Player Matchup

Achilles
Achilles
LazyMay
Achilles
Level 147
God Stats
11W - 5L
1,808 SR
Queue Stats
262W - 67L
1,987 Elo+
Party 1
Thoth
Thoth
MíaKhalífa
Thoth
Level 42
God Stats
2W - 0L
1,773 SR
Queue Stats
86W - 16L
1,922 Elo+
Party 1
Guan Yu
Guan Yu
Sminø
Guan Yu
Level 153
God Stats
20W - 9L
1,781 SR
Queue Stats
807W - 342L
1,907 Elo+
Party 1
Team Averages
Level 114
1,788 SR
1,939 Elo+

VS

Team Averages
Level 125
1,692 SR
1,760 Elo+
Ares
Ares
Finerchutoy
Ares
Level 110
God Stats
2W - 1L
1,807 SR
Queue Stats
45W - 31L
1,727 Elo+
Party 2
Cliodhna
Cliodhna
KiraKurayami
Cliodhna
Level 117
God Stats
0W - 2L
1,558 SR
Queue Stats
69W - 39L
1,730 Elo+
Party 2
Sol
Sol
Zirhin
Sol
Level 147
God Stats
5W - 2L
1,711 SR
Queue Stats
119W - 62L
1,821 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
LazyMay
Achilles
12
4 / 2 / 3
7,516
752
8,282
10,287
6,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 0 / 5
7,405
741
10,999
3,629
1,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
Sminø
Guan Yu
11
2 / 0 / 6
7,742
774
4,499
10,664
7,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
6,342
634
4,280
10,682
9,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cliodhna
KiraKurayami
Cliodhna
9
1 / 5 / 1
6,275
628
4,921
8,175
2,511
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Sol
Zirhin
Sol
9
1 / 2 / 0
6,267
627
4,073
6,735
1,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
8
Kills
2
2
Deaths
8
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Cliodhna
KiraKurayami
Cliodhna
1
5
1
0.3
W
Achilles
LazyMay
Achilles
4
2
3
2.75
W
2
0
5
4.5
W
Guan Yu
Sminø
Guan Yu
2
0
6
5
L
Sol
Zirhin
Sol
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,780
Damage
13,274
24,580
Taken
25,592
15,019
Mitigated
13,470
12,811
Healing
4,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,280
228
205
2,465
10,682
9,203
0
3,861
6,225
7,549
0
L
Cliodhna
KiraKurayami
Cliodhna
4,921
53
0
49
8,175
2,511
0
2,864
4,998
0
8,804
W
Achilles
LazyMay
Achilles
8,282
2,021
15
3,456
10,287
6,455
866
2,766
7,521
0
27,661
W
10,999
146
0
1,275
3,629
1,111
765
1,446
2,183
34,458
0
W
Guan Yu
Sminø
Guan Yu
4,499
660
799
7,266
10,664
7,453
456
4,654
6,010
0
17,825
L
Sol
Zirhin
Sol
4,073
1,012
0
1,298
6,735
1,756
0
3,563
2,842
22,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,663
Gold Earned
18,884
123
Minions Killed
67
9
Camps Cleared
0
626,367
Distance Traveled
533,033
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,342
634
4
0
0
177,020
1
L
Cliodhna
6,275
628
6
1
0
181,675
4
W
Achilles
7,516
752
38
4
4
215,445
3
W
Thoth
7,405
741
64
6
5
187,511
3
W
Guan Yu
7,742
774
21
2
0
223,411
2
L
Sol
6,267
627
57
6
0
174,338
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role