Player Matchup

Osiris
Osiris
 
Osiris
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
DonRusthol
Horus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,874 Elo+
Party 3
Bastet
Bastet
Indrute69
Bastet
Level 49
God Stats
9W - 4L
1,561 SR
Queue Stats
106W - 140L
1,380 Elo+
Party 2
The Morrigan
The Morrigan
Masonas26
The Morrigan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 59L
1,385 Elo+
Party 2
Mulan
Mulan
Nukezu01
Mulan
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 43L
1,573 Elo+
Party 3
Team Averages
Level 43
1,512 SR
1,542 Elo+

VS

Team Averages
Level 111
1,538 SR
1,460 Elo+
Nox
Nox
 
Nox
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
Matime1664
Eset
Level 146
God Stats
1W - 0L
1,701 SR
Queue Stats
6W - 11L
1,281 Elo+
Solo
Jing Wei
Jing Wei
Pipidu62
Jing Wei
Level 119
God Stats
6W - 7L
1,489 SR
Queue Stats
586W - 492L
1,511 Elo+
Solo
Janus
Janus
PlsStayHydrated
Janus
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 29L
1,483 Elo+
Party 1
Horus
Horus
killefitti
Horus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 88L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
0 / 5 / 1
7,660
589
7,843
17,409
16,210
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
14
1 / 3 / 3
8,115
624
2,845
12,487
13,653
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bastet
Indrute69
Bastet
16
4 / 7 / 3
9,583
737
12,493
14,909
6,543
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Morrigan
Masonas26
The Morrigan
16
1 / 10 / 6
9,216
709
9,098
17,757
7,984
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Nukezu01
Mulan
17
3 / 7 / 5
9,674
744
16,895
22,999
22,583
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
19
7 / 1 / 23
11,550
888
15,194
11,170
6,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

19
11 / 2 / 19
11,546
888
20,295
15,522
8,734
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
Pipidu62
Jing Wei
18
6 / 2 / 25
10,929
841
16,560
14,474
7,781
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 3 / 18
10,366
797
16,463
12,603
6,464
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
16
4 / 2 / 25
10,690
822
9,933
21,483
29,799
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
142
9
Kills
32
32
Deaths
10
18
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
5
1
0.1
W
Nox
 
Nox
7
1
23
18.5
L
Horus
1
3
3
0.83
L
Bastet
Indrute69
Bastet
4
7
3
0.79
L
The Morrigan
Masonas26
The Morrigan
1
10
6
0.4
W
11
2
19
10.25
L
Mulan
Nukezu01
Mulan
3
7
5
0.79
W
Jing Wei
Pipidu62
Jing Wei
6
2
25
9.25
W
4
3
18
4.33
W
Horus
4
2
25
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,174
Damage
78,445
85,561
Taken
75,252
66,973
Mitigated
59,297
20,292
Healing
28,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
7,843
886
797
1,024
17,409
16,210
54
11,741
5,668
0
24,215
W
Nox
 
Nox
15,194
1,405
485
1,346
11,170
6,519
2,454
1,804
9,366
34,234
0
L
Horus
2,845
860
3,534
2,212
12,487
13,653
0
7,693
4,794
0
4,914
L
Bastet
Indrute69
Bastet
12,493
2,507
772
2,011
14,909
6,543
0
9,091
5,818
0
18,457
L
The Morrigan
Masonas26
The Morrigan
9,098
2,079
876
1,694
17,757
7,984
1,406
10,029
7,728
28,444
0
W
20,295
1,791
1,593
3,303
15,522
8,734
706
2,173
13,349
35,192
0
L
Mulan
Nukezu01
Mulan
16,895
2,104
1,826
5,546
22,999
22,583
191
13,398
9,601
0
28,936
W
Jing Wei
Pipidu62
Jing Wei
16,560
14,103
1,275
1,568
14,474
7,781
1,467
375
14,099
0
35,937
W
16,463
1,186
176
1,368
12,603
6,464
646
2,813
9,790
34,376
0
W
Horus
9,933
4,506
8,902
8,769
21,483
29,799
337
1,933
19,550
0
19,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,248
Gold Earned
55,081
107
Minions Killed
182
0
Camps Cleared
0
1,129,996
Distance Traveled
1,336,389
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,660
589
30
2
0
220,482
1
W
Nox
11,550
888
54
4
0
288,013
2
L
Horus
8,115
624
5
0
0
252,585
0
L
Bastet
9,583
737
20
2
0
241,310
0
L
The Morrigan
9,216
709
29
2
0
210,898
0
W
Eset
11,546
888
24
2
0
255,502
0
L
Mulan
9,674
744
23
2
0
204,721
0
W
Jing Wei
10,929
841
52
4
0
246,847
0
W
Janus
10,366
797
38
3
0
269,947
3
W
Horus
10,690
822
14
1
0
276,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role