Player Matchup

Tyr
Tyr
Bronze III
 
Tyr
Bronze III
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Silver II
 
Ra
Silver II
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Silver I
Benjaminsito
Hachiman
Silver I
Level 136
God Stats
8W - 9L
1,624 SR
Queue Stats
961W - 979L
1,213 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
Ryuj4n
Ao Kuang
Silver I
Level 119
God Stats
13W - 4L
1,802 SR
Queue Stats
158W - 170L
1,239 MMR
Solo
Scylla
Scylla
Silver I
SkipiOP
Scylla
Silver I
Level 116
God Stats
3W - 3L
1,605 SR
Queue Stats
48W - 41L
1,213 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 112
1,606 SR
1,333 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 121
1,507 SR
1,273 MMR
Zeus
Zeus
Gold V
 
Zeus
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Gold V
ImStrixus
Nike
Gold V
Level 143
God Stats
7W - 4L
1,659 SR
Queue Stats
370W - 388L
1,274 MMR
Solo
Bacchus
Bacchus
Silver I
JetTheCat
Bacchus
Silver I
Level 116
God Stats
44W - 32L
1,572 SR
Queue Stats
265W - 291L
1,205 MMR
Solo
Thor
Thor
Bronze III
NoobDotDot
Thor
Bronze III
Level 146
God Stats
1W - 0L
1,373 SR
Queue Stats
3W - 5L
1,327 MMR
Party 1
Apollo
Apollo
Silver IV
OofDaddy69
Apollo
Silver IV
Level 43
God Stats
1W - 0L
1,431 SR
Queue Stats
9W - 14L
1,061 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
1 / 1 / 0
7,811
558
5,320
10,618
9,237
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
 
Ra
1
0 / 0 / 0
4,268
305
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Benjaminsito
Hachiman
13
2 / 3 / 0
7,687
549
8,844
9,170
1,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
Ryuj4n
Ao Kuang
11
2 / 5 / 2
6,991
499
3,577
12,854
3,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Scylla
SkipiOP
Scylla
11
1 / 3 / 1
6,631
474
2,943
5,203
1,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
BastetSolArtioAthena

VS

Bans
AchillesCliodhnaTsukuyomiGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
4 / 2 / 1
8,348
596
6,066
5,436
1,763
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
14
0 / 0 / 3
7,896
564
5,937
7,719
7,910
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
JetTheCat
Bacchus
12
1 / 0 / 4
7,066
505
2,659
7,532
7,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
3 / 1 / 1
7,899
564
4,191
9,082
3,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
OofDaddy69
Apollo
15
4 / 3 / 0
8,475
605
4,837
9,737
2,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
6
Kills
12
12
Deaths
6
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
1
0
1
L
Ra
 
Ra
0
0
0
0
W
Zeus
 
Zeus
4
2
1
2.25
L
Hachiman
Benjaminsito
Hachiman
2
3
0
0.67
W
Nike
0
0
3
1.5
W
Bacchus
JetTheCat
Bacchus
1
0
4
3
W
3
1
1
3.5
W
Apollo
OofDaddy69
Apollo
4
3
0
1.33
L
Ao Kuang
Ryuj4n
Ao Kuang
2
5
2
0.6
L
Scylla
SkipiOP
Scylla
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,684
Damage
23,690
37,845
Taken
39,506
16,436
Mitigated
23,618
14,022
Healing
15,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
5,320
340
0
5,077
10,618
9,237
0
267
10,351
14,232
37,874
L
Ra
 
Ra
0
0
0
0
0
0
0
0
0
0
0
W
Zeus
 
Zeus
6,066
813
0
1,367
5,436
1,763
152
2,335
2,981
57,045
0
L
Hachiman
Benjaminsito
Hachiman
8,844
5,169
0
3,788
9,170
1,988
433
1,133
8,037
0
56,427
W
Nike
5,937
1,022
0
3,485
7,719
7,910
0
1,814
5,865
0
53,044
W
Bacchus
JetTheCat
Bacchus
2,659
242
126
2,019
7,532
7,910
0
1,091
6,368
14,251
0
W
4,191
808
0
4,463
9,082
3,382
0
2,380
6,596
0
58,593
W
Apollo
OofDaddy69
Apollo
4,837
3,201
0
4,186
9,737
2,653
790
925
8,812
0
67,968
L
Ao Kuang
Ryuj4n
Ao Kuang
3,577
646
0
4,438
12,854
3,787
124
4,451
8,403
33,100
0
L
Scylla
SkipiOP
Scylla
2,943
68
0
719
5,203
1,424
0
2,874
2,329
31,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,388
Gold Earned
39,684
373
Minions Killed
496
0
Camps Cleared
0
1,064,916
Distance Traveled
1,478,271
19
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,811
558
119
9
0
295,743
11
L
Ra
4,268
305
0
0
0
948
0
W
Zeus
8,348
596
126
9
0
276,880
4
L
Hachiman
7,687
549
107
8
0
229,865
3
W
Nike
7,896
564
107
8
0
302,490
5
W
Bacchus
7,066
505
16
1
0
327,360
7
W
Thor
7,899
564
118
8
0
316,601
6
W
Apollo
8,475
605
129
9
0
254,940
6
L
Ao Kuang
6,991
499
74
5
0
273,891
2
L
Scylla
6,631
474
73
5
0
264,469
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role