Player Matchup

Kali
Kali
DRAG0N_G0DDESS__
Kali
Level 77
God Stats
4W - 3L
1,549 SR
Queue Stats
28W - 24L
1,438 Elo+
Solo
Tiamat
Tiamat
Elder_Kwon
Tiamat
Level 53
God Stats
1W - 3L
1,275 SR
Queue Stats
10W - 25L
1,200 Elo+
Solo
Zeus
Zeus
IMaMANDALORIAN7
Zeus
Level 86
God Stats
14W - 17L
1,498 SR
Queue Stats
315W - 379L
1,426 Elo+
Solo
Cerberus
Cerberus
codycubpwnz
Cerberus
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
323W - 375L
1,366 Elo+
Solo
Pele
Pele
tannedbeet
Pele
Level 64
God Stats
3W - 10L
1,443 SR
Queue Stats
59W - 61L
1,362 Elo+
Solo
Team Averages
Level 78
1,453 SR
1,358 Elo+

VS

Team Averages
Level 98
1,474 SR
1,385 Elo+
Zhong Kui
Zhong Kui
Hollowmeet
Zhong Kui
Level 96
God Stats
7W - 8L
1,536 SR
Queue Stats
249W - 271L
1,344 Elo+
Solo
Thoth
Thoth
Lordun2u
Thoth
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
296W - 358L
1,371 Elo+
Solo
Guan Yu
Guan Yu
QuadEllestar
Guan Yu
Level 125
God Stats
7W - 9L
1,393 SR
Queue Stats
205W - 241L
1,369 Elo+
Solo
Achilles
Achilles
TheSamuraiJay
Achilles
Level 72
God Stats
7W - 5L
1,525 SR
Queue Stats
39W - 32L
1,418 Elo+
Solo
Cu Chulainn
Cu Chulainn
halo boy ameer
Cu Chulainn
Level 69
God Stats
2W - 4L
1,414 SR
Queue Stats
65W - 43L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 1
4,583
458
1,155
6,751
2,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Elder_Kwon
Tiamat
6
0 / 6 / 1
4,049
405
2,231
5,117
1,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
6 / 4 / 0
6,816
682
5,369
6,551
1,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
codycubpwnz
Cerberus
7
0 / 4 / 1
4,745
475
1,438
7,717
2,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
2 / 6 / 0
5,227
523
5,129
7,881
2,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Hollowmeet
Zhong Kui
11
7 / 1 / 1
6,897
690
6,773
5,487
3,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thoth
Lordun2u
Thoth
9
3 / 3 / 4
6,004
600
4,205
5,604
1,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
QuadEllestar
Guan Yu
10
4 / 1 / 3
6,333
633
1,910
7,558
3,698
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Achilles
TheSamuraiJay
Achilles
11
8 / 1 / 1
6,933
693
5,001
6,657
2,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
halo boy ameer
Cu Chulainn
10
3 / 3 / 3
6,187
619
4,889
6,917
5,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
8
Kills
25
25
Deaths
9
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Tiamat
Elder_Kwon
Tiamat
0
6
1
0.08
W
Zhong Kui
Hollowmeet
Zhong Kui
7
1
1
7.5
L
6
4
0
1.5
W
Thoth
Lordun2u
Thoth
3
3
4
1.67
W
Guan Yu
QuadEllestar
Guan Yu
4
1
3
5.5
W
Achilles
TheSamuraiJay
Achilles
8
1
1
8.5
L
Cerberus
codycubpwnz
Cerberus
0
4
1
0.13
W
Cu Chulainn
halo boy ameer
Cu Chulainn
3
3
3
1.5
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,322
Damage
22,778
34,017
Taken
32,223
11,004
Mitigated
16,523
6,229
Healing
9,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,155
455
300
1,256
6,751
2,319
0
2,583
4,168
0
15,661
L
Tiamat
Elder_Kwon
Tiamat
2,231
197
0
83
5,117
1,965
0
1,986
3,131
6,468
0
W
Zhong Kui
Hollowmeet
Zhong Kui
6,773
326
0
2,616
5,487
3,848
2,547
2,121
2,966
33,219
0
L
5,369
1,057
0
1,361
6,551
1,114
0
1,588
4,963
27,180
0
W
Thoth
Lordun2u
Thoth
4,205
1,147
230
1,355
5,604
1,600
279
2,930
2,674
17,875
0
W
Guan Yu
QuadEllestar
Guan Yu
1,910
162
692
2,391
7,558
3,698
0
1,876
5,645
0
20,597
W
Achilles
TheSamuraiJay
Achilles
5,001
1,762
0
1,764
6,657
2,376
733
1,671
4,779
0
30,132
L
Cerberus
codycubpwnz
Cerberus
1,438
144
143
1,332
7,717
2,735
0
3,562
4,155
16,795
0
W
Cu Chulainn
halo boy ameer
Cu Chulainn
4,889
1,380
0
687
6,917
5,001
495
0
6,659
5,876
23,213
L
5,129
1,809
0
1,754
7,881
2,871
0
1,951
5,930
0
24,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,420
Gold Earned
32,354
177
Minions Killed
246
0
Camps Cleared
0
779,524
Distance Traveled
901,203
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
4,583
458
34
3
0
153,554
0
L
Tiamat
4,049
405
8
1
0
160,998
2
W
Zhong Kui
6,897
690
63
6
0
170,329
0
L
Zeus
6,816
682
44
4
0
159,913
2
W
Thoth
6,004
600
30
3
0
166,089
1
W
Guan Yu
6,333
633
34
3
0
196,181
6
W
Achilles
6,933
693
64
6
0
209,816
1
L
Cerberus
4,745
475
47
5
0
135,831
2
W
Cu Chulainn
6,187
619
55
6
0
158,788
1
L
Pele
5,227
523
44
4
0
169,228
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role