Player Matchup

Sylvanus
Sylvanus
DemoGod717
Sylvanus
Level 100
God Stats
3W - 2L
1,542 SR
Queue Stats
102W - 88L
1,486 Elo+
Party 1
Discordia
Discordia
JoeByronn
Discordia
Level 23
God Stats
1W - 0L
1,709 SR
Queue Stats
20W - 9L
1,623 Elo+
Party 1
Mercury
Mercury
RockMambaa
Mercury
Level 123
God Stats
4W - 3L
1,315 SR
Queue Stats
621W - 550L
1,503 Elo+
Party 1
Nu Wa
Nu Wa
ShootaDaKid
Nu Wa
Level 106
God Stats
6W - 1L
1,775 SR
Queue Stats
296W - 288L
1,469 Elo+
Party 1
Cernunnos
Cernunnos
toillehsoj
Cernunnos
Level 85
God Stats
11W - 4L
1,633 SR
Queue Stats
238W - 239L
1,432 Elo+
Party 1
Team Averages
Level 87
1,595 SR
1,502 Elo+

VS

Team Averages
Level 79
1,516 SR
1,552 Elo+
Neith
Neith
 
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DeceivingKev
Merlin
Level 86
God Stats
1W - 1L
1,578 SR
Queue Stats
36W - 50L
1,440 Elo+
Party 3
Ra
Ra
Gigantic4372
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,528 Elo+
Party 3
King Arthur
King Arthur
PAPASJAKE
King Arthur
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,790 Elo+
Party 2
Atlas
Atlas
Wolfram1505
Atlas
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DemoGod717
Sylvanus
15
1 / 2 / 26
9,445
859
4,993
13,751
15,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
JoeByronn
Discordia
18
11 / 3 / 23
11,094
1,009
19,325
9,206
4,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
RockMambaa
Mercury
14
6 / 4 / 14
9,049
823
7,527
10,237
5,691
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
9 / 2 / 22
10,257
932
12,454
7,604
4,259
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
toillehsoj
Cernunnos
17
10 / 2 / 12
10,041
913
13,902
11,424
5,512
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
4 / 7 / 4
9,260
842
6,741
10,848
3,275
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
16
7 / 7 / 2
9,757
887
11,044
10,695
3,015
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 10 / 1
6,739
613
2,712
10,598
2,903
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
PAPASJAKE
King Arthur
15
0 / 7 / 6
7,678
698
5,545
17,736
9,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
0 / 6 / 9
7,988
726
6,442
13,205
9,827
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
33
37
Kills
11
13
Deaths
37
97
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
7
4
0.86
L
Merlin
7
7
2
1.14
W
Sylvanus
DemoGod717
Sylvanus
1
2
26
7
L
0
10
1
0.05
W
Discordia
JoeByronn
Discordia
11
3
23
7.5
L
King Arthur
PAPASJAKE
King Arthur
0
7
6
0.43
W
Mercury
RockMambaa
Mercury
6
4
14
3.25
W
9
2
22
10
L
0
6
9
0.75
W
Cernunnos
toillehsoj
Cernunnos
10
2
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,201
Damage
32,484
52,222
Taken
63,082
35,245
Mitigated
28,093
22,982
Healing
9,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,741
1,001
682
1,879
10,848
3,275
497
6,003
4,845
0
17,525
L
Merlin
11,044
236
895
1,374
10,695
3,015
396
5,931
4,764
28,612
0
W
Sylvanus
DemoGod717
Sylvanus
4,993
1,455
6,082
4,209
13,751
15,440
458
6,951
6,515
8,623
0
L
2,712
56
694
460
10,598
2,903
138
7,247
3,351
7,645
0
W
Discordia
JoeByronn
Discordia
19,325
419
0
1,521
9,206
4,343
460
3,188
5,945
30,271
0
L
King Arthur
PAPASJAKE
King Arthur
5,545
722
571
2,705
17,736
9,073
0
10,782
6,954
2,815
18,902
W
Mercury
RockMambaa
Mercury
7,527
3,559
4,025
1,100
10,237
5,691
1,955
3,057
6,943
0
12,275
W
12,454
3,342
1,634
497
7,604
4,259
1,367
2,657
4,899
27,054
0
L
6,442
1,852
0
0
13,205
9,827
0
6,809
6,396
13,827
0
W
Cernunnos
toillehsoj
Cernunnos
13,902
5,600
674
3,240
11,424
5,512
1,747
4,819
6,563
0
32,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,886
Gold Earned
41,422
96
Minions Killed
123
0
Camps Cleared
0
1,010,618
Distance Traveled
865,211
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,260
842
30
3
0
158,047
2
L
Merlin
9,757
887
35
3
0
185,979
2
W
Sylvanus
9,445
859
3
0
0
186,003
1
L
Ra
6,739
613
15
1
0
148,623
0
W
Discordia
11,094
1,009
15
1
0
205,810
1
L
King Arthur
7,678
698
28
3
0
185,084
0
W
Mercury
9,049
823
15
1
0
239,297
0
W
Nu Wa
10,257
932
29
3
0
186,257
0
L
Atlas
7,988
726
15
1
0
187,478
4
W
Cernunnos
10,041
913
34
3
0
193,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role