Player Matchup

Skadi
Skadi
GodlyDre
Skadi
Level 100
God Stats
38W - 22L
1,660 SR
Queue Stats
358W - 303L
1,570 Elo+
Party 1
Aphrodite
Aphrodite
LoliNeXz
Aphrodite
Level 128
God Stats
4W - 3L
1,503 SR
Queue Stats
364W - 364L
1,552 Elo+
Party 2
Ao Kuang
Ao Kuang
S-I-G-H-T-
Ao Kuang
Level 81
God Stats
23W - 16L
1,675 SR
Queue Stats
247W - 257L
1,471 Elo+
Party 2
Gilgamesh
Gilgamesh
SUBxXxZ3R0xXx
Gilgamesh
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 37L
1,469 Elo+
Solo
Ymir
Ymir
XJerseyboiiX
Ymir
Level 121
God Stats
10W - 4L
1,731 SR
Queue Stats
229W - 222L
1,534 Elo+
Party 1
Team Averages
Level 108
1,614 SR
1,519 Elo+

VS

Team Averages
Level 108
1,449 SR
1,497 Elo+
Thor
Thor
ColossusGW
Thor
Level 82
God Stats
10W - 4L
1,564 SR
Queue Stats
134W - 141L
1,461 Elo+
Solo
Cernunnos
Cernunnos
HoodRichRambo
Cernunnos
Level 129
God Stats
0W - 1L
1,206 SR
Queue Stats
57W - 57L
1,502 Elo+
Party 3
Athena
Athena
KiddGamesYT
Athena
Level 143
God Stats
4W - 3L
1,681 SR
Queue Stats
211W - 184L
1,532 Elo+
Party 3
Scylla
Scylla
MoJoe II
Scylla
Level 120
God Stats
1W - 7L
1,295 SR
Queue Stats
42W - 39L
1,493 Elo+
Solo
Atlas
Atlas
NateMcFlurry
Atlas
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
GodlyDre
Skadi
14
9 / 3 / 3
8,875
522
18,855
11,029
4,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
LoliNeXz
Aphrodite
14
2 / 5 / 6
8,936
526
9,430
16,052
8,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
S-I-G-H-T-
Ao Kuang
16
7 / 2 / 2
9,562
562
8,250
12,924
4,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
SUBxXxZ3R0xXx
Gilgamesh
14
3 / 2 / 1
8,576
504
8,711
14,113
10,297
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

12
3 / 3 / 7
8,072
475
6,668
18,654
20,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 2
8,528
502
8,612
12,913
11,684
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cernunnos
HoodRichRambo
Cernunnos
10
1 / 8 / 2
6,713
395
8,209
16,166
4,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
13
6 / 4 / 2
8,713
513
8,584
16,636
6,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
MoJoe II
Scylla
14
6 / 3 / 1
9,093
535
13,148
9,119
3,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 4 / 2
7,880
464
6,321
14,005
11,244
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
24
24
Kills
15
15
Deaths
24
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Skadi
GodlyDre
Skadi
9
3
3
3.5
L
Cernunnos
HoodRichRambo
Cernunnos
1
8
2
0.25
L
Athena
6
4
2
1.75
W
Aphrodite
LoliNeXz
Aphrodite
2
5
6
1
L
Scylla
MoJoe II
Scylla
6
3
1
2.17
L
1
4
2
0.5
W
Ao Kuang
S-I-G-H-T-
Ao Kuang
7
2
2
4
W
Gilgamesh
SUBxXxZ3R0xXx
Gilgamesh
3
2
1
1.75
W
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,914
Damage
44,874
72,772
Taken
68,839
48,134
Mitigated
36,826
27,310
Healing
12,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,612
2,398
0
2,587
12,913
11,684
0
2,665
10,248
0
52,635
W
Skadi
GodlyDre
Skadi
18,855
9,421
0
2,214
11,029
4,022
980
5,537
5,382
0
54,225
L
Cernunnos
HoodRichRambo
Cernunnos
8,209
3,824
0
3,421
16,166
4,468
0
5,571
10,595
0
34,919
L
Athena
8,584
2,431
0
2,374
16,636
6,238
0
7,518
9,118
32,431
0
W
Aphrodite
LoliNeXz
Aphrodite
9,430
1,548
2,876
10,052
16,052
8,502
72
10,813
4,824
52,888
0
L
Scylla
MoJoe II
Scylla
13,148
1,620
0
860
9,119
3,192
372
5,499
3,620
53,739
0
L
6,321
2,837
1,311
2,178
14,005
11,244
0
4,075
9,930
24,832
0
W
Ao Kuang
S-I-G-H-T-
Ao Kuang
8,250
3,862
0
4,009
12,924
4,817
0
3,413
9,441
60,702
0
W
Gilgamesh
SUBxXxZ3R0xXx
Gilgamesh
8,711
2,228
0
1,932
14,113
10,297
580
797
13,316
5,076
47,283
W
6,668
1,398
785
5,442
18,654
20,496
159
6,761
11,756
20,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,021
Gold Earned
40,927
406
Minions Killed
341
0
Camps Cleared
0
1,519,098
Distance Traveled
1,433,878
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,528
502
89
5
0
273,561
3
W
Skadi
8,875
522
79
5
0
280,259
4
L
Cernunnos
6,713
395
43
3
0
250,483
0
L
Athena
8,713
513
71
4
0
353,199
6
W
Aphrodite
8,936
526
100
6
0
323,708
3
L
Scylla
9,093
535
108
6
0
291,017
2
L
Atlas
7,880
464
30
2
0
265,618
3
W
Ao Kuang
9,562
562
97
6
0
305,456
1
W
Gilgamesh
8,576
504
104
6
0
287,982
4
W
Ymir
8,072
475
26
2
0
321,693
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role