
0
517
8,327
3,936
195
265
8,062
24,378
0
W
Medusa
Tаcamahac
Medusa
7,550
3,371
0
2,044
6,077
3,245
954
2,618
3,459
0
44,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,615
Gold Earned
7,834
60
Minions Killed
84
2
Camps Cleared
5
143,909
Distance Traveled
142,902
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,615
802
60
9
2
143,909
3
W
Medusa
7,834
1,119
84
12
5
142,902
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role