Player Matchup

Chaac
Chaac
 
Chaac
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
HONKEYBALLS902
Hachiman
Level 48
God Stats
1W - 2L
1,214 SR
Queue Stats
44W - 44L
1,447 Elo+
Party 2
Ra
Ra
Neptune3246060
Ra
Level 95
God Stats
1W - 0L
1,285 SR
Queue Stats
170W - 197L
1,423 Elo+
Party 2
Fenrir
Fenrir
PrimeZone21
Fenrir
Level 160
God Stats
54W - 36L
1,604 SR
Queue Stats
489W - 463L
1,554 Elo+
Party 2
Atlas
Atlas
RedDeath0207
Atlas
Level 129
God Stats
12W - 20L
1,535 SR
Queue Stats
300W - 298L
1,487 Elo+
Party 2
Team Averages
Level 108
1,428 SR
1,482 Elo+

VS

Team Averages
Level 53
1,386 SR
1,516 Elo+
Hera
Hera
Fireemblemnerd8
Hera
Level 159
God Stats
0W - 5L
1,574 SR
Queue Stats
116W - 107L
1,644 Elo+
Party 1
Ymir
Ymir
High Im Fiji
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,523 Elo+
Party 3
Arachne
Arachne
Jewse
Arachne
Level 69
God Stats
41W - 33L
1,569 SR
Queue Stats
261W - 270L
1,547 Elo+
Party 3
Artemis
Artemis
alellorens
Artemis
Level 6
God Stats
0W - 1L
1,143 SR
Queue Stats
1W - 3L
1,495 Elo+
Party 1
Bellona
Bellona
yo did you fart
Bellona
Level 17
God Stats
0W - 3L
1,146 SR
Queue Stats
12W - 19L
1,373 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
7
4 / 0 / 0
4,360
872
1,739
3,303
1,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hachiman
5
4 / 0 / 1
3,837
767
2,765
1,932
409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

6
0 / 3 / 2
3,767
753
168
2,426
673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
6
4 / 1 / 1
4,369
874
3,280
3,452
974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
1 / 1 / 5
3,594
719
1,275
3,201
1,177
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 2
3,668
734
1,929
2,235
364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

2
0 / 2 / 0
2,750
550
523
3,265
1,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
Jewse
Arachne
4
3 / 2 / 0
3,482
696
1,171
1,981
631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
alellorens
Artemis
4
1 / 4 / 0
3,076
615
955
2,942
519
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

5
0 / 3 / 0
3,267
653
1,758
2,889
1,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
13
Kills
5
5
Deaths
13
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
0
0
4
L
1
2
2
1
W
Hachiman
4
0
1
4.5
L
0
2
0
0
L
Arachne
Jewse
Arachne
3
2
0
1.5
W
0
3
2
0.33
W
Fenrir
4
1
1
4.5
W
1
1
5
3.5
L
Artemis
alellorens
Artemis
1
4
0
0.25
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,227
Damage
6,336
14,314
Taken
13,312
4,762
Mitigated
4,333
5,508
Healing
860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
1,739
282
0
1,806
3,303
1,529
0
0
3,303
0
15,958
L
1,929
739
0
230
2,235
364
0
84
2,151
14,618
0
W
Hachiman
2,765
2,367
174
764
1,932
409
64
203
1,729
0
12,553
L
523
168
0
89
3,265
1,215
0
732
2,533
3,272
0
L
Arachne
Jewse
Arachne
1,171
785
0
234
1,981
631
0
84
1,864
0
4,108
W
168
168
0
169
2,426
673
0
1,135
1,291
14,221
0
W
Fenrir
3,280
1,231
0
1,680
3,452
974
0
794
2,658
0
15,443
W
1,275
666
30
885
3,201
1,177
0
320
2,881
6,796
0
L
Artemis
alellorens
Artemis
955
723
0
144
2,942
519
0
543
2,399
0
4,730
L
1,758
799
0
163
2,889
1,604
38
0
2,693
0
11,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,927
Gold Earned
16,243
146
Minions Killed
77
0
Camps Cleared
0
525,430
Distance Traveled
438,558
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
4,360
872
41
8
0
112,477
1
L
Hera
3,668
734
25
5
0
95,048
1
W
Hachiman
3,837
767
17
3
0
95,862
0
L
Ymir
2,750
550
8
2
0
75,575
1
L
Arachne
3,482
696
14
3
0
82,294
0
W
Ra
3,767
753
38
8
0
96,967
1
W
Fenrir
4,369
874
35
7
0
114,009
2
W
Atlas
3,594
719
15
3
0
106,115
1
L
Artemis
3,076
615
6
1
0
98,387
0
L
Bellona
3,267
653
24
5
0
87,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role