Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Frostymarcus3287
Camazotz
Level 107
God Stats
5W - 1L
1,673 SR
Queue Stats
585W - 625L
1,447 Elo+
Solo
Sol
Sol
HRTBRKLONER
Sol
Level 69
God Stats
9W - 3L
1,873 SR
Queue Stats
98W - 99L
1,513 Elo+
Solo
Khepri
Khepri
XJollyBluffX
Khepri
Level 85
God Stats
3W - 2L
1,564 SR
Queue Stats
157W - 175L
1,478 Elo+
Party 2
Danzaburou
Danzaburou
senorslay
Danzaburou
Level 67
God Stats
48W - 42L
1,535 SR
Queue Stats
115W - 110L
1,475 Elo+
Party 2
Team Averages
Level 97
1,629 SR
1,483 Elo+

VS

Team Averages
Level 128
1,504 SR
1,554 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
AnOpGranny
Cabrakan
Level 106
God Stats
3W - 3L
1,512 SR
Queue Stats
107W - 124L
1,479 Elo+
Solo
Persephone
Persephone
Natsu_98_PR
Persephone
Level 140
God Stats
59W - 42L
1,608 SR
Queue Stats
755W - 720L
1,507 Elo+
Solo
Artemis
Artemis
SkillzDatKilllz
Artemis
Level 149
God Stats
4W - 12L
1,623 SR
Queue Stats
42W - 48L
1,579 Elo+
Party 1
Achilles
Achilles
daddyGAmer941
Achilles
Level 128
God Stats
0W - 2L
1,277 SR
Queue Stats
10W - 7L
1,705 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
2 / 0 / 0
6,625
552
2,387
6,376
3,371
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 0 / 4
7,505
625
3,234
7,499
2,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
10 / 1 / 4
7,893
658
12,406
9,784
4,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Khepri
10
2 / 2 / 8
6,052
504
2,398
7,964
6,902
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
senorslay
Danzaburou
11
4 / 1 / 2
6,967
581
5,140
5,663
1,629
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
2 / 5 / 2
6,543
545
3,354
8,832
2,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cabrakan
AnOpGranny
Cabrakan
11
0 / 2 / 3
6,764
564
4,147
6,768
7,336
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
Natsu_98_PR
Persephone
10
1 / 7 / 0
6,351
529
5,054
7,421
1,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 6 / 0
5,763
480
5,749
7,733
1,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
daddyGAmer941
Achilles
8
0 / 2 / 1
4,985
415
3,450
6,032
4,370
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
22
Kills
4
4
Deaths
22
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
0
0
2
L
Jing Wei
 
Jing Wei
2
5
2
0.6
L
Cabrakan
AnOpGranny
Cabrakan
0
2
3
0.75
W
4
0
4
6
W
10
1
4
12
L
Persephone
Natsu_98_PR
Persephone
1
7
0
0.14
L
1
6
0
0.17
W
Khepri
2
2
8
3
L
Achilles
daddyGAmer941
Achilles
0
2
1
0.25
W
Danzaburou
senorslay
Danzaburou
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,565
Damage
21,754
37,286
Taken
36,786
18,148
Mitigated
17,710
15,963
Healing
6,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,387
761
0
2,318
6,376
3,371
0
2,214
4,162
0
31,515
L
Jing Wei
 
Jing Wei
3,354
2,212
0
2,763
8,832
2,352
0
4,180
4,652
0
24,334
L
Cabrakan
AnOpGranny
Cabrakan
4,147
367
213
1,660
6,768
7,336
0
1,736
5,032
38,121
0
W
3,234
456
0
5,683
7,499
2,229
0
395
7,104
0
46,826
W
12,406
5,428
0
4,929
9,784
4,017
1,918
4,461
5,323
43,344
4,138
L
Persephone
Natsu_98_PR
Persephone
5,054
0
0
299
7,421
1,656
254
4,764
2,650
33,168
0
L
5,749
3,273
0
1,095
7,733
1,996
0
1,050
6,683
0
30,491
W
Khepri
2,398
116
845
670
7,964
6,902
413
2,131
5,833
9,151
0
L
Achilles
daddyGAmer941
Achilles
3,450
1,108
45
667
6,032
4,370
0
1,829
4,203
0
11,678
W
Danzaburou
senorslay
Danzaburou
5,140
1,656
463
1,055
5,663
1,629
2,392
0
5,663
0
40,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,042
Gold Earned
30,406
358
Minions Killed
291
0
Camps Cleared
0
1,254,496
Distance Traveled
1,053,461
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,625
552
79
7
0
234,857
3
L
Jing Wei
6,543
545
60
5
0
204,877
0
L
Cabrakan
6,764
564
96
8
0
204,267
4
W
Camazotz
7,505
625
92
8
0
281,928
5
W
Sol
7,893
658
79
7
0
237,628
2
L
Persephone
6,351
529
67
6
0
230,306
0
L
Artemis
5,763
480
56
5
0
200,639
3
W
Khepri
6,052
504
21
2
0
245,004
3
L
Achilles
4,985
415
12
1
0
213,372
3
W
Danzaburou
6,967
581
87
7
0
255,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role