Player Matchup

Fenrir
Fenrir
Serenity cG
Fenrir
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,555 Elo+
Party 1
Sol
Sol
Uncommon-Tgr
Sol
Level 105
God Stats
3W - 3L
1,497 SR
Queue Stats
185W - 209L
1,513 Elo+
Solo
Ganesha
Ganesha
v9TI
Ganesha
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,430 Elo+
Party 1
Team Averages
Level 76
1,499 SR
1,499 Elo+

VS

Team Averages
Level 88
1,607 SR
1,562 Elo+
Cerberus
Cerberus
NextStylZ
Cerberus
Level 68
God Stats
2W - 0L
1,579 SR
Queue Stats
8W - 11L
1,511 Elo+
Party 2
Zeus
Zeus
Ryzoogamer
Zeus
Level 46
God Stats
5W - 3L
1,612 SR
Queue Stats
187W - 152L
1,649 Elo+
Solo
Bastet
Bastet
THS RastA
Bastet
Level 149
God Stats
78W - 60L
1,630 SR
Queue Stats
103W - 111L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
3 / 7 / 1
8,730
728
7,314
17,286
8,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 4 / 1
7,604
634
7,686
10,925
3,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
v9TI
Ganesha
11
0 / 7 / 4
7,645
637
4,381
13,981
5,209
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
NextStylZ
Cerberus
11
3 / 3 / 9
8,661
722
4,169
10,729
8,393
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

15
9 / 2 / 6
10,428
869
20,539
8,708
2,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bastet
THS RastA
Bastet
13
6 / 1 / 11
9,771
814
11,950
6,995
2,354
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
6
Kills
18
18
Deaths
6
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cerberus
NextStylZ
Cerberus
3
3
9
2.5
W
9
2
6
6
L
Fenrir
3
7
1
0.5
W
Bastet
THS RastA
Bastet
6
1
11
11.5
L
3
4
1
0.88
L
Ganesha
v9TI
Ganesha
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,381
Damage
36,658
42,192
Taken
26,432
17,665
Mitigated
13,648
6,760
Healing
6,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
NextStylZ
Cerberus
4,169
241
378
2,786
10,729
8,393
198
5,367
4,649
13,467
0
W
20,539
2,426
0
1,424
8,708
2,901
396
4,197
3,929
52,900
0
L
Fenrir
7,314
2,111
0
3,183
17,286
8,891
0
8,502
8,784
0
18,876
W
Bastet
THS RastA
Bastet
11,950
3,728
251
2,080
6,995
2,354
1,580
2,152
4,243
0
32,888
L
7,686
1,034
214
1,494
10,925
3,565
0
7,006
3,919
28,044
0
L
Ganesha
v9TI
Ganesha
4,381
178
0
1,869
13,981
5,209
0
10,066
3,915
14,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,979
Gold Earned
28,860
111
Minions Killed
155
5
Camps Cleared
6
588,117
Distance Traveled
709,552
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,661
722
18
2
0
223,754
1
W
Zeus
10,428
869
101
8
5
222,534
3
L
Fenrir
8,730
728
43
4
4
197,191
3
W
Bastet
9,771
814
36
3
1
263,264
0
L
Sol
7,604
634
60
5
1
197,263
2
L
Ganesha
7,645
637
8
1
0
193,663
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role