Player Matchup

King Arthur
King Arthur
Ima_Chicken_MOO
King Arthur
Level 104
God Stats
3W - 4L
1,531 SR
Queue Stats
88W - 60L
1,577 Elo+
Party 2
Nu Wa
Nu Wa
MorgulDad
Nu Wa
Level 107
God Stats
81W - 85L
1,523 SR
Queue Stats
297W - 362L
1,448 Elo+
Solo
Set
Set
The-Hut_
Set
Level 69
God Stats
1W - 2L
1,690 SR
Queue Stats
106W - 71L
1,528 Elo+
Party 2
Team Averages
Level 93
1,581 SR
1,518 Elo+

VS

Team Averages
Level 106
1,433 SR
1,472 Elo+
Zeus
Zeus
AshOfWinter
Zeus
Level 117
God Stats
21W - 20L
1,534 SR
Queue Stats
222W - 286L
1,589 Elo+
Party 1
Cerberus
Cerberus
Atrix
Cerberus
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,404 Elo+
Solo
Thanatos
Thanatos
Thiccest_Kahn
Thanatos
Level 52
God Stats
4W - 8L
1,265 SR
Queue Stats
39W - 39L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ima_Chicken_MOO
King Arthur
9
0 / 8 / 1
6,605
600
6,204
17,238
12,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
MorgulDad
Nu Wa
10
0 / 6 / 1
6,844
622
7,170
9,102
2,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 9 / 0
7,390
672
2,730
10,249
3,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
15 / 0 / 8
10,693
972
18,165
8,133
3,276
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
Atrix
Cerberus
13
4 / 0 / 18
9,825
893
7,447
9,374
9,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Thiccest_Kahn
Thanatos
13
4 / 1 / 14
8,884
808
6,205
5,651
2,136
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
63
1
Kills
23
23
Deaths
1
2
Assists
40
Player
Kills
Deaths
Assists
KDA
W
15
0
8
19
W
Cerberus
Atrix
Cerberus
4
0
18
13
L
King Arthur
Ima_Chicken_MOO
King Arthur
0
8
1
0.06
L
Nu Wa
MorgulDad
Nu Wa
0
6
1
0.08
L
1
9
0
0.11
W
Thanatos
Thiccest_Kahn
Thanatos
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,104
Damage
31,817
36,589
Taken
23,158
18,622
Mitigated
14,942
4,281
Healing
14,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,165
3,119
0
4,986
8,133
3,276
1,572
3,818
4,132
62,199
0
W
Cerberus
Atrix
Cerberus
7,447
514
0
3,649
9,374
9,530
445
2,202
6,643
21,793
0
L
King Arthur
Ima_Chicken_MOO
King Arthur
6,204
784
0
2,564
17,238
12,533
0
12,428
4,810
0
16,954
L
Nu Wa
MorgulDad
Nu Wa
7,170
3,761
0
1,545
9,102
2,713
0
6,334
2,768
32,971
0
L
2,730
1,066
0
172
10,249
3,376
0
7,400
2,849
0
13,363
W
Thanatos
Thiccest_Kahn
Thanatos
6,205
588
0
5,936
5,651
2,136
930
1,629
3,889
0
19,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,839
Gold Earned
29,402
105
Minions Killed
193
5
Camps Cleared
7
538,673
Distance Traveled
656,655
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,693
972
108
10
1
205,635
0
W
Cerberus
9,825
893
66
6
2
232,189
3
L
King Arthur
6,605
600
30
3
1
190,719
1
L
Nu Wa
6,844
622
53
5
2
186,880
2
L
Set
7,390
672
22
2
2
161,074
3
W
Thanatos
8,884
808
19
2
4
218,831
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role