Player Matchup

Medusa
Medusa
B1GCOUNTRY
Medusa
Level 90
God Stats
1W - 1L
1,625 SR
Queue Stats
10W - 10L
1,527 Elo+
Party 1
Osiris
Osiris
GanixxRS
Osiris
Level 69
God Stats
1W - 1L
1,498 SR
Queue Stats
7W - 6L
1,538 Elo+
Party 1
Bellona
Bellona
TheOriginalWoo
Bellona
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,631 Elo+
Party 1
Zeus
Zeus
thiccpapaseuss
Zeus
Level 126
God Stats
1W - 1L
1,485 SR
Queue Stats
7W - 9L
1,482 Elo+
Party 1
Team Averages
Level 93
1,527 SR
1,545 Elo+

VS

Team Averages
Level 124
1,552 SR
1,365 Elo+
Cupid
Cupid
 
Cupid
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BigonesssGaming
Ymir
Level 143
God Stats
1W - 0L
1,752 SR
Queue Stats
61W - 73L
1,476 Elo+
Solo
Chang'e
Chang'e
Coconut Milks
Chang'e
Level 129
God Stats
1W - 2L
1,384 SR
Queue Stats
2W - 8L
948 Elo+
Solo
Chaac
Chaac
V7 Trouble
Chaac
Level 135
God Stats
2W - 1L
1,574 SR
Queue Stats
22W - 21L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
B1GCOUNTRY
Medusa
16
4 / 6 / 2
9,983
768
10,559
12,863
5,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
GanixxRS
Osiris
16
6 / 5 / 1
10,460
805
9,858
15,981
17,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
1 / 7 / 6
9,588
738
9,166
17,230
19,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
3 / 8 / 3
10,646
819
8,074
12,064
4,575
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
18
5 / 4 / 10
10,917
840
11,383
10,197
4,242
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
11 / 3 / 9
12,517
963
10,930
16,784
21,403
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
16
5 / 4 / 10
10,758
828
10,909
10,609
4,920
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
18
5 / 3 / 17
11,321
871
15,552
17,894
13,119
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
72
14
Kills
26
26
Deaths
14
12
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
5
4
10
2.5
L
Medusa
B1GCOUNTRY
Medusa
4
6
2
0.83
W
11
3
9
5.17
W
Chang'e
5
4
10
2.5
L
Osiris
GanixxRS
Osiris
6
5
1
1.3
L
1
7
6
0.57
W
Chaac
5
3
17
4.5
L
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,657
Damage
48,774
58,138
Taken
55,484
46,332
Mitigated
43,684
5,592
Healing
20,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
11,383
6,787
515
2,836
10,197
4,242
2,546
2,476
7,345
0
51,206
L
Medusa
B1GCOUNTRY
Medusa
10,559
4,638
215
2,206
12,863
5,341
1,863
7,230
5,633
0
45,050
W
10,930
1,708
1,997
1,510
16,784
21,403
463
2,985
13,322
33,554
0
W
Chang'e
10,909
1,191
3,289
3,469
10,609
4,920
1,939
1,507
8,943
36,088
0
L
Osiris
GanixxRS
Osiris
9,858
2,878
0
862
15,981
17,167
343
4,870
11,111
0
26,987
L
9,166
2,428
0
1,430
17,230
19,249
427
6,882
10,348
0
21,188
W
Chaac
15,552
5,434
0
6,693
17,894
13,119
534
1,777
15,411
63
35,507
L
8,074
1,202
0
879
12,064
4,575
526
3,251
8,813
37,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,677
Gold Earned
45,513
215
Minions Killed
201
8
Camps Cleared
12
810,377
Distance Traveled
1,008,173
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,917
840
61
5
3
241,669
2
L
Medusa
9,983
768
84
6
3
192,987
2
W
Ymir
12,517
963
46
4
2
254,727
1
W
Chang'e
10,758
828
48
4
3
244,823
4
L
Osiris
10,460
805
29
2
2
240,460
1
L
Bellona
9,588
738
19
1
1
193,918
2
W
Chaac
11,321
871
46
4
4
266,954
1
L
Zeus
10,646
819
83
6
2
183,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role