Player Matchup

Persephone
Persephone
 
Persephone
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Cosm0s02
Set
Level 85
God Stats
0W - 1L
1,798 SR
Queue Stats
61W - 52L
1,594 Elo+
Solo
Ravana
Ravana
Hammy2370420
Ravana
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 39L
1,536 Elo+
Solo
Sylvanus
Sylvanus
Jaeles
Sylvanus
Level 155
God Stats
0W - 2L
1,509 SR
Queue Stats
197W - 186L
1,568 Elo+
Solo
Raijin
Raijin
Sanatamed
Raijin
Level 160
God Stats
2W - 4L
1,808 SR
Queue Stats
88W - 95L
1,580 Elo+
Solo
Team Averages
Level 133
1,623 SR
1,556 Elo+

VS

Team Averages
Level 139
1,545 SR
1,603 Elo+
Athena
Athena
DOWNx2xRAVAGE
Athena
Level 143
God Stats
8W - 7L
1,519 SR
Queue Stats
541W - 523L
1,582 Elo+
Party 1
Chang'e
Chang'e
Inspired Savior
Chang'e
Level 151
God Stats
2W - 2L
1,560 SR
Queue Stats
226W - 204L
1,627 Elo+
Party 2
Tsukuyomi
Tsukuyomi
JxMoe
Tsukuyomi
Level 93
God Stats
7W - 3L
1,669 SR
Queue Stats
230W - 180L
1,619 Elo+
Party 1
Loki
Loki
YoamMcLovin
Loki
Level 151
God Stats
2W - 2L
1,436 SR
Queue Stats
168W - 183L
1,564 Elo+
Solo
Gilgamesh
Gilgamesh
Zirosity
Gilgamesh
Level 156
God Stats
2W - 2L
1,542 SR
Queue Stats
188W - 175L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
17
4 / 6 / 10
10,385
799
17,749
11,309
4,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 10 / 5
9,248
711
13,131
18,691
14,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
15
2 / 8 / 7
9,410
724
11,977
26,130
24,794
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
Jaeles
Sylvanus
17
3 / 4 / 13
10,177
783
15,786
21,716
26,057
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Raijin
Sanatamed
Raijin
16
5 / 7 / 11
10,202
785
20,120
15,222
6,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 27
11,047
850
12,905
35,054
25,357
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
14 / 2 / 18
11,918
917
24,004
19,428
15,340
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
JxMoe
Tsukuyomi
19
10 / 3 / 19
11,418
878
24,802
16,695
7,682
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
7 / 4 / 22
10,708
824
14,230
14,071
9,472
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Zirosity
Gilgamesh
12
1 / 8 / 16
9,206
708
9,067
19,899
18,231
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
136
19
Kills
34
35
Deaths
19
46
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
4
6
10
1.5
L
5
10
5
0.75
W
2
2
27
7.75
L
Ravana
2
8
7
0.69
W
14
2
18
11.5
L
Sylvanus
Jaeles
Sylvanus
3
4
13
2.38
W
Tsukuyomi
JxMoe
Tsukuyomi
10
3
19
6.5
L
Raijin
Sanatamed
Raijin
5
7
11
1.5
W
7
4
22
4.5
W
Gilgamesh
Zirosity
Gilgamesh
1
8
16
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,763
Damage
85,008
93,068
Taken
105,147
77,099
Mitigated
76,082
26,947
Healing
60,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
17,749
789
432
954
11,309
4,652
843
5,142
6,162
39,813
0
L
13,131
6,008
298
2,658
18,691
14,758
0
8,018
10,673
0
16,955
W
12,905
2,698
3,260
13,522
35,054
25,357
620
15,244
19,433
20,918
0
L
Ravana
11,977
2,715
2,181
4,964
26,130
24,794
210
10,727
15,403
670
19,179
W
24,004
2,465
13,134
10,095
19,428
15,340
1,618
11,720
7,440
42,025
0
L
Sylvanus
Jaeles
Sylvanus
15,786
3,467
5,130
6,657
21,716
26,057
270
8,759
12,957
20,222
0
W
Tsukuyomi
JxMoe
Tsukuyomi
24,802
5,274
3,622
4,617
16,695
7,682
2,236
8,172
8,490
0
45,156
L
Raijin
Sanatamed
Raijin
20,120
1,623
1,594
2,079
15,222
6,838
0
4,259
10,963
32,316
0
W
14,230
4,015
2,747
2,886
14,071
9,472
1,117
9,015
4,821
0
27,324
W
Gilgamesh
Zirosity
Gilgamesh
9,067
1,713
4,175
2,323
19,899
18,231
269
9,892
9,795
0
12,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,422
Gold Earned
54,297
103
Minions Killed
138
0
Camps Cleared
0
1,039,696
Distance Traveled
1,299,890
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
10,385
799
54
4
0
229,560
1
L
Set
9,248
711
9
1
0
195,775
1
W
Athena
11,047
850
16
1
0
267,233
0
L
Ravana
9,410
724
8
1
0
220,358
1
W
Chang'e
11,918
917
39
3
0
265,507
0
L
Sylvanus
10,177
783
7
1
0
203,402
0
W
Tsukuyomi
11,418
878
51
4
0
287,249
0
L
Raijin
10,202
785
25
2
0
190,601
0
W
Loki
10,708
824
24
2
0
255,486
3
W
Gilgamesh
9,206
708
8
1
0
224,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role