Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
AloeVeraJuice
Sobek
Level 60
God Stats
4W - 2L
1,624 SR
Queue Stats
155W - 157L
1,472 Elo+
Solo
Hou Yi
Hou Yi
InqueVII
Hou Yi
Level 137
God Stats
4W - 1L
1,729 SR
Queue Stats
151W - 166L
1,436 Elo+
Solo
Baba Yaga
Baba Yaga
WolfAlexza
Baba Yaga
Level 69
God Stats
4W - 2L
1,631 SR
Queue Stats
202W - 207L
1,491 Elo+
Solo
Charybdis
Charybdis
tdolla218
Charybdis
Level 93
God Stats
3W - 2L
1,468 SR
Queue Stats
299W - 322L
1,434 Elo+
Solo
Team Averages
Level 100
1,590 SR
1,467 Elo+

VS

Team Averages
Level 105
1,527 SR
1,478 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Rhed Queen
Scylla
Level 160
God Stats
5W - 7L
1,512 SR
Queue Stats
264W - 272L
1,413 Elo+
Party 1
Ao Kuang
Ao Kuang
lErebussl
Ao Kuang
Level 160
God Stats
2W - 2L
1,761 SR
Queue Stats
228W - 254L
1,486 Elo+
Party 1
Hercules
Hercules
wolfegangkodak
Hercules
Level 25
God Stats
0W - 1L
1,362 SR
Queue Stats
31W - 33L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
3 / 0 / 11
9,802
817
9,074
5,708
2,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 5 / 13
9,456
788
6,070
16,391
16,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
InqueVII
Hou Yi
17
2 / 1 / 12
9,732
811
14,162
9,320
3,981
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
WolfAlexza
Baba Yaga
19
8 / 2 / 9
11,044
920
14,170
9,422
4,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
tdolla218
Charybdis
15
4 / 3 / 6
9,513
793
11,340
11,389
4,632
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
0 / 6 / 5
8,620
718
8,345
10,470
4,787
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
 
Kuzenbo
16
2 / 3 / 4
8,380
698
8,809
21,108
21,124
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
Rhed Queen
Scylla
15
2 / 5 / 3
9,095
758
10,319
8,861
3,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
lErebussl
Ao Kuang
7
1 / 1 / 2
6,693
558
1,003
2,091
1,510
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
15
4 / 4 / 3
8,593
716
8,016
19,256
15,813
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
26
18
Kills
9
11
Deaths
19
51
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
0
11
8.5
L
Kukulkan
 
Kukulkan
0
6
5
0.42
L
Kuzenbo
 
Kuzenbo
2
3
4
1.33
W
1
5
13
1.5
W
Hou Yi
InqueVII
Hou Yi
2
1
12
8
L
Scylla
Rhed Queen
Scylla
2
5
3
0.7
W
Baba Yaga
WolfAlexza
Baba Yaga
8
2
9
6.25
L
Ao Kuang
lErebussl
Ao Kuang
1
1
2
2
W
Charybdis
tdolla218
Charybdis
4
3
6
2.33
L
Hercules
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,816
Damage
36,492
52,230
Taken
61,786
32,079
Mitigated
46,554
26,529
Healing
22,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
9,074
291
304
2,914
5,708
2,421
861
3,463
2,209
25,372
0
L
Kukulkan
 
Kukulkan
8,345
563
1,287
1,312
10,470
4,787
0
7,106
3,364
28,324
0
L
Kuzenbo
 
Kuzenbo
8,809
2,635
985
7,921
21,108
21,124
0
10,036
11,072
14,884
0
W
6,070
846
758
4,002
16,391
16,425
308
5,515
10,718
9,760
0
W
Hou Yi
InqueVII
Hou Yi
14,162
7,167
1,052
3,584
9,320
3,981
2,400
5,817
3,431
0
27,294
L
Scylla
Rhed Queen
Scylla
10,319
290
1,138
776
8,861
3,320
0
3,414
5,447
29,180
0
W
Baba Yaga
WolfAlexza
Baba Yaga
14,170
667
1,061
4,297
9,422
4,620
1,010
5,295
4,055
35,282
0
L
Ao Kuang
lErebussl
Ao Kuang
1,003
88
0
514
2,091
1,510
0
725
1,366
1,604
0
W
Charybdis
tdolla218
Charybdis
11,340
4,061
3,524
5,033
11,389
4,632
1,045
7,722
3,341
0
25,882
L
Hercules
8,016
1,122
1,843
6,774
19,256
15,813
0
8,033
11,223
0
10,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,547
Gold Earned
41,381
151
Minions Killed
118
0
Camps Cleared
0
1,182,915
Distance Traveled
986,097
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,802
817
29
2
0
268,650
0
L
Kukulkan
8,620
718
48
4
0
186,696
0
L
Kuzenbo
8,380
698
18
2
0
277,286
2
W
Sobek
9,456
788
5
0
0
234,629
1
W
Hou Yi
9,732
811
33
3
0
208,440
2
L
Scylla
9,095
758
45
4
0
227,721
2
W
Baba Yaga
11,044
920
47
4
0
246,347
0
L
Ao Kuang
6,693
558
0
0
0
61,136
1
W
Charybdis
9,513
793
37
3
0
224,849
4
L
Hercules
8,593
716
7
1
0
233,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role