Player Matchup

Merlin
Merlin
Crysìs
Merlin
Level 109
God Stats
9W - 11L
1,493 SR
Queue Stats
733W - 694L
1,557 Elo+
Solo
Ymir
Ymir
DangerousJo
Ymir
Level 60
God Stats
35W - 27L
1,669 SR
Queue Stats
119W - 103L
1,605 Elo+
Party 2
Chernobog
Chernobog
LtFrootloops
Chernobog
Level 87
God Stats
10W - 11L
1,583 SR
Queue Stats
346W - 292L
1,551 Elo+
Party 2
Hun Batz
Hun Batz
Virtual1y
Hun Batz
Level 157
God Stats
0W - 3L
1,205 SR
Queue Stats
377W - 357L
1,610 Elo+
Party 3
Mulan
Mulan
maffeus
Mulan
Level 56
God Stats
6W - 10L
1,442 SR
Queue Stats
169W - 158L
1,516 Elo+
Party 3
Team Averages
Level 94
1,478 SR
1,568 Elo+

VS

Team Averages
Level 122
1,568 SR
1,568 Elo+
Ares
Ares
 
Ares
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
GUILLAUME908
Nox
Level 128
God Stats
7W - 6L
1,598 SR
Queue Stats
433W - 390L
1,539 Elo+
Party 1
Horus
Horus
Marz145
Horus
Level 143
God Stats
4W - 2L
1,657 SR
Queue Stats
203W - 187L
1,589 Elo+
Solo
Chiron
Chiron
edeimz
Chiron
Level 141
God Stats
1W - 1L
1,322 SR
Queue Stats
43W - 28L
1,662 Elo+
Solo
Gilgamesh
Gilgamesh
jocloup
Gilgamesh
Level 69
God Stats
3W - 3L
1,765 SR
Queue Stats
252W - 225L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Crysìs
Merlin
13
0 / 3 / 0
7,642
546
3,406
6,720
2,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 5 / 0
5,644
403
1,164
14,024
8,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
LtFrootloops
Chernobog
12
2 / 5 / 2
7,250
518
5,660
10,758
2,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
Virtual1y
Hun Batz
13
6 / 4 / 1
8,096
578
7,713
10,872
3,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mulan
maffeus
Mulan
10
0 / 8 / 2
6,488
463
7,487
15,245
10,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
6 / 1 / 6
8,439
603
7,083
9,604
7,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
4 / 0 / 5
8,153
582
7,207
7,742
3,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
Marz145
Horus
14
6 / 3 / 1
8,464
605
6,763
10,513
5,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chiron
edeimz
Chiron
13
3 / 2 / 7
8,043
575
10,740
6,701
2,235
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilgamesh
jocloup
Gilgamesh
14
5 / 2 / 4
8,399
600
10,344
13,523
9,260
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
8
Kills
24
25
Deaths
8
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
6
1
6
9
L
Merlin
Crysìs
Merlin
0
3
0
0
L
0
5
0
0
W
4
0
5
6.5
L
Chernobog
LtFrootloops
Chernobog
2
5
2
0.6
W
Horus
Marz145
Horus
6
3
1
2.17
L
Hun Batz
Virtual1y
Hun Batz
6
4
1
1.63
W
Chiron
edeimz
Chiron
3
2
7
3.25
W
Gilgamesh
jocloup
Gilgamesh
5
2
4
3.5
L
Mulan
maffeus
Mulan
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,430
Damage
42,137
57,619
Taken
48,083
28,538
Mitigated
27,596
11,736
Healing
14,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
7,083
702
0
1,618
9,604
7,071
0
1,795
7,582
22,775
0
L
Merlin
Crysìs
Merlin
3,406
93
0
1,482
6,720
2,296
0
4,011
2,502
53,405
0
L
1,164
244
67
1,168
14,024
8,854
0
6,920
7,002
7,972
0
W
7,207
725
0
3,910
7,742
3,143
0
1,800
5,766
56,631
0
L
Chernobog
LtFrootloops
Chernobog
5,660
3,033
0
2,344
10,758
2,982
0
2,073
8,627
0
48,266
W
Horus
Marz145
Horus
6,763
2,999
416
3,195
10,513
5,887
0
228
10,113
0
54,466
L
Hun Batz
Virtual1y
Hun Batz
7,713
2,794
0
3,017
10,872
3,661
0
493
10,349
0
41,752
W
Chiron
edeimz
Chiron
10,740
5,042
893
2,135
6,701
2,235
736
320
6,380
0
55,422
W
Gilgamesh
jocloup
Gilgamesh
10,344
3,803
0
2,742
13,523
9,260
88
0
12,975
0
48,692
L
Mulan
maffeus
Mulan
7,487
1,442
0
3,658
15,245
10,745
0
356
14,849
0
33,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,120
Gold Earned
41,498
392
Minions Killed
405
0
Camps Cleared
0
1,303,412
Distance Traveled
1,424,528
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,439
603
29
2
0
285,410
2
L
Merlin
7,642
546
133
10
0
254,457
7
L
Ymir
5,644
403
9
1
0
271,448
4
W
Nox
8,153
582
100
7
0
262,445
5
L
Chernobog
7,250
518
102
7
0
247,134
1
W
Horus
8,464
605
100
7
0
295,376
2
L
Hun Batz
8,096
578
76
5
0
277,479
2
W
Chiron
8,043
575
91
7
0
281,712
6
W
Gilgamesh
8,399
600
85
6
0
299,585
2
L
Mulan
6,488
463
72
5
0
252,894
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role