Player Matchup

Sobek
Sobek
HollowDreams886
Sobek
Level 46
God Stats
3W - 4L
1,554 SR
Queue Stats
97W - 107L
1,438 Elo+
Party 4
Amaterasu
Amaterasu
ThatMidgardsormr
Amaterasu
Level 18
God Stats
3W - 1L
1,814 SR
Queue Stats
11W - 11L
1,363 Elo+
Party 1
Janus
Janus
everwolf023
Janus
Level 105
God Stats
2W - 2L
1,527 SR
Queue Stats
126W - 142L
1,436 Elo+
Party 4
Danzaburou
Danzaburou
kalmforce
Danzaburou
Level 63
God Stats
50W - 58L
1,480 SR
Queue Stats
155W - 190L
1,428 Elo+
Solo
Ymir
Ymir
shadowkiller7767
Ymir
Level 88
God Stats
1W - 3L
1,390 SR
Queue Stats
137W - 126L
1,594 Elo+
Party 1
Team Averages
Level 64
1,553 SR
1,452 Elo+

VS

Team Averages
Level 81
1,601 SR
1,426 Elo+
Neith
Neith
NightGhost905
Neith
Level 67
God Stats
6W - 3L
1,535 SR
Queue Stats
286W - 272L
1,430 Elo+
Party 3
Izanami
Izanami
PochySN
Izanami
Level 22
God Stats
3W - 0L
1,679 SR
Queue Stats
27W - 27L
1,462 Elo+
Party 2
Cliodhna
Cliodhna
SRTsniper_1027
Cliodhna
Level 45
God Stats
11W - 5L
1,656 SR
Queue Stats
121W - 136L
1,405 Elo+
Party 3
Khepri
Khepri
Yautja Celtic 1
Khepri
Level 121
God Stats
9W - 1L
1,658 SR
Queue Stats
317W - 285L
1,526 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
legendaryberryom
Morgan Le Fay
Level 149
God Stats
52W - 43L
1,476 SR
Queue Stats
663W - 709L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 2
4,856
441
2,739
11,411
7,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
10
0 / 2 / 0
5,342
486
387
5,334
3,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

10
1 / 2 / 2
5,922
538
4,195
4,254
1,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
kalmforce
Danzaburou
9
2 / 2 / 2
5,783
526
6,482
5,199
1,480
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
1 / 2 / 1
5,588
508
1,720
6,479
2,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 5
6,774
616
4,876
4,129
1,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
PochySN
Izanami
10
3 / 3 / 2
5,864
533
5,358
6,056
1,892
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
11
6 / 0 / 2
6,960
633
6,160
5,011
1,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 1 / 5
6,211
565
3,192
10,092
7,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
legendaryberryom
Morgan Le Fay
12
3 / 0 / 0
6,857
623
2,482
3,879
1,344
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
4
Kills
13
13
Deaths
4
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
0
0
5
2.5
W
Izanami
PochySN
Izanami
3
3
2
1.33
W
Cliodhna
6
0
2
7
L
Amaterasu
0
2
0
0
W
1
1
5
3.5
L
1
2
2
1
L
Danzaburou
kalmforce
Danzaburou
2
2
2
1.5
W
Morgan Le Fay
legendaryberryom
Morgan Le Fay
3
0
0
3
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,523
Damage
22,068
32,677
Taken
29,167
16,127
Mitigated
14,097
9,607
Healing
11,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,739
817
0
2,446
11,411
7,343
0
2,158
9,253
11,196
0
W
4,876
1,525
0
1,945
4,129
1,621
0
1,725
2,284
0
40,683
W
Izanami
PochySN
Izanami
5,358
3,561
0
1,436
6,056
1,892
0
1,984
4,040
0
30,994
W
Cliodhna
6,160
1,589
0
2,536
5,011
1,548
0
1,076
3,819
0
37,572
L
Amaterasu
387
0
0
1,642
5,334
3,886
133
1,748
3,586
0
22,705
W
3,192
557
221
3,704
10,092
7,692
0
3,241
6,771
15,345
0
L
4,195
595
0
1,007
4,254
1,066
0
354
3,900
32,412
0
L
Danzaburou
kalmforce
Danzaburou
6,482
2,677
243
1,981
5,199
1,480
0
1,100
4,099
0
26,563
W
Morgan Le Fay
legendaryberryom
Morgan Le Fay
2,482
210
0
1,779
3,879
1,344
458
280
3,599
37,273
0
L
1,720
484
0
2,288
6,479
2,352
0
314
6,165
27,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,491
Gold Earned
32,666
247
Minions Killed
317
0
Camps Cleared
0
1,081,150
Distance Traveled
1,138,668
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,856
441
17
2
0
186,612
4
W
Neith
6,774
616
95
9
0
221,657
4
W
Izanami
5,864
533
57
5
0
198,092
1
W
Cliodhna
6,960
633
72
7
0
273,063
2
L
Amaterasu
5,342
486
57
5
0
232,220
0
W
Khepri
6,211
565
24
2
0
226,531
1
L
Janus
5,922
538
69
6
0
220,971
7
L
Danzaburou
5,783
526
43
4
0
217,783
0
W
Morgan Le Fay
6,857
623
69
6
0
219,325
5
L
Ymir
5,588
508
61
6
0
223,564
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role